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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Incremental + Simulation

Niche

Incremental + Simulation

Games tagged both Incremental and Simulation: 312 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Incremental + Simulation priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Incremental and trails Simulation; priced $10 to $20 it is too small to compare with Incremental and is too small to compare with Simulation.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Incremental + Simulation is too small to compare with Incremental and is too small to compare with Simulation: 1 of its 13 launches earned $100k+ priced $10 to $20, against 4 of 38 launches for Incremental and 23.8 in 100 for Simulation.

Small sample: 13 launches, 1 hits.

TIEA tie
4 of 38launches earned
$100k+ small
Odds4 of 38 launches
$1k+66 in 100
$10k+29 in 100
Launches38 / 4 hits
Pair against ittoo few hits to compare
TIEA tie
This pairIncremental + Simulation
1 of 13launches earned
$100k+ small
Odds1 of 13 launches
$1k+6 of 13 launches
$10k+2 of 13 launches
Launches13 / 1 hits
Expected20.4 in 100
TIEA tie
Tag twoSimulation
23.8in 100 earned
$100k+
Odds23.8 in 100
Typical earnings$15,416
Launches874 / 208 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Incremental and Simulation priced $10 to $20. 1 of 13 of them earned $100k+, against 3 of 25 for Incremental-only games and 24.0 in 100 for Simulation-only games, so the mix is too small to compare with Incremental alone and is too small to compare with Simulation alone.

Both: 13 games priced $10 to $20; 1 of 13 earned $100k+, odds by size $1k+ 6 of 13 launches · $10k+ 2 of 13 launches · $100k+ 1 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Outpathleads this pair16.7%
PairOutpath16.7%
Incremental(the) Gnorp Apologue7.5%
SimulationSchedule I17.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Incremental + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Outpath earned 16.7% of the estimated first-year money of the 312 Incremental + Simulation launches.
  • Incremental is led by (the) Gnorp Apologue, with 7.5% of its money.
  • Simulation is led by Schedule I, with 17.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Incremental + Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Incremental + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view296 of 312 launchesWithout the breakout311 of 312 launchesLast 18 months124 of 312 launches
Launches counted3129 hits2969 hits3118 hits1243 hits
Earned $100k+2.9 in 1001 in 353.0 in 1001 in 332.6 in 1001 in 393 of 124too few for a rate
Typical first-year earnings$375top tenth $32,056+$428$375$428
Chance against standardthe base+5.4%0.2 more in 100-10.8%0.3 fewer in 100-16.1%0.5 fewer in 100; too few to tell
Typical against standardthe base+14.1%$53 more0.0%no change+14.1%$53 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Incremental and Simulation, 12 to 36 months old: 312 launches.

Launches counted
3129 hits
Earned $100k+
2.9 in 1001 in 35
Typical first-year earnings
$375top tenth $32,056+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 312 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2969 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$428
Chance against standard
+5.4%0.2 more in 100
Typical against standard
+14.1%$53 more
Without the breakoutHolds

Drops the single biggest earner, Outpath (16.7% of the money): 311 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3118 hits
Earned $100k+
2.6 in 1001 in 39
Typical first-year earnings
$375
Chance against standard
-10.8%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 124 of 312.

Launches counted
1243 hits
Earned $100k+
3 of 124too few for a rate
Typical first-year earnings
$428
Chance against standard
-16.1%0.5 fewer in 100; too few to tell
Typical against standard
+14.1%$53 more
Standard
Every indie paid launch tagged both Incremental and Simulation, 12 to 36 months old: 312 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 312 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Outpath (16.7% of the money): 311 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 124 of 312.

Incremental holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Incremental through every lens, all prices
IncrementalBaseStandardevery launchWest-facing view977 of 1,070 launchesWithout the breakout1,069 of 1,070 launchesLast 18 months393 of 1,070 launches
Launches counted1,07023 hits97721 hits1,06922 hits39312 hits
Earned $100k+2.1 in 1001 in 472.1 in 1001 in 472.1 in 1001 in 493.1 in 1001 in 33
Typical first-year earnings$268top tenth $12,346+$278$268$249
Chance against standardthe base0.0%no change-4.3%0.1 fewer in 100+42.1%0.9 more in 100
Typical against standardthe base+3.7%$10 more0.0%no change-7.1%$19 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Incremental, 12 to 36 months old: 1,070 launches.

Launches counted
1,07023 hits
Earned $100k+
2.1 in 1001 in 47
Typical first-year earnings
$268top tenth $12,346+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 93 of 1,070 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
97721 hits
Earned $100k+
2.1 in 1001 in 47
Typical first-year earnings
$278
Chance against standard
0.0%no change
Typical against standard
+3.7%$10 more
Without the breakoutHolds

Drops the single biggest earner, (the) Gnorp Apologue (7.5% of the money): 1,069 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,06922 hits
Earned $100k+
2.1 in 1001 in 49
Typical first-year earnings
$268
Chance against standard
-4.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 393 of 1,070.

Launches counted
39312 hits
Earned $100k+
3.1 in 1001 in 33
Typical first-year earnings
$249
Chance against standard
+42.1%0.9 more in 100
Typical against standard
-7.1%$19 less
Standard
Every indie paid launch tagged Incremental, 12 to 36 months old: 1,070 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 93 of 1,070 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, (the) Gnorp Apologue (7.5% of the money): 1,069 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 393 of 1,070.

Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view4,191 of 4,442 launchesWithout the breakout4,441 of 4,442 launchesLast 18 months1,386 of 4,442 launches
Launches counted4,442408 hits4,191389 hits4,441407 hits1,386133 hits
Earned $100k+9.2 in 1001 in 119.3 in 1001 in 119.2 in 1001 in 119.6 in 1001 in 10
Typical first-year earnings$929top tenth $86,074+$1,011$928$1,011
Chance against standardthe base+1.1%0.1 more in 100-0.2%no change+4.5%0.4 more in 100
Typical against standardthe base+8.8%$82 more-0.1%$1 less+8.8%$82 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 12 to 36 months old: 4,442 launches.

Launches counted
4,442408 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$929top tenth $86,074+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,442 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,191389 hits
Earned $100k+
9.3 in 1001 in 11
Typical first-year earnings
$1,011
Chance against standard
+1.1%0.1 more in 100
Typical against standard
+8.8%$82 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (17.9% of the money): 4,441 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,441407 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$928
Chance against standard
-0.2%no change
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,386 of 4,442.

Launches counted
1,386133 hits
Earned $100k+
9.6 in 1001 in 10
Typical first-year earnings
$1,011
Chance against standard
+4.5%0.4 more in 100
Typical against standard
+8.8%$82 more
Standard
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,442 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,442 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (17.9% of the money): 4,441 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,386 of 4,442.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Incremental + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.