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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Historical + Simulation

Niche

Historical + Simulation

Games tagged both Historical and Simulation: 102 indie paid launches, 26 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Historical + Simulation priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Historical + Simulation beats both its tags: 9 of its 25 launches earned $100k+ priced $10 to $20, against 22.7 in 100 for Historical and 21.5 in 100 for Simulation.

Small sample: 25 launches, 9 hits.

2NDRunner-up
Tag onemood tagHistorical
22.7in 100 earned
$100k+
Odds22.7 in 100
Typical earnings$23,478
Launches97 / 22 hits
Pair leads by13.3 in 100
1STWinner
This pairHistorical + Simulation
9 of 25launches earned
$100k+ small
Odds9 of 25 launches
Typical earnings$54,243
Launches25 / 9 hits
Expected18.6 in 100
3RDThird
Tag twoSimulation
21.5in 100 earned
$100k+
Odds21.5 in 100
Typical earnings$14,573
Launches1,006 / 216 hits
Pair leads by14.5 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20Historical is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 25 games tagged both Historical and Simulation priced $10 to $20. 36.0 in 100 of them earned $100k+, against 18.1 for Historical-only games and 21.1 for Simulation-only games, so games with both tags did better than games with either tag alone.

Both: 25 games priced $10 to $20; 36.0 in 100 earned $100k+, typical first-year earnings $54,243.

Circle areas follow launch counts; the gold overlap is exactly the pair's 25 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Manor Lordsleads this pair63.0%
PairManor Lords63.0%
HistoricalManor Lords49.8%
SimulationSchedule I15.4%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Historical + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Manor Lords earned 63.0% of the estimated first-year money of the 102 Historical + Simulation launches.
  • It also leads Historical, with 49.8% of that tag's money.
  • Simulation is led by Schedule I, with 15.4% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Historical + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Historical + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view95 of 102 launchesWithout the breakout101 of 102 launchesLast 18 months57 of 102 launches
Launches counted10226 hits9526 hits10125 hits5717 hits
Earned $100k+25.5 in 10027.4 in 10024.8 in 10029.8 in 100
Typical first-year earnings$5,631top tenth $523,939+$5,737$5,178$4,859
Chance against standardthe yardstick+7.5%1.9 more in 100-2.7%0.7 fewer in 100+16.9%4.3 more in 100
Typical against standardthe yardstick+1.9%$106 more-8.0%$453 less-13.7%$772 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Historical and Simulation, 6 to 30 months old: 102 launches.

Launches counted
10226 hits
Earned $100k+
25.5 in 100
Typical first-year earnings
$5,631top tenth $523,939+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 102 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
9526 hits
Earned $100k+
27.4 in 100
Typical first-year earnings
$5,737
Chance against standard
+7.5%1.9 more in 100
Typical against standard
+1.9%$106 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (63.0% of the money): 101 launches left.

Launches counted
10125 hits
Earned $100k+
24.8 in 100
Typical first-year earnings
$5,178
Chance against standard
-2.7%0.7 fewer in 100
Typical against standard
-8.0%$453 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 57 of 102.

Launches counted
5717 hits
Earned $100k+
29.8 in 100
Typical first-year earnings
$4,859
Chance against standard
+16.9%4.3 more in 100
Typical against standard
-13.7%$772 less
Standard
Every indie paid launch tagged both Historical and Simulation, 6 to 30 months old: 102 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 102 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (63.0% of the money): 101 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 57 of 102.

Historical holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Historical through every lens, all prices
HistoricalBaseStandardevery launchWest-facing view395 of 450 launchesWithout the breakout449 of 450 launchesLast 18 months228 of 450 launches
Launches counted45057 hits39552 hits44956 hits22828 hits
Earned $100k+12.7 in 10013.2 in 10012.5 in 10012.3 in 100
Typical first-year earnings$2,223top tenth $226,743+$2,223$2,183$1,920
Chance against standardthe yardstick+3.9%0.5 more in 100-1.6%0.2 fewer in 100-3.1%0.4 fewer in 100
Typical against standardthe yardstick0.0%no change-1.8%$40 less-13.6%$303 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Historical, 6 to 30 months old: 450 launches.

Launches counted
45057 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$2,223top tenth $226,743+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 55 of 450 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
39552 hits
Earned $100k+
13.2 in 100
Typical first-year earnings
$2,223
Chance against standard
+3.9%0.5 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (49.8% of the money): 449 launches left.

Launches counted
44956 hits
Earned $100k+
12.5 in 100
Typical first-year earnings
$2,183
Chance against standard
-1.6%0.2 fewer in 100
Typical against standard
-1.8%$40 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 228 of 450.

Launches counted
22828 hits
Earned $100k+
12.3 in 100
Typical first-year earnings
$1,920
Chance against standard
-3.1%0.4 fewer in 100
Typical against standard
-13.6%$303 less
Standard
Every indie paid launch tagged Historical, 6 to 30 months old: 450 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 55 of 450 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (49.8% of the money): 449 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 228 of 450.

Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view5,023 of 5,285 launchesWithout the breakout5,284 of 5,285 launchesLast 18 months3,070 of 5,285 launches
Launches counted5,285435 hits5,023411 hits5,284434 hits3,070225 hits
Earned $100k+8.2 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 127.3 in 1001 in 14
Typical first-year earnings$982top tenth $69,988+$1,012$982$971
Chance against standardthe yardstick0.0%no change0.0%no change-11.0%0.9 fewer in 100
Typical against standardthe yardstick+3.1%$30 more0.0%no change-1.1%$11 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.

Launches counted
5,285435 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982top tenth $69,988+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,023411 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
0.0%no change
Typical against standard
+3.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.

Launches counted
5,284434 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,070 of 5,285.

Launches counted
3,070225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$971
Chance against standard
-11.0%0.9 fewer in 100
Typical against standard
-1.1%$11 less
Standard
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,070 of 5,285.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Historical + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.