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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / FMV + Immersive Sim

Niche

FMV + Immersive Sim

Games tagged both FMV and Immersive Sim: 55 indie paid launches, 22 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing FMV + Immersive Sim priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

23 launches, under your minimum sample of 100.

Pick another price band, or lower the minimum sample.

--No reading
Tag oneFMV
--too few
to read
Odds--
Typical earnings--
Launches51

51 launches, under your minimum sample of 100.

--No reading
This pairFMV + Immersive Sim
--too few
to read
Odds--
Typical earnings--
Launches23

23 launches, under your minimum sample of 100.

1STWinner
24.2in 100 earned
$100k+
Odds24.2 in 100
Typical earnings$18,621
Launches359 / 87 hits
Pairno reading
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 23 games tagged both FMV and Immersive Sim priced $10 to $20. 56.5 in 100 of them earned $100k+, against 39.3 for FMV-only games and 22.0 for Immersive Sim-only games, so games with both tags did better than games with either tag alone.

Both: 23 games priced $10 to $20; 56.5 in 100 earned $100k+, typical first-year earnings $136,417.

Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Road to Empress Ileads this pair16.8%
PairRoad to Empress I16.8%
FMVRevenge on gold diggers21.3%
Immersive SimRetro Rewind - Video Store Simulator3.7%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads FMV + Immersive Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Road to Empress I earned 16.8% of the estimated first-year money of the 55 FMV + Immersive Sim launches.
  • FMV is led by Revenge on gold diggers, with 21.3% of its money.
  • Immersive Sim is led by Retro Rewind - Video Store Simulator, with 3.7% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

FMV + Immersive Sim is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

FMV + Immersive Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view28 of 55 launchesWithout the breakout54 of 55 launchesLast 18 months29 of 55 launches
Launches counted5522 hits2812 hits5421 hits2914 hits
Earned $100k+40.0 in 10042.9 in 10038.9 in 10048.3 in 100
Typical first-year earnings$47,398top tenth $341,606+$46,003$47,398$97,978
Chance against standardthe yardstick+7.3%2.9 more in 100-2.7%1.1 fewer in 100+20.7%8.3 more in 100
Typical against standardthe yardstick-2.9%$1,395 less0.0%no change+106.7%$50,580 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both FMV and Immersive Sim, 6 to 30 months old: 55 launches.

Launches counted
5522 hits
Earned $100k+
40.0 in 100
Typical first-year earnings
$47,398top tenth $341,606+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 55 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2812 hits
Earned $100k+
42.9 in 100
Typical first-year earnings
$46,003
Chance against standard
+7.3%2.9 more in 100
Typical against standard
-2.9%$1,395 less
Without the breakoutHolds

Drops the single biggest earner, Road to Empress I (16.8% of the money): 54 launches left.

Launches counted
5421 hits
Earned $100k+
38.9 in 100
Typical first-year earnings
$47,398
Chance against standard
-2.7%1.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 29 of 55.

Launches counted
2914 hits
Earned $100k+
48.3 in 100
Typical first-year earnings
$97,978
Chance against standard
+20.7%8.3 more in 100
Typical against standard
+106.7%$50,580 more
Standard
Every indie paid launch tagged both FMV and Immersive Sim, 6 to 30 months old: 55 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 55 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Road to Empress I (16.8% of the money): 54 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 29 of 55.

FMV is audience-sensitive +1: West-facing view moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.

FMV through every lens, all prices
FMVBaseStandardevery launchWest-facing view121 of 172 launchesWithout the breakout171 of 172 launchesLast 18 months114 of 172 launches
Launches counted17238 hits12121 hits17137 hits11428 hits
Earned $100k+22.1 in 10017.4 in 10021.6 in 10024.6 in 100
Typical first-year earnings$10,510top tenth $228,875+$4,855$10,043$15,865
Chance against standardthe yardstick-21.3%4.7 fewer in 100-2.3%0.5 fewer in 100+11.3%2.5 more in 100
Typical against standardthe yardstick-53.8%$5,655 less-4.4%$467 less+51.0%$5,355 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged FMV, 6 to 30 months old: 172 launches.

Launches counted
17238 hits
Earned $100k+
22.1 in 100
Typical first-year earnings
$10,510top tenth $228,875+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 51 of 172 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
12121 hits
Earned $100k+
17.4 in 100
Typical first-year earnings
$4,855
Chance against standard
-21.3%4.7 fewer in 100
Typical against standard
-53.8%$5,655 less
Without the breakoutHolds

Drops the single biggest earner, Revenge on gold diggers (21.3% of the money): 171 launches left.

Launches counted
17137 hits
Earned $100k+
21.6 in 100
Typical first-year earnings
$10,043
Chance against standard
-2.3%0.5 fewer in 100
Typical against standard
-4.4%$467 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 114 of 172.

Launches counted
11428 hits
Earned $100k+
24.6 in 100
Typical first-year earnings
$15,865
Chance against standard
+11.3%2.5 more in 100
Typical against standard
+51.0%$5,355 more
Standard
Every indie paid launch tagged FMV, 6 to 30 months old: 172 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 51 of 172 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Revenge on gold diggers (21.3% of the money): 171 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 114 of 172.

Immersive Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,452 of 1,559 launchesWithout the breakout1,558 of 1,559 launchesLast 18 months864 of 1,559 launches
Launches counted1,559155 hits1,452136 hits1,558154 hits86486 hits
Earned $100k+9.9 in 1001 in 109.4 in 1001 in 119.9 in 1001 in 1010.0 in 100
Typical first-year earnings$1,456top tenth $99,667+$1,416$1,456$1,274
Chance against standardthe yardstick-5.1%0.5 fewer in 1000.0%no change+1.0%0.1 more in 100
Typical against standardthe yardstick-2.7%$40 less0.0%no change-12.5%$182 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.

Launches counted
1,559155 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456top tenth $99,667+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,452136 hits
Earned $100k+
9.4 in 1001 in 11
Typical first-year earnings
$1,416
Chance against standard
-5.1%0.5 fewer in 100
Typical against standard
-2.7%$40 less
Without the breakoutHolds

Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.

Launches counted
1,558154 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,456
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 864 of 1,559.

Launches counted
86486 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,274
Chance against standard
+1.0%0.1 more in 100
Typical against standard
-12.5%$182 less
Standard
Every indie paid launch tagged Immersive Sim, 6 to 30 months old: 1,559 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 107 of 1,559 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Retro Rewind - Video Store Simulator (3.7% of the money): 1,558 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 864 of 1,559.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when FMV + Immersive Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.