Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Idler + Pixel Graphics
Idler + Pixel Graphics
Games tagged both Idler and Pixel Graphics: 162 indie paid launches, 14 of them earned $100k+ in their first year.
Showing Idler + Pixel Graphics priced under $5, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Idler + Pixel Graphics beats both its tags: 4.6 in 100 of its launches earned $100k+ priced under $5, against 1.6 in 100 for Idler and 0.8 in 100 for Pixel Graphics.
That is 1 in 22, about 11 times the 0.4 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 130 games tagged both Idler and Pixel Graphics priced under $5. 4.6 in 100 of them earned $100k+, against 4 of 497 for Idler-only games and 0.5 in 100 for Pixel Graphics-only games, so the mix is too small to compare with Idler alone and beats Pixel Graphics alone.
Both: 130 games priced under $5; 4.6 in 100 earned $100k+ (1 in 22), typical first-year earnings $265.
Circle areas follow launch counts; the gold overlap is exactly the pair's 130 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Idler + Pixel Graphics is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view153 of 162 launches | Without the breakout161 of 162 launches | Last 18 months71 of 162 launches |
|---|---|---|---|---|
| Launches counted | 16214 hits | 15311 hits | 16113 hits | 718 hits |
| Earned $100k+ | 8.6 in 1001 in 12 | 7.2 in 1001 in 14 | 8.1 in 1001 in 12 | 11.3 in 100 |
| Typical first-year earnings | $428top tenth $57,951+ | $383 | $383 | under 100 launches |
| Chance against standard | the base | -16.8%1.5 fewer in 100 | -6.6%0.6 fewer in 100 | +30.4%2.6 more in 100 |
| Typical against standard | the base | -10.5%$45 less | -10.5%$45 less | under 100 launches |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Idler and Pixel Graphics, 12 to 36 months old: 162 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 162 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Cast n Chill (39.1% of the money): 161 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 71 of 162.
Idler is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Idler | BaseStandardevery launch | West-facing view768 of 842 launches | Without the breakout841 of 842 launches | Last 18 months336 of 842 launches |
|---|---|---|---|---|
| Launches counted | 84242 hits | 76836 hits | 84141 hits | 33622 hits |
| Earned $100k+ | 5.0 in 1001 in 20 | 4.7 in 1001 in 21 | 4.9 in 1001 in 21 | 6.5 in 1001 in 15 |
| Typical first-year earnings | $472top tenth $32,990+ | $473 | $469 | $446 |
| Chance against standard | the base | -6.0%0.3 fewer in 100 | -2.3%0.1 fewer in 100 | +31.3%1.6 more in 100 |
| Typical against standard | the base | +0.2%$1 more | -0.6%$3 less | -5.5%$26 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Idler, 12 to 36 months old: 842 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 74 of 842 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (12.4% of the money): 841 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 336 of 842.
Pixel Graphics is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Pixel Graphics | BaseStandardevery launch | West-facing view3,492 of 3,686 launches | Without the breakout3,685 of 3,686 launches | Last 18 months1,072 of 3,686 launches |
|---|---|---|---|---|
| Launches counted | 3,686206 hits | 3,492187 hits | 3,685205 hits | 1,07271 hits |
| Earned $100k+ | 5.6 in 1001 in 18 | 5.4 in 1001 in 19 | 5.6 in 1001 in 18 | 6.6 in 1001 in 15 |
| Typical first-year earnings | $449top tenth $31,794+ | $476 | $449 | $383 |
| Chance against standard | the base | -4.2%0.2 fewer in 100 | -0.5%no change | +18.5%1.0 more in 100 |
| Typical against standard | the base | +6.0%$27 more | 0.0%no change | -14.7%$66 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Pixel Graphics, 12 to 36 months old: 3,686 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 194 of 3,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (23.6% of the money): 3,685 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,072 of 3,686.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Idler + Pixel Graphics moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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