Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Deckbuilding + Roguelike
Deckbuilding + Roguelike
Games tagged both Deckbuilding and Roguelike: 320 indie paid launches, 39 of them earned $100k+ in their first year.
Showing Deckbuilding + Roguelike priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair is about level with Deckbuilding and beats Roguelike; priced $10 to $20 it is about level with Deckbuilding and is about level with Roguelike.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Deckbuilding + Roguelike is about level with Deckbuilding and is about level with Roguelike: 26.5 in 100 of its launches earned $100k+ priced $10 to $20, against 25.6 in 100 for Deckbuilding and 24.9 in 100 for Roguelike.
That is about 1.5 times the 17.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 102 games tagged both Deckbuilding and Roguelike priced $10 to $20. 26.5 in 100 of them earned $100k+, against 24.2 in 100 for Deckbuilding-only games and 24.4 in 100 for Roguelike-only games, so the mix is about level with Deckbuilding alone and is about level with Roguelike alone.
Both: 102 games priced $10 to $20; 26.5 in 100 earned $100k+, typical first-year earnings $22,463.
Circle areas follow launch counts; the gold overlap is exactly the pair's 102 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Deckbuilding + Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view298 of 320 launches | Without the breakout319 of 320 launches | Last 18 months120 of 320 launches |
|---|---|---|---|---|
| Launches counted | 32039 hits | 29836 hits | 31938 hits | 12012 hits |
| Earned $100k+ | 12.2 in 100 | 12.1 in 100 | 11.9 in 100 | 10.0 in 100 |
| Typical first-year earnings | $3,156top tenth $137,472+ | $3,529 | $3,136 | $2,869 |
| Chance against standard | the base | -0.9%0.1 fewer in 100 | -2.3%0.3 fewer in 100 | -17.9%2.2 fewer in 100 |
| Typical against standard | the base | +11.8%$373 more | -0.6%$20 less | -9.1%$287 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Deckbuilding and Roguelike, 12 to 36 months old: 320 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 320 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Balatro (46.8% of the money): 319 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 120 of 320.
Deckbuilding holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Deckbuilding | BaseStandardevery launch | West-facing view535 of 577 launches | Without the breakout576 of 577 launches | Last 18 months200 of 577 launches |
|---|---|---|---|---|
| Launches counted | 57761 hits | 53556 hits | 57660 hits | 20018 hits |
| Earned $100k+ | 10.6 in 100 | 10.5 in 100 | 10.4 in 100 | 9.0 in 1001 in 11 |
| Typical first-year earnings | $2,193top tenth $101,479+ | $2,411 | $2,193 | $1,804 |
| Chance against standard | the base | -1.0%0.1 fewer in 100 | -1.5%0.2 fewer in 100 | -14.9%1.6 fewer in 100 |
| Typical against standard | the base | +9.9%$218 more | 0.0%no change | -17.7%$389 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Deckbuilding, 12 to 36 months old: 577 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 577 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Balatro (38.5% of the money): 576 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 200 of 577.
Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Roguelike | BaseStandardevery launch | West-facing view1,939 of 2,082 launches | Without the breakout2,081 of 2,082 launches | Last 18 months639 of 2,082 launches |
|---|---|---|---|---|
| Launches counted | 2,082166 hits | 1,939152 hits | 2,081165 hits | 63954 hits |
| Earned $100k+ | 8.0 in 1001 in 13 | 7.8 in 1001 in 13 | 7.9 in 1001 in 13 | 8.5 in 1001 in 12 |
| Typical first-year earnings | $965top tenth $63,646+ | $1,065 | $958 | $1,052 |
| Chance against standard | the base | -1.7%0.1 fewer in 100 | -0.6%no change | +6.0%0.5 more in 100 |
| Typical against standard | the base | +10.4%$100 more | -0.7%$7 less | +9.0%$87 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (15.9% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 639 of 2,082.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Deckbuilding + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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