Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Farming Sim + Life Sim
Farming Sim + Life Sim
Games tagged both Farming Sim and Life Sim: 108 indie paid launches, 22 of them earned $100k+ in their first year.
Showing Farming Sim + Life Sim priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
41 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
88 launches, under your minimum sample of 100.
41 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 41 games tagged both Farming Sim and Life Sim priced $10 to $20. 26.8 in 100 of them earned $100k+, against 17.0 in 100 for Farming Sim-only games and 31.3 in 100 for Life Sim-only games, so the mix beats Farming Sim alone and trails Life Sim alone.
Both: 41 games priced $10 to $20; 26.8 in 100 earned $100k+, typical first-year earnings $31,124.
Circle areas follow launch counts; the gold overlap is exactly the pair's 41 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Farming Sim + Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view101 of 108 launches | Without the breakout107 of 108 launches | Last 18 months40 of 108 launches |
|---|---|---|---|---|
| Launches counted | 10822 hits | 10121 hits | 10721 hits | 407 hits |
| Earned $100k+ | 20.4 in 100 | 20.8 in 100 | 19.6 in 100 | 17.5 in 100 |
| Typical first-year earnings | $7,732top tenth $434,882+ | $8,043 | $7,185 | $7,185 |
| Chance against standard | the base | +2.1%0.4 more in 100 | -3.7%0.7 fewer in 100 | -14.1%2.9 fewer in 100 |
| Typical against standard | the base | +4.0%$311 more | -7.1%$547 less | -7.1%$547 less; too few to tell |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Farming Sim and Life Sim, 12 to 36 months old: 108 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 108 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Fields of Mistria (29.5% of the money): 107 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 40 of 108.
Farming Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Farming Sim | BaseStandardevery launch | West-facing view324 of 350 launches | Without the breakout349 of 350 launches | Last 18 months110 of 350 launches |
|---|---|---|---|---|
| Launches counted | 35045 hits | 32442 hits | 34944 hits | 11012 hits |
| Earned $100k+ | 12.9 in 100 | 13.0 in 100 | 12.6 in 100 | 10.9 in 100 |
| Typical first-year earnings | $1,505top tenth $185,225+ | $1,607 | $1,417 | $1,723 |
| Chance against standard | the base | +0.8%0.1 more in 100 | -1.9%0.2 fewer in 100 | -15.2%1.9 fewer in 100 |
| Typical against standard | the base | +6.8%$102 more | -5.8%$88 less | +14.5%$218 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Farming Sim, 12 to 36 months old: 350 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 350 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Farming Simulator 25 (32.3% of the money): 349 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 110 of 350.
Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Life Sim | BaseStandardevery launch | West-facing view847 of 895 launches | Without the breakout894 of 895 launches | Last 18 months292 of 895 launches |
|---|---|---|---|---|
| Launches counted | 895116 hits | 847108 hits | 894115 hits | 29241 hits |
| Earned $100k+ | 13.0 in 100 | 12.8 in 100 | 12.9 in 100 | 14.0 in 100 |
| Typical first-year earnings | $1,834top tenth $148,718+ | $1,915 | $1,834 | $2,011 |
| Chance against standard | the base | -1.6%0.2 fewer in 100 | -0.8%0.1 fewer in 100 | +8.3%1.1 more in 100 |
| Typical against standard | the base | +4.4%$81 more | 0.0%no change | +9.7%$177 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Life Sim, 12 to 36 months old: 895 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 48 of 895 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (25.0% of the money): 894 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 292 of 895.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Farming Sim + Life Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.