Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Cinematic + Visual Novel
Cinematic + Visual Novel
Games tagged both Cinematic and Visual Novel: 75 indie paid launches, 19 of them earned $100k+ in their first year.
Showing Cinematic + Visual Novel priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
21 launches, under your minimum sample of 30.
Pick another price band, or lower the minimum sample.
21 launches, under your minimum sample of 30.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 21 games tagged both Cinematic and Visual Novel priced $10 to $20. 9 of 21 of them earned $100k+, against 30.3 in 100 for Cinematic-only games and 13.3 in 100 for Visual Novel-only games, so the mix is too small to compare with Cinematic alone and is too small to compare with Visual Novel alone.
Both: 21 games priced $10 to $20; 9 of 21 earned $100k+, typical first-year earnings $80,330.
Circle areas follow launch counts; the gold overlap is exactly the pair's 21 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Cinematic + Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view55 of 75 launches | Without the breakout74 of 75 launches | Last 18 months28 of 75 launches |
|---|---|---|---|---|
| Launches counted | 7519 hits | 5510 hits | 7418 hits | 287 hits |
| Earned $100k+ | 25.3 in 100 | 18.2 in 100 | 24.3 in 100 | 7 of 28too few for a rate |
| Typical first-year earnings | $2,922top tenth $242,260+ | $1,896 | $2,922 | $2,922 |
| Chance against standard | the base | -28.2%7.2 fewer in 100 | -4.0%1.0 fewer in 100 | -1.3%0.3 fewer in 100 |
| Typical against standard | the base | -35.1%$1,026 less; too few to tell | 0.0%no change | 0.0%no change; too few to tell |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Cinematic and Visual Novel, 12 to 36 months old: 75 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 75 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Minds Beneath Us (19.9% of the money): 74 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 28 of 75.
Cinematic is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Cinematic | BaseStandardevery launch | West-facing view448 of 483 launches | Without the breakout482 of 483 launches | Last 18 months144 of 483 launches |
|---|---|---|---|---|
| Launches counted | 48364 hits | 44855 hits | 48263 hits | 14424 hits |
| Earned $100k+ | 13.3 in 100 | 12.3 in 100 | 13.1 in 100 | 16.7 in 100 |
| Typical first-year earnings | $1,339top tenth $162,664+ | $1,138 | $1,339 | $1,327 |
| Chance against standard | the base | -7.3%1.0 fewer in 100 | -1.4%0.2 fewer in 100 | +25.8%3.4 more in 100 |
| Typical against standard | the base | -15.0%$201 less | 0.0%no change | -0.9%$12 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Cinematic, 12 to 36 months old: 483 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Casting of Frank Stone™ (9.2% of the money): 482 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 144 of 483.
Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Visual Novel | BaseStandardevery launch | West-facing view1,641 of 1,872 launches | Without the breakout1,871 of 1,872 launches | Last 18 months534 of 1,872 launches |
|---|---|---|---|---|
| Launches counted | 1,872130 hits | 1,64199 hits | 1,871129 hits | 53441 hits |
| Earned $100k+ | 6.9 in 1001 in 14 | 6.0 in 1001 in 17 | 6.9 in 1001 in 15 | 7.7 in 1001 in 13 |
| Typical first-year earnings | $1,448top tenth $61,563+ | $1,430 | $1,445 | $1,594 |
| Chance against standard | the base | -13.1%0.9 fewer in 100 | -0.7%no change | +10.6%0.7 more in 100 |
| Typical against standard | the base | -1.2%$18 less | -0.2%$3 less | +10.1%$146 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Visual Novel, 12 to 36 months old: 1,872 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 231 of 1,872 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Princess — The Pristine Cut (7.1% of the money): 1,871 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 534 of 1,872.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Cinematic + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.