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on 11 Nov 2026

Niches / First-Person + Resource Management

Niche

First-Person + Resource Management

Games tagged both First-Person and Resource Management: 45 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing First-Person + Resource Management priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with First-Person and is too small to compare with Resource Management.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

First-Person + Resource Management is too small to compare with First-Person and is too small to compare with Resource Management: 6 of its 12 launches earned $100k+ priced $10 to $20, against 24.5 in 100 for First-Person and 31.4 in 100 for Resource Management.

Small sample: 12 launches, 6 hits.

TIETied
Tag onemood tagFirst-Person
24.5in 100 earned
$100k+
Odds24.5 in 100
Typical earnings$10,866
Launches539 / 132 hits
Pair against ittoo few hits to compare
TIEA tie
This pairFirst-Person + Resource Management
6 of 12launches earned
$100k+ small
Odds6 of 12 launches
$1k+11 of 12 launches
$10k+8 of 12 launches
Launches12 / 6 hits
Expected20.5 in 100
TIEA tie
31.4in 100 earned
$100k+
Odds31.4 in 100
Typical earnings$31,078
Launches153 / 48 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20First-Person is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 12 games tagged both First-Person and Resource Management priced $10 to $20. 6 of 12 of them earned $100k+, against 23.9 in 100 for First-Person-only games and 29.8 in 100 for Resource Management-only games, so the mix is too small to compare with First-Person alone and is too small to compare with Resource Management alone.

Both: 12 games priced $10 to $20; 6 of 12 earned $100k+, odds by size $1k+ 11 of 12 launches · $10k+ 8 of 12 launches · $100k+ 6 of 12 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 12 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Grocery Store Simulatorleads this pair31.7%
PairGrocery Store Simulator31.7%
First-PersonSchedule I18.8%
Resource MgmtManor Lords45.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads First-Person + Resource Mgmt

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Grocery Store Simulator earned 31.7% of the estimated first-year money of the 45 First-Person + Resource Management launches.
  • First-Person is led by Schedule I, with 18.8% of its money.
  • Resource Management is led by Manor Lords, with 45.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

First-Person + Resource Management is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout.

First-Person + Resource Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view44 of 45 launchesWithout the breakout44 of 45 launchesLast 18 months14 of 45 launches
Launches counted459 hits448 hits448 hits143 hits
Earned $100k+20.0 in 10018.2 in 10018.2 in 1003 of 14too few for a rate
Chance of $10k+31 in 100chance of $10k+; $1k+ 58 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base-9.1%1.8 fewer in 100-9.1%1.8 fewer in 100+7.1%1.4 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewMoves the answerHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both First-Person and Resource Management, 12 to 36 months old: 45 launches.

Launches counted
459 hits
Earned $100k+
20.0 in 100
Chance of $10k+
31 in 100chance of $10k+; $1k+ 58 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 45 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
448 hits
Earned $100k+
18.2 in 100
Chance of $10k+
under 100 launches
Chance against standard
-9.1%1.8 fewer in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Grocery Store Simulator (31.7% of the money): 44 launches left. It moves the answer when that one game earned over half the money.

Launches counted
448 hits
Earned $100k+
18.2 in 100
Chance of $10k+
under 100 launches
Chance against standard
-9.1%1.8 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 14 of 45.

Launches counted
143 hits
Earned $100k+
3 of 14too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+7.1%1.4 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both First-Person and Resource Management, 12 to 36 months old: 45 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 45 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Grocery Store Simulator (31.7% of the money): 44 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 14 of 45.

First-Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

First-Person through every lens, all prices
First-PersonBaseStandardevery launchWest-facing view3,708 of 3,840 launchesWithout the breakout3,839 of 3,840 launchesLast 18 months1,183 of 3,840 launches
Launches counted3,840270 hits3,708261 hits3,839269 hits1,18394 hits
Earned $100k+7.0 in 1001 in 147.0 in 1001 in 147.0 in 1001 in 147.9 in 1001 in 13
Typical first-year earnings$793top tenth $42,418+$799$793$750
Chance against standardthe base+0.1%no change-0.3%no change+13.0%0.9 more in 100
Typical against standardthe base+0.8%$6 more0.0%no change-5.4%$43 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.

Launches counted
3,840270 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793top tenth $42,418+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,708261 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$799
Chance against standard
+0.1%no change
Typical against standard
+0.8%$6 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,839269 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,183 of 3,840.

Launches counted
1,18394 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$750
Chance against standard
+13.0%0.9 more in 100
Typical against standard
-5.4%$43 less
Standard
Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,183 of 3,840.

Resource Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view567 of 584 launchesWithout the breakout583 of 584 launchesLast 18 months197 of 584 launches
Launches counted58490 hits56787 hits58389 hits19732 hits
Earned $100k+15.4 in 10015.3 in 10015.3 in 10016.2 in 100
Typical first-year earnings$2,230top tenth $205,749+$2,212$2,224$2,719
Chance against standardthe base-0.4%0.1 fewer in 100-0.9%0.1 fewer in 100+5.4%0.8 more in 100
Typical against standardthe base-0.8%$18 less-0.3%$6 less+21.9%$489 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 12 to 36 months old: 584 launches.

Launches counted
58490 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$2,230top tenth $205,749+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
56787 hits
Earned $100k+
15.3 in 100
Typical first-year earnings
$2,212
Chance against standard
-0.4%0.1 fewer in 100
Typical against standard
-0.8%$18 less
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (45.9% of the money): 583 launches left. It moves the answer when that one game earned over half the money.

Launches counted
58389 hits
Earned $100k+
15.3 in 100
Typical first-year earnings
$2,224
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.3%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 197 of 584.

Launches counted
19732 hits
Earned $100k+
16.2 in 100
Typical first-year earnings
$2,719
Chance against standard
+5.4%0.8 more in 100
Typical against standard
+21.9%$489 more
Standard
Every indie paid launch tagged Resource Management, 12 to 36 months old: 584 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (45.9% of the money): 583 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 197 of 584.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when First-Person + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.