Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Hack and Slash + Roguelite
Hack and Slash + Roguelite
Games tagged both Hack and Slash and Roguelite: 216 indie paid launches, 32 of them earned $100k+ in their first year.
Showing Hack and Slash + Roguelite priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Hack and Slash + Roguelite beats both its tags: 36.7 in 100 of its launches earned $100k+ priced $10 to $20, against 26.0 in 100 for Hack and Slash and 29.0 in 100 for Roguelite.
That is about 1.8 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 49 games tagged both Hack and Slash and Roguelite priced $10 to $20. 36.7 in 100 of them earned $100k+, against 22.0 in 100 for Hack and Slash-only games and 27.9 in 100 for Roguelite-only games, so games with both tags did better than games with either tag alone.
Both: 49 games priced $10 to $20; 36.7 in 100 earned $100k+, odds by size $1k+ 90 in 100 · $10k+ 67 in 100 · $100k+ 37 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 49 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Hack and Slash + Roguelite is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view209 of 216 launches | Without the breakout215 of 216 launches | Last 18 months64 of 216 launches |
|---|---|---|---|---|
| Launches counted | 21632 hits | 20930 hits | 21531 hits | 6410 hits |
| Earned $100k+ | 14.8 in 100 | 14.4 in 100 | 14.4 in 100 | 15.6 in 100 |
| Typical first-year earnings | $2,504top tenth $261,561+ | $2,504 | $2,224 | under 100 launches |
| Chance against standard | the base | -3.1%0.5 fewer in 100 | -2.7%0.4 fewer in 100 | +5.5%0.8 more in 100 |
| Typical against standard | the base | 0.0%no change | -11.2%$280 less | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Hack and Slash and Roguelite, 12 to 36 months old: 216 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 216 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (53.2% of the money): 215 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 64 of 216.
Hack and Slash is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Hack and Slash | BaseStandardevery launch | West-facing view808 of 844 launches | Without the breakout843 of 844 launches | Last 18 months231 of 844 launches |
|---|---|---|---|---|
| Launches counted | 84490 hits | 80882 hits | 84389 hits | 23122 hits |
| Earned $100k+ | 10.7 in 100 | 10.1 in 100 | 10.6 in 100 | 9.5 in 1001 in 11 |
| Typical first-year earnings | $872top tenth $115,463+ | $894 | $865 | $872 |
| Chance against standard | the base | -4.8%0.5 fewer in 100 | -1.0%0.1 fewer in 100 | -10.7%1.1 fewer in 100 |
| Typical against standard | the base | +2.5%$22 more | -0.8%$7 less | 0.0%no change |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Hack and Slash, 12 to 36 months old: 844 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 844 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (40.7% of the money): 843 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 231 of 844.
Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Roguelite | BaseStandardevery launch | West-facing view1,926 of 2,066 launches | Without the breakout2,065 of 2,066 launches | Last 18 months637 of 2,066 launches |
|---|---|---|---|---|
| Launches counted | 2,066189 hits | 1,926177 hits | 2,065188 hits | 63765 hits |
| Earned $100k+ | 9.1 in 1001 in 11 | 9.2 in 1001 in 11 | 9.1 in 1001 in 11 | 10.2 in 100 |
| Typical first-year earnings | $1,178top tenth $89,632+ | $1,252 | $1,159 | $1,181 |
| Chance against standard | the base | +0.5%no change | -0.5%no change | +11.5%1.1 more in 100 |
| Typical against standard | the base | +6.3%$74 more | -1.6%$19 less | +0.3%$3 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 637 of 2,066.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Hack and Slash + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.