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on 2 Nov 2026

Niches / Escape Room + First-Person

Niche

Escape Room + First-Person

Games tagged both Escape Room and First-Person: 42 indie paid launches, 3 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Escape Room + First-Person priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Escape Room + First-Person is too small to compare with Escape Room and is too small to compare with First-Person: 0 of its 21 launches earned $100k+ priced under $5, against 0 of 54 launches for Escape Room and 0.6 in 100 for First-Person.

Small sample: 21 launches, 0 hits.

TIEA tie
0 of 54launches earned
$100k+ small
Odds0 of 54 launches
$1k+30 in 100
$10k+3 of 54 launches
Launches54 / 0 hits
Pair against ittoo few hits to compare
TIEA tie
This pairEscape Room + First-Person
0 of 21launches earned
$100k+ small
Odds0 of 21 launches
$1k+7 of 21 launches
$10k+2 of 21 launches
Launches21 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twomood tagFirst-Person
0.6in 100 earned
$100k+
Odds1 in 175
Typical earnings$292
Launches2,095 / 12 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 230), typical $162, from 14,050 launches.each block is 0.5 in 100 all indie at under $5First-Person is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices42 in pairUnder $521 in pair$5 to $1014 in pair$10 to $206: too few$20 to $401: too few
What the overlap means

The overlap is this niche: the 21 games tagged both Escape Room and First-Person priced under $5. 0 of 21 of them earned $100k+, against 0 of 33 for Escape Room-only games and 0.6 in 100 for First-Person-only games, so the mix is too small to compare with Escape Room alone and is too small to compare with First-Person alone.

Both: 21 games priced under $5; 0 of 21 earned $100k+, odds by size $1k+ 7 of 21 launches · $10k+ 2 of 21 launches · $100k+ 0 of 21 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 21 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Escape Simulator 2leads this pair66.5%
PairEscape Simulator 266.5%
Escape RoomEscape Simulator 245.9%
First-PersonSchedule I18.8%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Escape Room + First-Person

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Escape Simulator 2 earned 66.5% of the estimated first-year money of the 42 Escape Room + First-Person launches.
  • It also leads Escape Room, with 45.9% of that tag's money.
  • First-Person is led by Schedule I, with 18.8% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Escape Room + First-Person is one-hit market: one game earned over half the money.

Escape Room + First-Person through every lens, all prices
This pairBaseStandardevery launchWest-facing view42 of 42 launchesWithout the breakout41 of 42 launchesLast 18 months17 of 42 launches
Launches counted423 hits423 hits412 hits171 hits
Earned $100k+3 of 42too few for a rate3 of 42too few for a rate2 of 41too few for a rate1 of 17too few for a rate
Chance of $10k+21 in 100chance of $10k+; $1k+ 55 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change; too few to tell-31.7%2.3 fewer in 100-17.6%1.3 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Escape Room and First-Person, 12 to 36 months old: 42 launches.

Launches counted
423 hits
Earned $100k+
3 of 42too few for a rate
Chance of $10k+
21 in 100chance of $10k+; $1k+ 55 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
423 hits
Earned $100k+
3 of 42too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Escape Simulator 2 (66.5% of the money): 41 launches left. It moves the answer when that one game earned over half the money.

Launches counted
412 hits
Earned $100k+
2 of 41too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-31.7%2.3 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 17 of 42.

Launches counted
171 hits
Earned $100k+
1 of 17too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-17.6%1.3 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Escape Room and First-Person, 12 to 36 months old: 42 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Escape Simulator 2 (66.5% of the money): 41 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 17 of 42.

Escape Room holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Escape Room through every lens, all prices
Escape RoomBaseStandardevery launchWest-facing view128 of 131 launchesWithout the breakout130 of 131 launchesLast 18 months43 of 131 launches
Launches counted1316 hits1286 hits1305 hits432 hits
Earned $100k+4.6 in 1001 in 224.7 in 1001 in 213.8 in 1001 in 262 of 43too few for a rate
Typical first-year earnings$1,150top tenth $26,707+$1,280$1,150under 100 launches
Chance against standardthe base+2.3%0.1 more in 100-16.0%0.7 fewer in 100+1.6%0.1 more in 100; too few to tell
Typical against standardthe base+11.3%$130 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged Escape Room, 12 to 36 months old: 131 launches.

Launches counted
1316 hits
Earned $100k+
4.6 in 1001 in 22
Typical first-year earnings
$1,150top tenth $26,707+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 131 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1286 hits
Earned $100k+
4.7 in 1001 in 21
Typical first-year earnings
$1,280
Chance against standard
+2.3%0.1 more in 100
Typical against standard
+11.3%$130 more
Without the breakoutHolds

Drops the single biggest earner, Escape Simulator 2 (45.9% of the money): 130 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1305 hits
Earned $100k+
3.8 in 1001 in 26
Typical first-year earnings
$1,150
Chance against standard
-16.0%0.7 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 43 of 131.

Launches counted
432 hits
Earned $100k+
2 of 43too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
+1.6%0.1 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Escape Room, 12 to 36 months old: 131 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 131 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Escape Simulator 2 (45.9% of the money): 130 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 43 of 131.

First-Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

First-Person through every lens, all prices
First-PersonBaseStandardevery launchWest-facing view3,708 of 3,840 launchesWithout the breakout3,839 of 3,840 launchesLast 18 months1,183 of 3,840 launches
Launches counted3,840270 hits3,708261 hits3,839269 hits1,18394 hits
Earned $100k+7.0 in 1001 in 147.0 in 1001 in 147.0 in 1001 in 147.9 in 1001 in 13
Typical first-year earnings$793top tenth $42,418+$799$793$750
Chance against standardthe base+0.1%no change-0.3%no change+13.0%0.9 more in 100
Typical against standardthe base+0.8%$6 more0.0%no change-5.4%$43 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.

Launches counted
3,840270 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793top tenth $42,418+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,708261 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$799
Chance against standard
+0.1%no change
Typical against standard
+0.8%$6 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,839269 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,183 of 3,840.

Launches counted
1,18394 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$750
Chance against standard
+13.0%0.9 more in 100
Typical against standard
-5.4%$43 less
Standard
Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,183 of 3,840.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Escape Room + First-Person moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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