Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Deckbuilding + Turn-Based Tactics
Deckbuilding + Turn-Based Tactics
Games tagged both Deckbuilding and Turn-Based Tactics: 105 indie paid launches, 11 of them earned $100k+ in their first year.
Showing Deckbuilding + Turn-Based Tactics priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair is about level with Deckbuilding and beats Turn-Based Tactics; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
29 launches, under your minimum sample of 30.
Pick another price band, or lower the minimum sample.
29 launches, under your minimum sample of 30.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 29 games tagged both Deckbuilding and Turn-Based Tactics priced $10 to $20. 6 of 29 of them earned $100k+, against 26.6 in 100 for Deckbuilding-only games and 12.7 in 100 for Turn-Based Tactics-only games, so the mix is too small to compare with Deckbuilding alone and is too small to compare with Turn-Based Tactics alone.
Both: 29 games priced $10 to $20; 6 of 29 earned $100k+, typical first-year earnings $14,108.
Circle areas follow launch counts; the gold overlap is exactly the pair's 29 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Deckbuilding + Turn-Based Tactics holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view96 of 105 launches | Without the breakout104 of 105 launches | Last 18 months36 of 105 launches |
|---|---|---|---|---|
| Launches counted | 10511 hits | 9610 hits | 10410 hits | 366 hits |
| Earned $100k+ | 10.5 in 100 | 10.4 in 100 | 9.6 in 1001 in 10 | 16.7 in 100 |
| Typical first-year earnings | $2,394top tenth $100,690+ | $2,963 | $2,394 | $1,530 |
| Chance against standard | the base | -0.6%0.1 fewer in 100 | -8.2%0.9 fewer in 100 | +59.1%6.2 more in 100 |
| Typical against standard | the base | +23.8%$569 more; too few to tell | 0.0%no change | -36.1%$864 less; too few to tell |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Deckbuilding and Turn-Based Tactics, 12 to 36 months old: 105 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 105 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Monster Train 2 (39.6% of the money): 104 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 36 of 105.
Deckbuilding holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Deckbuilding | BaseStandardevery launch | West-facing view535 of 577 launches | Without the breakout576 of 577 launches | Last 18 months200 of 577 launches |
|---|---|---|---|---|
| Launches counted | 57761 hits | 53556 hits | 57660 hits | 20018 hits |
| Earned $100k+ | 10.6 in 100 | 10.5 in 100 | 10.4 in 100 | 9.0 in 1001 in 11 |
| Typical first-year earnings | $2,193top tenth $101,479+ | $2,411 | $2,193 | $1,804 |
| Chance against standard | the base | -1.0%0.1 fewer in 100 | -1.5%0.2 fewer in 100 | -14.9%1.6 fewer in 100 |
| Typical against standard | the base | +9.9%$218 more | 0.0%no change | -17.7%$389 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Deckbuilding, 12 to 36 months old: 577 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 577 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Balatro (38.5% of the money): 576 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 200 of 577.
Turn-Based Tactics holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Turn-Based Tactics | BaseStandardevery launch | West-facing view855 of 960 launches | Without the breakout959 of 960 launches | Last 18 months292 of 960 launches |
|---|---|---|---|---|
| Launches counted | 96064 hits | 85557 hits | 95963 hits | 29225 hits |
| Earned $100k+ | 6.7 in 1001 in 15 | 6.7 in 1001 in 15 | 6.6 in 1001 in 15 | 8.6 in 1001 in 12 |
| Typical first-year earnings | $675top tenth $58,218+ | $751 | $675 | $757 |
| Chance against standard | the base | 0.0%no change | -1.5%0.1 fewer in 100 | +28.4%1.9 more in 100 |
| Typical against standard | the base | +11.3%$76 more | 0.0%no change | +12.1%$82 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 960 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 960 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Tactical Breach Wizards (10.4% of the money): 959 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 292 of 960.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Deckbuilding + Turn-Based Tactics moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.