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on 2 Nov 2026

Niches / Cute + Hack and Slash

Niche

Cute + Hack and Slash

Games tagged both Cute and Hack and Slash: 40 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Cute + Hack and Slash priced $10 to $20. This filter changes the answer: at all prices the pair beats Cute and is about level with Hack and Slash; priced $10 to $20 it is too small to compare with Cute and is too small to compare with Hack and Slash.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Cute + Hack and Slash is too small to compare with Cute and is too small to compare with Hack and Slash: 2 of its 13 launches earned $100k+ priced $10 to $20, against 18.7 in 100 for Cute and 26.0 in 100 for Hack and Slash.

Small sample: 13 launches, 2 hits.

TIETied
Tag onemood tagCute
18.7in 100 earned
$100k+
Odds18.7 in 100
Typical earnings$11,230
Launches555 / 104 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCute + Hack and Slash
2 of 13launches earned
$100k+ small
Odds2 of 13 launches
$1k+11 of 13 launches
$10k+7 of 13 launches
Launches13 / 2 hits
Expected20.5 in 100
TIEA tie
26.0in 100 earned
$100k+
Odds26.0 in 100
Typical earnings$19,584
Launches181 / 47 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Cute is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices40 in pairUnder $514 in pair$5 to $109: too few$10 to $2013 in pair$20 to $404: too few
What the overlap means

The overlap is this niche: the 13 games tagged both Cute and Hack and Slash priced $10 to $20. 2 of 13 of them earned $100k+, against 18.8 in 100 for Cute-only games and 26.8 in 100 for Hack and Slash-only games, so the mix is too small to compare with Cute alone and is too small to compare with Hack and Slash alone.

Both: 13 games priced $10 to $20; 2 of 13 earned $100k+, odds by size $1k+ 11 of 13 launches · $10k+ 7 of 13 launches · $100k+ 2 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Cuisineerleads this pair31.5%
PairCuisineer31.5%
CuteHello Kitty Island Adventure5.2%
Hack and SlashPath of Exile 240.7%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Cute + Hack and Slash

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Cuisineer earned 31.5% of the estimated first-year money of the 40 Cute + Hack and Slash launches.
  • Cute is led by Hello Kitty Island Adventure, with 5.2% of its money.
  • Hack and Slash is led by Path of Exile 2, with 40.7% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Cute + Hack and Slash holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Cute + Hack and Slash through every lens, all prices
This pairBaseStandardevery launchWest-facing view39 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months12 of 40 launches
Launches counted405 hits395 hits394 hits121 hits
Earned $100k+12.5 in 10012.8 in 1004 of 39too few for a rate1 of 12too few for a rate
Chance of $10k+35 in 100chance of $10k+; $1k+ 73 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+2.6%0.3 more in 100-17.9%2.2 fewer in 100-33.3%4.2 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Cute and Hack and Slash, 12 to 36 months old: 40 launches.

Launches counted
405 hits
Earned $100k+
12.5 in 100
Chance of $10k+
35 in 100chance of $10k+; $1k+ 73 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
395 hits
Earned $100k+
12.8 in 100
Chance of $10k+
under 100 launches
Chance against standard
+2.6%0.3 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Cuisineer (31.5% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
394 hits
Earned $100k+
4 of 39too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-17.9%2.2 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 12 of 40.

Launches counted
121 hits
Earned $100k+
1 of 12too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-33.3%4.2 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Cute and Hack and Slash, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Cuisineer (31.5% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 12 of 40.

Cute is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Cute through every lens, all prices
CuteBaseStandardevery launchWest-facing view3,704 of 3,880 launchesWithout the breakout3,879 of 3,880 launchesLast 18 months1,121 of 3,880 launches
Launches counted3,880226 hits3,704208 hits3,879225 hits1,12178 hits
Earned $100k+5.8 in 1001 in 175.6 in 1001 in 185.8 in 1001 in 177.0 in 1001 in 14
Typical first-year earnings$652top tenth $32,378+$672$652$727
Chance against standardthe base-3.6%0.2 fewer in 100-0.4%no change+19.5%1.1 more in 100
Typical against standardthe base+3.1%$20 more0.0%no change+11.5%$75 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Cute, 12 to 36 months old: 3,880 launches.

Launches counted
3,880226 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$652top tenth $32,378+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 176 of 3,880 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,704208 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$672
Chance against standard
-3.6%0.2 fewer in 100
Typical against standard
+3.1%$20 more
Without the breakoutHolds

Drops the single biggest earner, Hello Kitty Island Adventure (5.2% of the money): 3,879 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,879225 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$652
Chance against standard
-0.4%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 1,121 of 3,880.

Launches counted
1,12178 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$727
Chance against standard
+19.5%1.1 more in 100
Typical against standard
+11.5%$75 more
Standard
Every indie paid launch tagged Cute, 12 to 36 months old: 3,880 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 176 of 3,880 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hello Kitty Island Adventure (5.2% of the money): 3,879 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,121 of 3,880.

Hack and Slash is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Hack and Slash through every lens, all prices
Hack and SlashBaseStandardevery launchWest-facing view808 of 844 launchesWithout the breakout843 of 844 launchesLast 18 months231 of 844 launches
Launches counted84490 hits80882 hits84389 hits23122 hits
Earned $100k+10.7 in 10010.1 in 10010.6 in 1009.5 in 1001 in 11
Typical first-year earnings$872top tenth $115,463+$894$865$872
Chance against standardthe base-4.8%0.5 fewer in 100-1.0%0.1 fewer in 100-10.7%1.1 fewer in 100
Typical against standardthe base+2.5%$22 more-0.8%$7 less0.0%no change
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Hack and Slash, 12 to 36 months old: 844 launches.

Launches counted
84490 hits
Earned $100k+
10.7 in 100
Typical first-year earnings
$872top tenth $115,463+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 844 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
80882 hits
Earned $100k+
10.1 in 100
Typical first-year earnings
$894
Chance against standard
-4.8%0.5 fewer in 100
Typical against standard
+2.5%$22 more
Without the breakoutHolds

Drops the single biggest earner, Path of Exile 2 (40.7% of the money): 843 launches left. It moves the answer when that one game earned over half the money.

Launches counted
84389 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
$865
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
-0.8%$7 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 231 of 844.

Launches counted
23122 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$872
Chance against standard
-10.7%1.1 fewer in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged Hack and Slash, 12 to 36 months old: 844 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 844 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Path of Exile 2 (40.7% of the money): 843 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 231 of 844.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Cute + Hack and Slash moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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