Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / FMV + Visual Novel
FMV + Visual Novel
Games tagged both FMV and Visual Novel: 60 indie paid launches, 20 of them earned $100k+ in their first year.
Showing FMV + Visual Novel priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with FMV and is too small to compare with Visual Novel.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
FMV + Visual Novel is too small to compare with FMV and is too small to compare with Visual Novel: 10 of its 18 launches earned $100k+ priced $10 to $20, against 47.5 in 100 for FMV and 14.7 in 100 for Visual Novel.
Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 18 launches, 10 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 18 games tagged both FMV and Visual Novel priced $10 to $20. 10 of 18 of them earned $100k+, against 9 of 22 for FMV-only games and 13.0 in 100 for Visual Novel-only games, so the mix is too small to compare with FMV alone and is too small to compare with Visual Novel alone.
Both: 18 games priced $10 to $20; 10 of 18 earned $100k+, odds by size $1k+ 17 of 18 launches · $10k+ 16 of 18 launches · $100k+ 10 of 18 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 18 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
FMV + Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view36 of 60 launches | Without the breakout59 of 60 launches | Last 18 months24 of 60 launches |
|---|---|---|---|---|
| Launches counted | 6020 hits | 369 hits | 5919 hits | 249 hits |
| Earned $100k+ | 33.3 in 100 | 25.0 in 100 | 32.2 in 100 | 9 of 24too few for a rate |
| Chance of $10k+ | 70 in 100chance of $10k+; $1k+ 78 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | -25.0%8.3 fewer in 100 | -3.4%1.1 fewer in 100 | +12.5%4.2 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both FMV and Visual Novel, 12 to 36 months old: 60 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 24 of 60 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Road to Empress I (19.9% of the money): 59 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 24 of 60.
FMV is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| FMV | BaseStandardevery launch | West-facing view106 of 148 launches | Without the breakout147 of 148 launches | Last 18 months60 of 148 launches |
|---|---|---|---|---|
| Launches counted | 14832 hits | 10618 hits | 14731 hits | 6016 hits |
| Earned $100k+ | 21.6 in 100 | 17.0 in 100 | 21.1 in 100 | 26.7 in 100 |
| Typical first-year earnings | $10,878top tenth $299,036+ | $5,519 | $10,634 | under 100 launches |
| Chance against standard | the base | -21.5%4.6 fewer in 100 | -2.5%0.5 fewer in 100 | +23.3%5.0 more in 100 |
| Typical against standard | the base | -49.3%$5,359 less | -2.2%$244 less | under 100 launches |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged FMV, 12 to 36 months old: 148 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 148 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Revenge on gold diggers (24.2% of the money): 147 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 60 of 148.
Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Visual Novel | BaseStandardevery launch | West-facing view1,641 of 1,872 launches | Without the breakout1,871 of 1,872 launches | Last 18 months534 of 1,872 launches |
|---|---|---|---|---|
| Launches counted | 1,872130 hits | 1,64199 hits | 1,871129 hits | 53441 hits |
| Earned $100k+ | 6.9 in 1001 in 14 | 6.0 in 1001 in 17 | 6.9 in 1001 in 15 | 7.7 in 1001 in 13 |
| Typical first-year earnings | $1,448top tenth $61,563+ | $1,430 | $1,445 | $1,594 |
| Chance against standard | the base | -13.1%0.9 fewer in 100 | -0.7%no change | +10.6%0.7 more in 100 |
| Typical against standard | the base | -1.2%$18 less | -0.2%$3 less | +10.1%$146 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Visual Novel, 12 to 36 months old: 1,872 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 231 of 1,872 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Princess — The Pristine Cut (7.1% of the money): 1,871 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 534 of 1,872.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when FMV + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
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