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on 11 Nov 2026

Niches / Crafting + Open World Survival Craft

Niche

Crafting + Open World Survival Craft

Games tagged both Crafting and Open World Survival Craft: 67 indie paid launches, 23 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Crafting + Open World Survival Craft priced $10 to $20. This filter changes the answer: at all prices the pair beats Crafting and is about level with Open World Survival Craft; priced $10 to $20 it is about level with Crafting and trails Open World Survival Craft.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Crafting + Open World Survival Craft is about level with Crafting and trails Open World Survival Craft: 26.3 in 100 of its launches earned $100k+ priced $10 to $20, against 28.4 in 100 for Crafting and 31.0 in 100 for Open World Survival Craft.

That is about 1.3 times the 20.5 in 100 expected for any launch at this price.

TIEA tie
Tag oneCrafting
28.4in 100 earned
$100k+
Odds28.4 in 100
Typical earnings$27,134
Launches211 / 60 hits
A tie, apart by2.1 in 100
TIETied
This pairCrafting + Open World Survival Craft
26.3in 100 earned
$100k+
Odds26.3 in 100
$1k+100 in 100
$10k+84 in 100
Launches38 / 10 hits
Expected20.5 in 100
TIEA tie
31.0in 100 earned
$100k+
Odds31.0 in 100
$1k+98 in 100
$10k+83 in 100
Launches58 / 18 hits
Pair trails by4.7 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 38 games tagged both Crafting and Open World Survival Craft priced $10 to $20. 26.3 in 100 of them earned $100k+, against 28.9 in 100 for Crafting-only games and 8 of 20 for Open World Survival Craft-only games, so the mix is about level with Crafting alone and is too small to compare with Open World Survival Craft alone.

Both: 38 games priced $10 to $20; 26.3 in 100 earned $100k+, odds by size $1k+ 100 in 100 · $10k+ 84 in 100 · $100k+ 26 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 38 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Palworldleads this pair72.5%
PairPalworld72.5%
CraftingPalworld36.1%
Open World Survival CraftPalworld67.8%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Crafting + Open World Survival Craft

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Palworld earned 72.5% of the estimated first-year money of the 67 Crafting + Open World Survival Craft launches.
  • It also leads Crafting, with 36.1% of that tag's money.
  • It also leads Open World Survival Craft, with 67.8% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Crafting + Open World Survival Craft is one-hit market: one game earned over half the money. It holds in West-facing view.

Crafting + Open World Survival Craft through every lens, all prices
This pairBaseStandardevery launchWest-facing view67 of 67 launchesWithout the breakout66 of 67 launchesLast 18 months17 of 67 launches
Launches counted6723 hits6723 hits6622 hits174 hits
Earned $100k+34.3 in 10034.3 in 10033.3 in 1004 of 17too few for a rate
Chance of $10k+70 in 100chance of $10k+; $1k+ 90 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change-2.9%1.0 fewer in 100-31.5%10.8 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Crafting and Open World Survival Craft, 12 to 36 months old: 67 launches.

Launches counted
6723 hits
Earned $100k+
34.3 in 100
Chance of $10k+
70 in 100chance of $10k+; $1k+ 90 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
6723 hits
Earned $100k+
34.3 in 100
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Palworld (72.5% of the money): 66 launches left. It moves the answer when that one game earned over half the money.

Launches counted
6622 hits
Earned $100k+
33.3 in 100
Chance of $10k+
under 100 launches
Chance against standard
-2.9%1.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 17 of 67.

Launches counted
174 hits
Earned $100k+
4 of 17too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-31.5%10.8 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Crafting and Open World Survival Craft, 12 to 36 months old: 67 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (72.5% of the money): 66 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 17 of 67.

Crafting is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Crafting through every lens, all prices
CraftingBaseStandardevery launchWest-facing view626 of 648 launchesWithout the breakout647 of 648 launchesLast 18 months194 of 648 launches
Launches counted648115 hits626113 hits647114 hits19427 hits
Earned $100k+17.7 in 10018.1 in 10017.6 in 10013.9 in 100
Typical first-year earnings$2,684top tenth $314,719+$2,780$2,607$2,184
Chance against standardthe base+1.7%0.3 more in 100-0.7%0.1 fewer in 100-21.6%3.8 fewer in 100
Typical against standardthe base+3.6%$96 more-2.9%$77 less-18.6%$500 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Crafting, 12 to 36 months old: 648 launches.

Launches counted
648115 hits
Earned $100k+
17.7 in 100
Typical first-year earnings
$2,684top tenth $314,719+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 648 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
626113 hits
Earned $100k+
18.1 in 100
Typical first-year earnings
$2,780
Chance against standard
+1.7%0.3 more in 100
Typical against standard
+3.6%$96 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (36.1% of the money): 647 launches left. It moves the answer when that one game earned over half the money.

Launches counted
647114 hits
Earned $100k+
17.6 in 100
Typical first-year earnings
$2,607
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
-2.9%$77 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 194 of 648.

Launches counted
19427 hits
Earned $100k+
13.9 in 100
Typical first-year earnings
$2,184
Chance against standard
-21.6%3.8 fewer in 100
Typical against standard
-18.6%$500 less
Standard
Every indie paid launch tagged Crafting, 12 to 36 months old: 648 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 648 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (36.1% of the money): 647 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 194 of 648.

Open World Survival Craft is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Open World Survival Craft through every lens, all prices
Open World Survival CraftBaseStandardevery launchWest-facing view109 of 110 launchesWithout the breakout109 of 110 launchesLast 18 months27 of 110 launches
Launches counted11036 hits10936 hits10935 hits2710 hits
Earned $100k+32.7 in 10033.0 in 10032.1 in 10010 of 27too few for a rate
Typical first-year earnings$26,878top tenth $1,614,845+$26,878$25,255under 100 launches
Chance against standardthe base+0.9%0.3 more in 100-1.9%0.6 fewer in 100+13.2%4.3 more in 100
Typical against standardthe base0.0%no change-6.0%$1,623 lessunder 100 launches
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Open World Survival Craft, 12 to 36 months old: 110 launches.

Launches counted
11036 hits
Earned $100k+
32.7 in 100
Typical first-year earnings
$26,878top tenth $1,614,845+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
10936 hits
Earned $100k+
33.0 in 100
Typical first-year earnings
$26,878
Chance against standard
+0.9%0.3 more in 100
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, Palworld (67.8% of the money): 109 launches left. It moves the answer when that one game earned over half the money.

Launches counted
10935 hits
Earned $100k+
32.1 in 100
Typical first-year earnings
$25,255
Chance against standard
-1.9%0.6 fewer in 100
Typical against standard
-6.0%$1,623 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 27 of 110.

Launches counted
2710 hits
Earned $100k+
10 of 27too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
+13.2%4.3 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Open World Survival Craft, 12 to 36 months old: 110 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (67.8% of the money): 109 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 27 of 110.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Crafting + Open World Survival Craft moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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