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on 30 Sep 2026

Niches / Dating Sim + Immersive Sim

Niche

Dating Sim + Immersive Sim

Games tagged both Dating Sim and Immersive Sim: 109 indie paid launches, 20 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Dating Sim + Immersive Sim priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Dating Sim + Immersive Sim beats both its tags: 36.4 in 100 of its launches earned $100k+ priced $10 to $20, against 18.9 in 100 for Dating Sim and 24.2 in 100 for Immersive Sim.

That is about 2.0 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.

3RDThird
Tag oneDating Sim
18.9in 100 earned
$100k+
Odds18.9 in 100
Typical earnings$7,891
Launches185 / 35 hits
Pair leads by17.5 in 100
1STWinner
This pairDating Sim + Immersive Sim
36.4in 100 earned
$100k+
Odds36.4 in 100
Typical earnings$37,833
Launches33 / 12 hits
Expected18.6 in 100
2NDRunner-up
24.2in 100 earned
$100k+
Odds24.2 in 100
Typical earnings$18,621
Launches359 / 87 hits
Pair leads by12.2 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 33 games tagged both Dating Sim and Immersive Sim priced $10 to $20. 36.4 in 100 of them earned $100k+, against 15.1 for Dating Sim-only games and 23.0 for Immersive Sim-only games, so games with both tags did better than games with either tag alone.

Both: 33 games priced $10 to $20; 36.4 in 100 earned $100k+, typical first-year earnings $37,833.

Circle areas follow launch counts; the gold overlap is exactly the pair's 33 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

School Daysleads this pair14.0%
PairSchool Days14.0%
Dating SimLegend of Mortal19.7%
Immersive SimRetro Rewind - Video Store Simulator3.7%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Dating Sim + Immersive Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • School Days earned 14.0% of the estimated first-year money of the 109 Dating Sim + Immersive Sim launches.
  • Dating Sim is led by Legend of Mortal, with 19.7% of its money.
  • Immersive Sim is led by Retro Rewind - Video Store Simulator, with 3.7% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Dating Sim + Immersive Sim is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Dating Sim + Immersive Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view76 of 109 launchesWithout the breakout108 of 109 launchesLast 18 months47 of 109 launches
Launches counted10920 hits7614 hits10819 hits4710 hits
Earned $100k+18.3 in 10018.4 in 10017.6 in 10021.3 in 100
Typical first-year earnings$5,468top tenth $235,651+$4,129$5,468$3,911
Chance against standardthe yardstick+0.5%0.1 more in 100-3.8%0.7 fewer in 100+16.4%3.0 more in 100
Typical against standardthe yardstick-24.5%$1,339 less0.0%no change-28.5%$1,557 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Dating Sim and Immersive Sim, 6 to 30 months old: 109 launches.

Launches counted
10920 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$5,468top tenth $235,651+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 109 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
7614 hits
Earned $100k+
18.4 in 100
Typical first-year earnings
$4,129
Chance against standard
+0.5%0.1 more in 100
Typical against standard
-24.5%$1,339 less
Without the breakoutHolds

Drops the single biggest earner, School Days (14.0% of the money): 108 launches left.

Launches counted
10819 hits
Earned $100k+
17.6 in 100
Typical first-year earnings
$5,468
Chance against standard
-3.8%0.7 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 47 of 109.

Launches counted
4710 hits
Earned $100k+
21.3 in 100
Typical first-year earnings
$3,911
Chance against standard
+16.4%3.0 more in 100
Typical against standard
-28.5%$1,557 less
Standard
Every indie paid launch tagged both Dating Sim and Immersive Sim, 6 to 30 months old: 109 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 109 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, School Days (14.0% of the money): 108 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 47 of 109.

Dating Sim is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Dating Sim through every lens, all prices
Dating SimBaseStandardevery launchWest-facing view517 of 670 launchesWithout the breakout669 of 670 launchesLast 18 months348 of 670 launches
Launches counted67062 hits51740 hits66961 hits34829 hits
Earned $100k+9.3 in 1001 in 117.7 in 1001 in 139.1 in 1001 in 118.3 in 1001 in 12
Typical first-year earnings$2,265top tenth $85,976+$1,841$2,265$1,698
Chance against standardthe yardstick-17.2%1.6 fewer in 100-2.2%0.2 fewer in 100-10.8%1.0 fewer in 100
Typical against standardthe yardstick-18.7%$424 less0.0%no change-25.0%$567 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Dating Sim, 6 to 30 months old: 670 launches.

Launches counted
67062 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$2,265top tenth $85,976+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 153 of 670 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
51740 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$1,841
Chance against standard
-17.2%1.6 fewer in 100
Typical against standard
-18.7%$424 less
Without the breakoutHolds

Drops the single biggest earner, Legend of Mortal (19.7% of the money): 669 launches left.

Launches counted
66961 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$2,265
Chance against standard
-2.2%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 348 of 670.

Launches counted
34829 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$1,698
Chance against standard
-10.8%1.0 fewer in 100
Typical against standard
-25.0%$567 less
Standard
Every indie paid launch tagged Dating Sim, 6 to 30 months old: 670 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 153 of 670 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Legend of Mortal (19.7% of the money): 669 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 348 of 670.

Immersive Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,452 of 1,559 launchesWithout the breakout1,558 of 1,559 launchesLast 18 months864 of 1,559 launches
Launches counted1,559155 hits1,452136 hits1,558154 hits86486 hits
Earned $100k+9.9 in 1001 in 109.4 in 1001 in 119.9 in 1001 in 1010.0 in 100
Typical first-year earnings$1,456top tenth $99,667+$1,416$1,456$1,274
Chance against standardthe yardstick-5.1%0.5 fewer in 1000.0%no change+1.0%0.1 more in 100
Typical against standardthe yardstick-2.7%$40 less0.0%no change-12.5%$182 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.

Launches counted
1,559155 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456top tenth $99,667+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,452136 hits
Earned $100k+
9.4 in 1001 in 11
Typical first-year earnings
$1,416
Chance against standard
-5.1%0.5 fewer in 100
Typical against standard
-2.7%$40 less
Without the breakoutHolds

Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.

Launches counted
1,558154 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 864 of 1,559.

Launches counted
86486 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,274
Chance against standard
+1.0%0.1 more in 100
Typical against standard
-12.5%$182 less
Standard
Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 864 of 1,559.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Dating Sim + Immersive Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.