Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Dating Sim + Interactive Fiction
Dating Sim + Interactive Fiction
Games tagged both Dating Sim and Interactive Fiction: 186 indie paid launches, 24 of them earned $100k+ in their first year.
Showing Dating Sim + Interactive Fiction priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Dating Sim + Interactive Fiction beats both its tags: 23.9 in 100 of its launches earned $100k+ priced $10 to $20, against 19.3 in 100 for Dating Sim and 15.3 in 100 for Interactive Fiction.
That is about 1.2 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 46 games tagged both Dating Sim and Interactive Fiction priced $10 to $20. 23.9 in 100 of them earned $100k+, against 17.8 in 100 for Dating Sim-only games and 13.2 in 100 for Interactive Fiction-only games, so games with both tags did better than games with either tag alone.
Both: 46 games priced $10 to $20; 23.9 in 100 earned $100k+, odds by size $1k+ 91 in 100 · $10k+ 54 in 100 · $100k+ 24 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 46 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Dating Sim + Interactive Fiction is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view132 of 186 launches | Without the breakout185 of 186 launches | Last 18 months44 of 186 launches |
|---|---|---|---|---|
| Launches counted | 18624 hits | 13213 hits | 18523 hits | 447 hits |
| Earned $100k+ | 12.9 in 100 | 9.8 in 1001 in 10 | 12.4 in 100 | 15.9 in 100 |
| Typical first-year earnings | $1,845top tenth $145,627+ | $1,461 | $1,788 | under 100 launches |
| Chance against standard | the base | -23.7%3.1 fewer in 100 | -3.6%0.5 fewer in 100 | +23.3%3.0 more in 100 |
| Typical against standard | the base | -20.8%$384 less | -3.1%$57 less | under 100 launches |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Dating Sim and Interactive Fiction, 12 to 36 months old: 186 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 54 of 186 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (35.2% of the money): 185 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 44 of 186.
Dating Sim is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Dating Sim | BaseStandardevery launch | West-facing view496 of 630 launches | Without the breakout629 of 630 launches | Last 18 months153 of 630 launches |
|---|---|---|---|---|
| Launches counted | 63062 hits | 49642 hits | 62961 hits | 15314 hits |
| Earned $100k+ | 9.8 in 1001 in 10 | 8.5 in 1001 in 12 | 9.7 in 1001 in 10 | 9.2 in 1001 in 11 |
| Typical first-year earnings | $2,513top tenth $99,496+ | $2,359 | $2,504 | $2,359 |
| Chance against standard | the base | -14.0%1.4 fewer in 100 | -1.5%0.1 fewer in 100 | -7.0%0.7 fewer in 100 |
| Typical against standard | the base | -6.1%$154 less | -0.4%$9 less | -6.1%$154 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Dating Sim, 12 to 36 months old: 630 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 134 of 630 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Legend of Mortal (24.4% of the money): 629 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 153 of 630.
Interactive Fiction is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Interactive Fiction | BaseStandardevery launch | West-facing view1,127 of 1,284 launches | Without the breakout1,283 of 1,284 launches | Last 18 months384 of 1,284 launches |
|---|---|---|---|---|
| Launches counted | 1,28469 hits | 1,12751 hits | 1,28368 hits | 38425 hits |
| Earned $100k+ | 5.4 in 1001 in 19 | 4.5 in 1001 in 22 | 5.3 in 1001 in 19 | 6.5 in 1001 in 15 |
| Typical first-year earnings | $823top tenth $35,638+ | $810 | $822 | $865 |
| Chance against standard | the base | -15.8%0.8 fewer in 100 | -1.4%0.1 fewer in 100 | +21.2%1.1 more in 100 |
| Typical against standard | the base | -1.6%$13 less | -0.1%$1 less | +5.1%$42 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,284 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 157 of 1,284 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (11.6% of the money): 1,283 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 384 of 1,284.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Dating Sim + Interactive Fiction moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.