Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Dating Sim + Visual Novel
Dating Sim + Visual Novel
Games tagged both Dating Sim and Visual Novel: 450 indie paid launches, 42 of them earned $100k+ in their first year.
Showing Dating Sim + Visual Novel priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair is about level with Dating Sim and is about level with Visual Novel; priced $10 to $20 it trails Dating Sim and is about level with Visual Novel.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Dating Sim + Visual Novel trails Dating Sim and is about level with Visual Novel: 14.9 in 100 of its launches earned $100k+ priced $10 to $20, against 19.4 in 100 for Dating Sim and 14.7 in 100 for Visual Novel.
That is about 0.7 times the 20.4 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 141 games tagged both Dating Sim and Visual Novel priced $10 to $20. 14.9 in 100 of them earned $100k+, against 33.3 in 100 for Dating Sim-only games and 14.7 in 100 for Visual Novel-only games, so the mix trails Dating Sim alone and is about level with Visual Novel alone.
Both: 141 games priced $10 to $20; 14.9 in 100 earned $100k+, typical first-year earnings $6,399.
Circle areas follow launch counts; the gold overlap is exactly the pair's 141 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Dating Sim + Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view364 of 450 launches | Without the breakout449 of 450 launches | Last 18 months117 of 450 launches |
|---|---|---|---|---|
| Launches counted | 45042 hits | 36428 hits | 44941 hits | 11711 hits |
| Earned $100k+ | 9.3 in 1001 in 11 | 7.7 in 1001 in 13 | 9.1 in 1001 in 11 | 9.4 in 1001 in 11 |
| Typical first-year earnings | $2,427top tenth $92,621+ | $2,211 | $2,372 | $2,427 |
| Chance against standard | the base | -17.6%1.6 fewer in 100 | -2.2%0.2 fewer in 100 | +0.7%0.1 more in 100 |
| Typical against standard | the base | -8.9%$216 less | -2.3%$55 less | 0.0%no change |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Dating Sim and Visual Novel, 12 to 36 months old: 450 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 86 of 450 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (22.6% of the money): 449 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 117 of 450.
Dating Sim is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Dating Sim | BaseStandardevery launch | West-facing view496 of 629 launches | Without the breakout628 of 629 launches | Last 18 months166 of 629 launches |
|---|---|---|---|---|
| Launches counted | 62963 hits | 49642 hits | 62862 hits | 16618 hits |
| Earned $100k+ | 10.0 in 100 | 8.5 in 1001 in 12 | 9.9 in 1001 in 10 | 10.8 in 100 |
| Typical first-year earnings | $2,442top tenth $101,644+ | $2,276 | $2,442 | $2,359 |
| Chance against standard | the base | -15.5%1.5 fewer in 100 | -1.4%0.1 fewer in 100 | +8.3%0.8 more in 100 |
| Typical against standard | the base | -6.8%$166 less | 0.0%no change | -3.4%$83 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Dating Sim, 12 to 36 months old: 629 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 133 of 629 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Legend of Mortal (22.0% of the money): 628 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 166 of 629.
Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Visual Novel | BaseStandardevery launch | West-facing view1,641 of 1,872 launches | Without the breakout1,871 of 1,872 launches | Last 18 months534 of 1,872 launches |
|---|---|---|---|---|
| Launches counted | 1,872130 hits | 1,64199 hits | 1,871129 hits | 53441 hits |
| Earned $100k+ | 6.9 in 1001 in 14 | 6.0 in 1001 in 17 | 6.9 in 1001 in 15 | 7.7 in 1001 in 13 |
| Typical first-year earnings | $1,448top tenth $61,563+ | $1,430 | $1,445 | $1,594 |
| Chance against standard | the base | -13.1%0.9 fewer in 100 | -0.7%no change | +10.6%0.7 more in 100 |
| Typical against standard | the base | -1.2%$18 less | -0.2%$3 less | +10.1%$146 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Visual Novel, 12 to 36 months old: 1,872 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 231 of 1,872 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Princess — The Pristine Cut (7.1% of the money): 1,871 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 534 of 1,872.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Dating Sim + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
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