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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Combat + Open World

Niche

Combat + Open World

Games tagged both Combat and Open World: 40 indie paid launches, 6 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Combat + Open World priced $5 to $10. This filter changes the answer: at all prices the pair beats Combat and trails Open World; priced $5 to $10 it is too small to compare with Combat and is too small to compare with Open World.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$5 to $10

Combat + Open World is too small to compare with Combat and is too small to compare with Open World: 0 of its 15 launches earned $100k+ priced $5 to $10, against 2.2 in 100 for Combat and 2.2 in 100 for Open World.

Small sample: 15 launches, 0 hits.

TIEA tie
Tag onemood tagCombat
2.2in 100 earned
$100k+
Odds1 in 45
Typical earnings$743
Launches270 / 6 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCombat + Open World
0 of 15launches earned
$100k+ small
Odds0 of 15 launches
$1k+6 of 15 launches
$10k+1 of 15 launches
Launches15 / 0 hits
Expected3.5 in 100
TIEA tie
Tag twoOpen World
2.2in 100 earned
$100k+
Odds1 in 46
Typical earnings$1,115
Launches228 / 5 hits
Pair against ittoo few hits to compare
All indie launches $5 to $10: 3.5 in 100 earned $100k+ (1 in 28), typical $1,208, from 6,979 launches.each block is 0.5 in 100 all indie at $5 to $10Combat is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices40 in pairUnder $513 in pair$5 to $1015 in pair$10 to $208: too few$20 to $404: too few
What the overlap means

The overlap is this niche: the 15 games tagged both Combat and Open World priced $5 to $10. 0 of 15 of them earned $100k+, against 2.4 in 100 for Combat-only games and 2.3 in 100 for Open World-only games, so the mix is too small to compare with Combat alone and is too small to compare with Open World alone.

Both: 15 games priced $5 to $10; 0 of 15 earned $100k+, odds by size $1k+ 6 of 15 launches · $10k+ 1 of 15 launches · $100k+ 0 of 15 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

No Rest for the Wickedleads this pair92.8%
PairNo Rest for the Wicked92.8%
CombatNo Rest for the Wicked24.8%
Open WorldPalworld30.4%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Combat + Open World

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • No Rest for the Wicked earned 92.8% of the estimated first-year money of the 40 Combat + Open World launches.
  • It also leads Combat, with 24.8% of that tag's money.
  • Open World is led by Palworld, with 30.4% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Combat + Open World is one-hit market: one game earned over half the money. It holds in West-facing view.

Combat + Open World through every lens, all prices
This pairBaseStandardevery launchWest-facing view37 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months12 of 40 launches
Launches counted406 hits376 hits395 hits122 hits
Earned $100k+15.0 in 10016.2 in 10012.8 in 1002 of 12too few for a rate
Chance of $10k+23 in 100chance of $10k+; $1k+ 50 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+8.1%1.2 more in 100-14.5%2.2 fewer in 100+11.1%1.7 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Combat and Open World, 12 to 36 months old: 40 launches.

Launches counted
406 hits
Earned $100k+
15.0 in 100
Chance of $10k+
23 in 100chance of $10k+; $1k+ 50 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
376 hits
Earned $100k+
16.2 in 100
Chance of $10k+
under 100 launches
Chance against standard
+8.1%1.2 more in 100
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, No Rest for the Wicked (92.8% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
395 hits
Earned $100k+
12.8 in 100
Chance of $10k+
under 100 launches
Chance against standard
-14.5%2.2 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 12 of 40.

Launches counted
122 hits
Earned $100k+
2 of 12too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+11.1%1.7 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Combat and Open World, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (92.8% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 12 of 40.

Combat is changed recently +1: Last 18 months moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Combat through every lens, all prices
CombatBaseStandardevery launchWest-facing view950 of 1,012 launchesWithout the breakout1,011 of 1,012 launchesLast 18 months293 of 1,012 launches
Launches counted1,01273 hits95072 hits1,01172 hits29324 hits
Earned $100k+7.2 in 1001 in 147.6 in 1001 in 137.1 in 1001 in 148.2 in 1001 in 12
Typical first-year earnings$394top tenth $44,119+$469$383$632
Chance against standardthe base+5.1%0.4 more in 100-1.3%0.1 fewer in 100+13.6%1.0 more in 100
Typical against standardthe base+19.0%$75 more-2.8%$11 less+60.4%$238 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Combat, 12 to 36 months old: 1,012 launches.

Launches counted
1,01273 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$394top tenth $44,119+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,012 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
95072 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$469
Chance against standard
+5.1%0.4 more in 100
Typical against standard
+19.0%$75 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (24.8% of the money): 1,011 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,01172 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$383
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
-2.8%$11 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 293 of 1,012.

Launches counted
29324 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$632
Chance against standard
+13.6%1.0 more in 100
Typical against standard
+60.4%$238 more
Standard
Every indie paid launch tagged Combat, 12 to 36 months old: 1,012 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,012 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (24.8% of the money): 1,011 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 1,012.

Open World holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Open World through every lens, all prices
Open WorldBaseStandardevery launchWest-facing view820 of 862 launchesWithout the breakout861 of 862 launchesLast 18 months222 of 862 launches
Launches counted862162 hits820155 hits861161 hits22241 hits
Earned $100k+18.8 in 10018.9 in 10018.7 in 10018.5 in 100
Typical first-year earnings$2,048top tenth $475,199+$2,107$2,044$2,528
Chance against standardthe base+0.6%0.1 more in 100-0.5%0.1 fewer in 100-1.7%0.3 fewer in 100
Typical against standardthe base+2.9%$59 more-0.2%$4 less+23.4%$480 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Open World, 12 to 36 months old: 862 launches.

Launches counted
862162 hits
Earned $100k+
18.8 in 100
Typical first-year earnings
$2,048top tenth $475,199+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 862 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
820155 hits
Earned $100k+
18.9 in 100
Typical first-year earnings
$2,107
Chance against standard
+0.6%0.1 more in 100
Typical against standard
+2.9%$59 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (30.4% of the money): 861 launches left. It moves the answer when that one game earned over half the money.

Launches counted
861161 hits
Earned $100k+
18.7 in 100
Typical first-year earnings
$2,044
Chance against standard
-0.5%0.1 fewer in 100
Typical against standard
-0.2%$4 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 222 of 862.

Launches counted
22241 hits
Earned $100k+
18.5 in 100
Typical first-year earnings
$2,528
Chance against standard
-1.7%0.3 fewer in 100
Typical against standard
+23.4%$480 more
Standard
Every indie paid launch tagged Open World, 12 to 36 months old: 862 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 862 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (30.4% of the money): 861 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 222 of 862.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Combat + Open World moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.