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on 11 Nov 2026

Niches / Immersive Sim + Life Sim

Niche

Immersive Sim + Life Sim

Games tagged both Immersive Sim and Life Sim: 303 indie paid launches, 44 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Immersive Sim + Life Sim priced $10 to $20. This filter changes the answer: at all prices the pair beats Immersive Sim and is about level with Life Sim; priced $10 to $20 it beats both its tags.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Immersive Sim + Life Sim beats both its tags: 41.5 in 100 of its launches earned $100k+ priced $10 to $20, against 25.4 in 100 for Immersive Sim and 34.9 in 100 for Life Sim.

That is about 2.0 times the 20.5 in 100 expected for any launch at this price.

3RDThird
25.4in 100 earned
$100k+
Odds25.4 in 100
Typical earnings$19,809
Launches319 / 81 hits
Pair leads by16.1 in 100
1STWinner
This pairImmersive Sim + Life Sim
41.5in 100 earned
$100k+
Odds41.5 in 100
$1k+91 in 100
$10k+78 in 100
Launches82 / 34 hits
Expected20.5 in 100
2NDRunner-up
Tag twoLife Sim
34.9in 100 earned
$100k+
Odds34.9 in 100
Typical earnings$38,192
Launches235 / 82 hits
Pair leads by6.6 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 82 games tagged both Immersive Sim and Life Sim priced $10 to $20. 41.5 in 100 of them earned $100k+, against 19.8 in 100 for Immersive Sim-only games and 31.4 in 100 for Life Sim-only games, so games with both tags did better than games with either tag alone.

Both: 82 games priced $10 to $20; 41.5 in 100 earned $100k+, odds by size $1k+ 91 in 100 · $10k+ 78 in 100 · $100k+ 41 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 82 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Supermarket Simulatorleads this pair50.5%
PairSupermarket Simulator50.5%
Immersive SimSupermarket Simulator20.6%
Life SimSupermarket Simulator25.2%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Immersive Sim + Life Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Supermarket Simulator earned 50.5% of the estimated first-year money of the 303 Immersive Sim + Life Sim launches.
  • It also leads Immersive Sim, with 20.6% of that tag's money.
  • It also leads Life Sim, with 25.2% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Immersive Sim + Life Sim is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Immersive Sim + Life Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view290 of 303 launchesWithout the breakout302 of 303 launchesLast 18 months84 of 303 launches
Launches counted30344 hits29041 hits30243 hits8415 hits
Earned $100k+14.5 in 10014.1 in 10014.2 in 10017.9 in 100
Typical first-year earnings$2,551top tenth $197,957+$2,702$2,551under 100 launches
Chance against standardthe base-2.6%0.4 fewer in 100-1.9%0.3 fewer in 100+23.0%3.3 more in 100
Typical against standardthe base+5.9%$151 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both Immersive Sim and Life Sim, 12 to 36 months old: 303 launches.

Launches counted
30344 hits
Earned $100k+
14.5 in 100
Typical first-year earnings
$2,551top tenth $197,957+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 303 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
29041 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$2,702
Chance against standard
-2.6%0.4 fewer in 100
Typical against standard
+5.9%$151 more
Without the breakoutMoves the answer

Drops the single biggest earner, Supermarket Simulator (50.5% of the money): 302 launches left. It moves the answer when that one game earned over half the money.

Launches counted
30243 hits
Earned $100k+
14.2 in 100
Typical first-year earnings
$2,551
Chance against standard
-1.9%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 84 of 303.

Launches counted
8415 hits
Earned $100k+
17.9 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+23.0%3.3 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Immersive Sim and Life Sim, 12 to 36 months old: 303 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 303 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (50.5% of the money): 302 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 84 of 303.

Immersive Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,293 of 1,390 launchesWithout the breakout1,389 of 1,390 launchesLast 18 months409 of 1,390 launches
Launches counted1,390137 hits1,293123 hits1,389136 hits40942 hits
Earned $100k+9.9 in 1001 in 109.5 in 1001 in 119.8 in 1001 in 1010.3 in 100
Typical first-year earnings$1,368top tenth $99,284+$1,368$1,363$1,235
Chance against standardthe base-3.5%0.3 fewer in 100-0.7%0.1 fewer in 100+4.2%0.4 more in 100
Typical against standardthe base0.0%no change-0.4%$5 less-9.7%$133 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,390 launches.

Launches counted
1,390137 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,368top tenth $99,284+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 97 of 1,390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,293123 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$1,368
Chance against standard
-3.5%0.3 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (20.6% of the money): 1,389 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,389136 hits
Earned $100k+
9.8 in 1001 in 10
Typical first-year earnings
$1,363
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
-0.4%$5 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 409 of 1,390.

Launches counted
40942 hits
Earned $100k+
10.3 in 100
Typical first-year earnings
$1,235
Chance against standard
+4.2%0.4 more in 100
Typical against standard
-9.7%$133 less
Standard
Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,390 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 97 of 1,390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (20.6% of the money): 1,389 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 409 of 1,390.

Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim through every lens, all prices
Life SimBaseStandardevery launchWest-facing view861 of 911 launchesWithout the breakout910 of 911 launchesLast 18 months293 of 911 launches
Launches counted911129 hits861121 hits910128 hits29345 hits
Earned $100k+14.2 in 10014.1 in 10014.1 in 10015.4 in 100
Typical first-year earnings$1,727top tenth $193,740+$1,800$1,727$1,555
Chance against standardthe base-0.8%0.1 fewer in 100-0.7%0.1 fewer in 100+8.5%1.2 more in 100
Typical against standardthe base+4.2%$73 more0.0%no change-10.0%$172 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.

Launches counted
911129 hits
Earned $100k+
14.2 in 100
Typical first-year earnings
$1,727top tenth $193,740+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
861121 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,800
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
+4.2%$73 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.

Launches counted
910128 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,727
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 293 of 911.

Launches counted
29345 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$1,555
Chance against standard
+8.5%1.2 more in 100
Typical against standard
-10.0%$172 less
Standard
Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 911.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Immersive Sim + Life Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.