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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 2 Nov 2026

Niches / Cute + Economy

Niche

Cute + Economy

Games tagged both Cute and Economy: 41 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Cute + Economy priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Cute and is too small to compare with Economy.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Cute + Economy is too small to compare with Cute and is too small to compare with Economy: 3 of its 11 launches earned $100k+ priced $10 to $20, against 18.7 in 100 for Cute and 34.9 in 100 for Economy.

Small sample: 11 launches, 3 hits.

TIETied
Tag onemood tagCute
18.7in 100 earned
$100k+
Odds18.7 in 100
Typical earnings$11,230
Launches555 / 104 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCute + Economy
3 of 11launches earned
$100k+ small
Odds3 of 11 launches
$1k+10 of 11 launches
$10k+6 of 11 launches
Launches11 / 3 hits
Expected20.5 in 100
TIEA tie
Tag twoEconomy
34.9in 100 earned
$100k+
Odds34.9 in 100
Typical earnings$44,137
Launches169 / 59 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Cute is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 11 games tagged both Cute and Economy priced $10 to $20. 3 of 11 of them earned $100k+, against 18.6 in 100 for Cute-only games and 35.4 in 100 for Economy-only games, so the mix is too small to compare with Cute alone and is too small to compare with Economy alone.

Both: 11 games priced $10 to $20; 3 of 11 earned $100k+, odds by size $1k+ 10 of 11 launches · $10k+ 6 of 11 launches · $100k+ 3 of 11 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 11 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Town to Cityleads this pair58.8%
PairTown to City58.8%
CuteHello Kitty Island Adventure5.2%
EconomySupermarket Simulator22.8%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Cute + Economy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Town to City earned 58.8% of the estimated first-year money of the 41 Cute + Economy launches.
  • Cute is led by Hello Kitty Island Adventure, with 5.2% of its money.
  • Economy is led by Supermarket Simulator, with 22.8% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Cute + Economy is one-hit market: one game earned over half the money. It holds in West-facing view.

Cute + Economy through every lens, all prices
This pairBaseStandardevery launchWest-facing view40 of 41 launchesWithout the breakout40 of 41 launchesLast 18 months15 of 41 launches
Launches counted419 hits409 hits408 hits154 hits
Earned $100k+22.0 in 10022.5 in 10020.0 in 1004 of 15too few for a rate
Chance of $10k+44 in 100chance of $10k+; $1k+ 66 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+2.5%0.5 more in 100-8.9%2.0 fewer in 100+21.5%4.7 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Cute and Economy, 12 to 36 months old: 41 launches.

Launches counted
419 hits
Earned $100k+
22.0 in 100
Chance of $10k+
44 in 100chance of $10k+; $1k+ 66 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
409 hits
Earned $100k+
22.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
+2.5%0.5 more in 100
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Town to City (58.8% of the money): 40 launches left. It moves the answer when that one game earned over half the money.

Launches counted
408 hits
Earned $100k+
20.0 in 100
Chance of $10k+
under 100 launches
Chance against standard
-8.9%2.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 15 of 41.

Launches counted
154 hits
Earned $100k+
4 of 15too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+21.5%4.7 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Cute and Economy, 12 to 36 months old: 41 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Town to City (58.8% of the money): 40 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 15 of 41.

Cute is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Cute through every lens, all prices
CuteBaseStandardevery launchWest-facing view3,704 of 3,880 launchesWithout the breakout3,879 of 3,880 launchesLast 18 months1,121 of 3,880 launches
Launches counted3,880226 hits3,704208 hits3,879225 hits1,12178 hits
Earned $100k+5.8 in 1001 in 175.6 in 1001 in 185.8 in 1001 in 177.0 in 1001 in 14
Typical first-year earnings$652top tenth $32,378+$672$652$727
Chance against standardthe base-3.6%0.2 fewer in 100-0.4%no change+19.5%1.1 more in 100
Typical against standardthe base+3.1%$20 more0.0%no change+11.5%$75 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Cute, 12 to 36 months old: 3,880 launches.

Launches counted
3,880226 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$652top tenth $32,378+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 176 of 3,880 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,704208 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$672
Chance against standard
-3.6%0.2 fewer in 100
Typical against standard
+3.1%$20 more
Without the breakoutHolds

Drops the single biggest earner, Hello Kitty Island Adventure (5.2% of the money): 3,879 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,879225 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$652
Chance against standard
-0.4%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 1,121 of 3,880.

Launches counted
1,12178 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$727
Chance against standard
+19.5%1.1 more in 100
Typical against standard
+11.5%$75 more
Standard
Every indie paid launch tagged Cute, 12 to 36 months old: 3,880 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 176 of 3,880 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hello Kitty Island Adventure (5.2% of the money): 3,879 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,121 of 3,880.

Economy is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Economy through every lens, all prices
EconomyBaseStandardevery launchWest-facing view500 of 509 launchesWithout the breakout508 of 509 launchesLast 18 months198 of 509 launches
Launches counted50993 hits50092 hits50892 hits19834 hits
Earned $100k+18.3 in 10018.4 in 10018.1 in 10017.2 in 100
Typical first-year earnings$4,501top tenth $280,355+$4,925$4,501$3,301
Chance against standardthe base+0.7%0.1 more in 100-0.9%0.2 fewer in 100-6.0%1.1 fewer in 100
Typical against standardthe base+9.4%$424 more0.0%no change-26.7%$1,200 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Economy, 12 to 36 months old: 509 launches.

Launches counted
50993 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$4,501top tenth $280,355+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 509 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
50092 hits
Earned $100k+
18.4 in 100
Typical first-year earnings
$4,925
Chance against standard
+0.7%0.1 more in 100
Typical against standard
+9.4%$424 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (22.8% of the money): 508 launches left. It moves the answer when that one game earned over half the money.

Launches counted
50892 hits
Earned $100k+
18.1 in 100
Typical first-year earnings
$4,501
Chance against standard
-0.9%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 198 of 509.

Launches counted
19834 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$3,301
Chance against standard
-6.0%1.1 fewer in 100
Typical against standard
-26.7%$1,200 less
Standard
Every indie paid launch tagged Economy, 12 to 36 months old: 509 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 509 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (22.8% of the money): 508 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 198 of 509.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Cute + Economy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.