Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Crafting + Open World
Crafting + Open World
Games tagged both Crafting and Open World: 118 indie paid launches, 37 of them earned $100k+ in their first year.
Showing Crafting + Open World priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
63 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
63 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 63 games tagged both Crafting and Open World priced $10 to $20. 25.4 in 100 of them earned $100k+, against 29.4 in 100 for Crafting-only games and 30.9 in 100 for Open World-only games, so games with both tags did worse than games with either tag alone.
Both: 63 games priced $10 to $20; 25.4 in 100 earned $100k+, odds by size $1k+ 94 in 100 · $10k+ 65 in 100 · $100k+ 25 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 63 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Crafting + Open World holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view115 of 118 launches | Without the breakout117 of 118 launches | Last 18 months30 of 118 launches |
|---|---|---|---|---|
| Launches counted | 11837 hits | 11537 hits | 11736 hits | 306 hits |
| Earned $100k+ | 31.4 in 100 | 32.2 in 100 | 30.8 in 100 | 20.0 in 100 |
| Typical first-year earnings | $18,481top tenth $1,422,585+ | $18,481 | $16,387 | under 100 launches |
| Chance against standard | the base | +2.6%0.8 more in 100 | -1.9%0.6 fewer in 100 | -36.2%11.4 fewer in 100 |
| Typical against standard | the base | 0.0%no change | -11.3%$2,094 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Crafting and Open World, 12 to 36 months old: 118 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 118 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (44.4% of the money): 117 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 30 of 118.
Crafting holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Crafting | BaseStandardevery launch | West-facing view624 of 645 launches | Without the breakout644 of 645 launches | Last 18 months201 of 645 launches |
|---|---|---|---|---|
| Launches counted | 645116 hits | 624114 hits | 644115 hits | 20134 hits |
| Earned $100k+ | 18.0 in 100 | 18.3 in 100 | 17.9 in 100 | 16.9 in 100 |
| Typical first-year earnings | $2,393top tenth $310,467+ | $2,621 | $2,393 | $2,682 |
| Chance against standard | the base | +1.6%0.3 more in 100 | -0.7%0.1 fewer in 100 | -5.9%1.1 fewer in 100 |
| Typical against standard | the base | +9.5%$228 more | 0.0%no change | +12.1%$289 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Crafting, 12 to 36 months old: 645 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 645 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (36.7% of the money): 644 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 201 of 645.
Open World holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Open World | BaseStandardevery launch | West-facing view820 of 862 launches | Without the breakout861 of 862 launches | Last 18 months222 of 862 launches |
|---|---|---|---|---|
| Launches counted | 862162 hits | 820155 hits | 861161 hits | 22241 hits |
| Earned $100k+ | 18.8 in 100 | 18.9 in 100 | 18.7 in 100 | 18.5 in 100 |
| Typical first-year earnings | $2,048top tenth $475,199+ | $2,107 | $2,044 | $2,528 |
| Chance against standard | the base | +0.6%0.1 more in 100 | -0.5%0.1 fewer in 100 | -1.7%0.3 fewer in 100 |
| Typical against standard | the base | +2.9%$59 more | -0.2%$4 less | +23.4%$480 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Open World, 12 to 36 months old: 862 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 862 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (30.4% of the money): 861 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 222 of 862.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Crafting + Open World moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.