Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Deckbuilding + Turn-Based Combat
Deckbuilding + Turn-Based Combat
Games tagged both Deckbuilding and Turn-Based Combat: 104 indie paid launches, 15 of them earned $100k+ in their first year.
Showing Deckbuilding + Turn-Based Combat priced $10 to $20, without the breakout. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Deckbuilding + Turn-Based Combat beats both its tags: 37.8 in 100 of its launches earned $100k+ priced $10 to $20, against 23.0 in 100 for Deckbuilding and 18.0 in 100 for Turn-Based Combat.
That is about 2.0 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 37 games tagged both Deckbuilding and Turn-Based Combat priced $10 to $20. 37.8 in 100 of them earned $100k+, against 19.9 for Deckbuilding-only games and 13.7 for Turn-Based Combat-only games, so games with both tags did better than games with either tag alone.
Both: 37 games priced $10 to $20; 37.8 in 100 earned $100k+, typical first-year earnings $44,925.
Circle areas follow launch counts; the gold overlap is exactly the pair's 37 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The without the breakout lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Deckbuilding + Turn-Based Combat holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view100 of 104 launches | Without the breakout103 of 104 launches | Last 18 months63 of 104 launches |
|---|---|---|---|---|
| Launches counted | 10415 hits | 10013 hits | 10314 hits | 639 hits |
| Earned $100k+ | 14.4 in 100 | 13.0 in 100 | 13.6 in 100 | 14.3 in 100 |
| Typical first-year earnings | $2,832top tenth $206,109+ | $2,829 | $2,829 | $2,225 |
| Chance against standard | the yardstick | -9.7%1.4 fewer in 100 | -5.6%0.8 fewer in 100 | -0.7%0.1 fewer in 100 |
| Typical against standard | the yardstick | -0.1%$3 less | -0.1%$3 less | -21.4%$607 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Deckbuilding and Turn-Based Combat, 6 to 30 months old: 104 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 104 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (82.0% of the money): 103 launches left.
Keeps only launches 18 months old or newer: 63 of 104.
Deckbuilding holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Deckbuilding | BaseStandardevery launch | West-facing view696 of 736 launches | Without the breakout735 of 736 launches | Last 18 months450 of 736 launches |
|---|---|---|---|---|
| Launches counted | 73668 hits | 69662 hits | 73567 hits | 45037 hits |
| Earned $100k+ | 9.2 in 1001 in 11 | 8.9 in 1001 in 11 | 9.1 in 1001 in 11 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $2,343top tenth $90,427+ | $2,526 | $2,305 | $2,104 |
| Chance against standard | the yardstick | -3.3%0.3 fewer in 100 | -1.1%0.1 fewer in 100 | -10.9%1.0 fewer in 100 |
| Typical against standard | the yardstick | +7.8%$183 more | -1.6%$38 less | -10.2%$239 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Deckbuilding, 6 to 30 months old: 736 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 40 of 736 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (57.3% of the money): 735 launches left.
Keeps only launches 18 months old or newer: 450 of 736.
Turn-Based Combat holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Turn-Based Combat | BaseStandardevery launch | West-facing view641 of 712 launches | Without the breakout711 of 712 launches | Last 18 months388 of 712 launches |
|---|---|---|---|---|
| Launches counted | 71259 hits | 64152 hits | 71158 hits | 38832 hits |
| Earned $100k+ | 8.3 in 1001 in 12 | 8.1 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $1,215top tenth $78,437+ | $1,335 | $1,214 | $1,335 |
| Chance against standard | the yardstick | -2.4%0.2 fewer in 100 | -1.2%0.1 fewer in 100 | -1.2%0.1 fewer in 100 |
| Typical against standard | the yardstick | +9.9%$120 more | -0.1%$1 less | +9.9%$120 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Turn-Based Combat, 6 to 30 months old: 712 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 71 of 712 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (48.2% of the money): 711 launches left.
Keeps only launches 18 months old or newer: 388 of 712.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Deckbuilding + Turn-Based Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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