Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
191,979
on 2 Oct 2026

Niches / Grid-Based Movement + Strategy

Niche

Grid-Based Movement + Strategy

Games tagged both Grid-Based Movement and Strategy: 76 indie paid launches, 3 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Grid-Based Movement + Strategy priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair is too small to compare with Grid-Based Movement and is too small to compare with Strategy; priced $10 to $20 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

12 launches, under your minimum sample of 30.

Pick another price band, or lower the minimum sample.

TIEA tie
3 of 37launches earned
$100k+ small
Odds3 of 37 launches
Typical earnings$6,713
Launches37 / 3 hits
Pairno reading
--No reading
This pairGrid-Based Movement + Strategy
--too few
to read
Odds--
Typical earnings--
Launches12

12 launches, under your minimum sample of 30.

TIEA tie
Tag twoStrategy
16.0in 100 earned
$100k+
Odds16.0 in 100
Typical earnings$7,843
Launches844 / 135 hits
Pairno reading
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 1 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 12 games tagged both Grid-Based Movement and Strategy priced $10 to $20. 1 of 12 of them earned $100k+, against 2 of 25 for Grid-Based Movement-only games and 16.1 in 100 for Strategy-only games, so the mix is too small to compare with Grid-Based Movement alone and is too small to compare with Strategy alone.

Both: 12 games priced $10 to $20; 1 of 12 earned $100k+, typical first-year earnings $4,912.

Circle areas follow launch counts; the gold overlap is exactly the pair's 12 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Lost Eidolons: Veil of the Witchleads this pair35.9%
PairLost Eidolons: Veil of the Witch35.9%
Grid-Based MovementLost Eidolons: Veil of the Witch15.3%
StrategyManor Lords14.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Grid-Based Movement + Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Lost Eidolons: Veil of the Witch earned 35.9% of the estimated first-year money of the 76 Grid-Based Movement + Strategy launches.
  • It also leads Grid-Based Movement, with 15.3% of that tag's money.
  • Strategy is led by Manor Lords, with 14.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Grid-Based Movement + Strategy holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Grid-Based Movement + Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view76 of 76 launchesWithout the breakout75 of 76 launchesLast 18 months29 of 76 launches
Launches counted763 hits763 hits752 hits291 hits
Earned $100k+3 of 76too few for a rate3 of 76too few for a rate2 of 75too few for a rate1 of 29too few for a rate
Typical first-year earnings$306top tenth $12,625+$306$287$574
Chance against standardthe base0.0%no change; too few to tell-32.4%1.3 fewer in 100-12.6%0.5 fewer in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell-6.2%$19 less+87.6%$268 more; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Grid-Based Movement and Strategy, 12 to 36 months old: 76 launches.

Launches counted
763 hits
Earned $100k+
3 of 76too few for a rate
Typical first-year earnings
$306top tenth $12,625+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
763 hits
Earned $100k+
3 of 76too few for a rate
Typical first-year earnings
$306
Chance against standard
0.0%no change; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Lost Eidolons: Veil of the Witch (35.9% of the money): 75 launches left. It moves the answer when that one game earned over half the money.

Launches counted
752 hits
Earned $100k+
2 of 75too few for a rate
Typical first-year earnings
$287
Chance against standard
-32.4%1.3 fewer in 100
Typical against standard
-6.2%$19 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 29 of 76.

Launches counted
291 hits
Earned $100k+
1 of 29too few for a rate
Typical first-year earnings
$574
Chance against standard
-12.6%0.5 fewer in 100; too few to tell
Typical against standard
+87.6%$268 more; too few to tell
Standard
Every indie paid launch tagged both Grid-Based Movement and Strategy, 12 to 36 months old: 76 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Lost Eidolons: Veil of the Witch (35.9% of the money): 75 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 29 of 76.

Grid-Based Movement holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Grid-Based Movement through every lens, all prices
Grid-Based MovementBaseStandardevery launchWest-facing view233 of 233 launchesWithout the breakout232 of 233 launchesLast 18 months72 of 233 launches
Launches counted2337 hits2337 hits2326 hits721 hits
Earned $100k+3.0 in 1001 in 333.0 in 1001 in 332.6 in 1001 in 391 of 72too few for a rate
Typical first-year earnings$459top tenth $21,501+$459$459$517
Chance against standardthe base0.0%no change-13.9%0.4 fewer in 100-53.8%1.6 fewer in 100; too few to tell
Typical against standardthe base0.0%no change0.0%no change+12.6%$58 more; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged Grid-Based Movement, 12 to 36 months old: 233 launches.

Launches counted
2337 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$459top tenth $21,501+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 233 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2337 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$459
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Lost Eidolons: Veil of the Witch (15.3% of the money): 232 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2326 hits
Earned $100k+
2.6 in 1001 in 39
Typical first-year earnings
$459
Chance against standard
-13.9%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 72 of 233.

Launches counted
721 hits
Earned $100k+
1 of 72too few for a rate
Typical first-year earnings
$517
Chance against standard
-53.8%1.6 fewer in 100; too few to tell
Typical against standard
+12.6%$58 more; too few to tell
Standard
Every indie paid launch tagged Grid-Based Movement, 12 to 36 months old: 233 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 233 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Lost Eidolons: Veil of the Witch (15.3% of the money): 232 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 72 of 233.

Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,305 of 4,686 launchesWithout the breakout4,685 of 4,686 launchesLast 18 months1,463 of 4,686 launches
Launches counted4,686290 hits4,305262 hits4,685289 hits1,46397 hits
Earned $100k+6.2 in 1001 in 166.1 in 1001 in 166.2 in 1001 in 166.6 in 1001 in 15
Typical first-year earnings$426top tenth $39,428+$472$426$498
Chance against standardthe base-1.7%0.1 fewer in 100-0.3%no change+7.1%0.4 more in 100
Typical against standardthe base+10.8%$46 more0.0%no change+16.9%$72 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.

Launches counted
4,686290 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426top tenth $39,428+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,305262 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$472
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
+10.8%$46 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,685289 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,463 of 4,686.

Launches counted
1,46397 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$498
Chance against standard
+7.1%0.4 more in 100
Typical against standard
+16.9%$72 more
Standard
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,463 of 4,686.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Grid-Based Movement + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.