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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / First-Person + Life Sim

Niche

First-Person + Life Sim

Games tagged both First-Person and Life Sim: 208 indie paid launches, 28 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing First-Person + Life Sim priced $10 to $20. This filter changes the answer: at all prices the pair beats First-Person and is about level with Life Sim; priced $10 to $20 it beats both its tags.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

First-Person + Life Sim beats both its tags: 37.9 in 100 of its launches earned $100k+ priced $10 to $20, against 24.5 in 100 for First-Person and 34.9 in 100 for Life Sim.

That is about 1.8 times the 20.5 in 100 expected for any launch at this price.

3RDThird
Tag onemood tagFirst-Person
24.5in 100 earned
$100k+
Odds24.5 in 100
Typical earnings$10,866
Launches539 / 132 hits
Pair leads by13.4 in 100
1STWinner
This pairFirst-Person + Life Sim
37.9in 100 earned
$100k+
Odds37.9 in 100
$1k+93 in 100
$10k+71 in 100
Launches58 / 22 hits
Expected20.5 in 100
2NDRunner-up
Tag twoLife Sim
34.9in 100 earned
$100k+
Odds34.9 in 100
Typical earnings$38,192
Launches235 / 82 hits
Pair leads by3.0 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20First-Person is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 58 games tagged both First-Person and Life Sim priced $10 to $20. 37.9 in 100 of them earned $100k+, against 22.9 in 100 for First-Person-only games and 33.9 in 100 for Life Sim-only games, so games with both tags did better than games with either tag alone.

Both: 58 games priced $10 to $20; 37.9 in 100 earned $100k+, odds by size $1k+ 93 in 100 · $10k+ 71 in 100 · $100k+ 38 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 58 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Supermarket Simulatorleads this pair57.0%
PairSupermarket Simulator57.0%
First-PersonSchedule I18.8%
Life SimSupermarket Simulator25.2%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkAudience split +1. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads First-Person + Life Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Supermarket Simulator earned 57.0% of the estimated first-year money of the 208 First-Person + Life Sim launches.
  • First-Person is led by Schedule I, with 18.8% of its money.
  • It also leads Life Sim, with 25.2% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

First-Person + Life Sim is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Last 18 months.

First-Person + Life Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view204 of 208 launchesWithout the breakout207 of 208 launchesLast 18 months71 of 208 launches
Launches counted20828 hits20426 hits20727 hits7111 hits
Earned $100k+13.5 in 10012.7 in 10013.0 in 10015.5 in 100
Typical first-year earnings$3,104top tenth $217,874+$3,022$3,022under 100 launches
Chance against standardthe base-5.3%0.7 fewer in 100-3.1%0.4 fewer in 100+15.1%2.0 more in 100
Typical against standardthe base-2.6%$82 less-2.6%$82 lessunder 100 launches
Does it hold?The base viewMoves the answerMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both First-Person and Life Sim, 12 to 36 months old: 208 launches.

Launches counted
20828 hits
Earned $100k+
13.5 in 100
Typical first-year earnings
$3,104top tenth $217,874+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 208 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
20426 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$3,022
Chance against standard
-5.3%0.7 fewer in 100
Typical against standard
-2.6%$82 less
Without the breakoutMoves the answer

Drops the single biggest earner, Supermarket Simulator (57.0% of the money): 207 launches left. It moves the answer when that one game earned over half the money.

Launches counted
20727 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$3,022
Chance against standard
-3.1%0.4 fewer in 100
Typical against standard
-2.6%$82 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 71 of 208.

Launches counted
7111 hits
Earned $100k+
15.5 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+15.1%2.0 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both First-Person and Life Sim, 12 to 36 months old: 208 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 208 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (57.0% of the money): 207 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 71 of 208.

First-Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

First-Person through every lens, all prices
First-PersonBaseStandardevery launchWest-facing view3,708 of 3,840 launchesWithout the breakout3,839 of 3,840 launchesLast 18 months1,183 of 3,840 launches
Launches counted3,840270 hits3,708261 hits3,839269 hits1,18394 hits
Earned $100k+7.0 in 1001 in 147.0 in 1001 in 147.0 in 1001 in 147.9 in 1001 in 13
Typical first-year earnings$793top tenth $42,418+$799$793$750
Chance against standardthe base+0.1%no change-0.3%no change+13.0%0.9 more in 100
Typical against standardthe base+0.8%$6 more0.0%no change-5.4%$43 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.

Launches counted
3,840270 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793top tenth $42,418+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,708261 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$799
Chance against standard
+0.1%no change
Typical against standard
+0.8%$6 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,839269 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,183 of 3,840.

Launches counted
1,18394 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$750
Chance against standard
+13.0%0.9 more in 100
Typical against standard
-5.4%$43 less
Standard
Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,183 of 3,840.

Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim through every lens, all prices
Life SimBaseStandardevery launchWest-facing view861 of 911 launchesWithout the breakout910 of 911 launchesLast 18 months293 of 911 launches
Launches counted911129 hits861121 hits910128 hits29345 hits
Earned $100k+14.2 in 10014.1 in 10014.1 in 10015.4 in 100
Typical first-year earnings$1,727top tenth $193,740+$1,800$1,727$1,555
Chance against standardthe base-0.8%0.1 fewer in 100-0.7%0.1 fewer in 100+8.5%1.2 more in 100
Typical against standardthe base+4.2%$73 more0.0%no change-10.0%$172 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.

Launches counted
911129 hits
Earned $100k+
14.2 in 100
Typical first-year earnings
$1,727top tenth $193,740+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
861121 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,800
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
+4.2%$73 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.

Launches counted
910128 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,727
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 293 of 911.

Launches counted
29345 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$1,555
Chance against standard
+8.5%1.2 more in 100
Typical against standard
-10.0%$172 less
Standard
Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 911.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when First-Person + Life Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.