Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Cozy + Idler
Games tagged both Cozy and Idler: 54 indie paid launches, 8 of them earned $100k+ in their first year.
Showing Cozy + Idler priced under $5. This filter changes the answer: at all prices the pair is about level with Cozy and beats Idler; priced under $5 it is too small to compare with Cozy and is too small to compare with Idler.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Cozy + Idler is too small to compare with Cozy and is too small to compare with Idler: 3 of its 35 launches earned $100k+ priced under $5, against 2.4 in 100 for Cozy and 1.7 in 100 for Idler.
Small sample: 35 launches, 3 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 35 games tagged both Cozy and Idler priced under $5. 3 of 35 of them earned $100k+, against 4 of 253 for Cozy-only games and 1.3 in 100 for Idler-only games, so the mix is too small to compare with Cozy alone and is too small to compare with Idler alone.
Both: 35 games priced under $5; 3 of 35 earned $100k+, odds by size $1k+ 60 in 100 · $10k+ 29 in 100 · $100k+ 3 of 35 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 35 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Cozy + Idler holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view53 of 54 launches | Without the breakout53 of 54 launches | Last 18 months31 of 54 launches |
|---|---|---|---|---|
| Launches counted | 548 hits | 538 hits | 537 hits | 315 hits |
| Earned $100k+ | 14.8 in 100 | 15.1 in 100 | 13.2 in 100 | 16.1 in 100 |
| Chance of $10k+ | 37 in 100chance of $10k+; $1k+ 67 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +1.9%0.3 more in 100 | -10.8%1.6 fewer in 100 | +8.9%1.3 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Cozy and Idler, 12 to 36 months old: 54 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 54 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (34.0% of the money): 53 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 31 of 54.
Cozy is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Cozy | BaseStandardevery launch | West-facing view516 of 523 launches | Without the breakout522 of 523 launches | Last 18 months209 of 523 launches |
|---|---|---|---|---|
| Launches counted | 52390 hits | 51686 hits | 52289 hits | 20941 hits |
| Earned $100k+ | 17.2 in 100 | 16.7 in 100 | 17.0 in 100 | 19.6 in 100 |
| Typical first-year earnings | $2,500top tenth $255,969+ | $2,415 | $2,500 | $2,957 |
| Chance against standard | the base | -3.1%0.5 fewer in 100 | -0.9%0.2 fewer in 100 | +14.0%2.4 more in 100 |
| Typical against standard | the base | -3.4%$85 less | 0.0%no change | +18.3%$457 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Cozy, 12 to 36 months old: 523 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 523 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hello Kitty Island Adventure (9.9% of the money): 522 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 209 of 523.
Idler holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Idler | BaseStandardevery launch | West-facing view803 of 882 launches | Without the breakout881 of 882 launches | Last 18 months363 of 882 launches |
|---|---|---|---|---|
| Launches counted | 88243 hits | 80337 hits | 88142 hits | 36322 hits |
| Earned $100k+ | 4.9 in 1001 in 21 | 4.6 in 1001 in 22 | 4.8 in 1001 in 21 | 6.1 in 1001 in 17 |
| Typical first-year earnings | $509top tenth $32,462+ | $514 | $509 | $515 |
| Chance against standard | the base | -5.5%0.3 fewer in 100 | -2.2%0.1 fewer in 100 | +24.3%1.2 more in 100 |
| Typical against standard | the base | +1.0%$5 more | 0.0%no change | +1.2%$6 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Idler, 12 to 36 months old: 882 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 79 of 882 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (12.3% of the money): 881 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 363 of 882.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Cozy + Idler moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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