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on 3 Oct 2026

Niches / Isometric + Turn-Based Strategy

Niche

Isometric + Turn-Based Strategy

Games tagged both Isometric and Turn-Based Strategy: 40 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Isometric + Turn-Based Strategy priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Isometric + Turn-Based Strategy is too small to compare with Isometric and is too small to compare with Turn-Based Strategy: 1 of its 14 launches earned $100k+ priced $10 to $20, against 14.5 in 100 for Isometric and 15.6 in 100 for Turn-Based Strategy.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 14 launches, 1 hits.

TIEA tie
Tag onemood tagIsometric
14.5in 100 earned
$100k+
Odds14.5 in 100
Typical earnings$6,174
Launches110 / 16 hits
Pair against ittoo few hits to compare
TIEA tie
This pairIsometric + Turn-Based Strategy
1 of 14launches earned
$100k+ small
Odds1 of 14 launches
Typical earnings$10,039
Launches14 / 1 hits
Expected17.6 in 100
TIEA tie
15.6in 100 earned
$100k+
Odds15.6 in 100
Typical earnings$8,331
Launches275 / 43 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 1 in 100 all indie at $10 to $20Isometric is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 14 games tagged both Isometric and Turn-Based Strategy priced $10 to $20. 1 of 14 of them earned $100k+, against 15.6 in 100 for Isometric-only games and 16.1 in 100 for Turn-Based Strategy-only games, so the mix is too small to compare with Isometric alone and is too small to compare with Turn-Based Strategy alone.

Both: 14 games priced $10 to $20; 1 of 14 earned $100k+, typical first-year earnings $10,039.

Circle areas follow launch counts; the gold overlap is exactly the pair's 14 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Knights in Tight Spacesleads this pair36.2%
PairKnights in Tight Spaces36.2%
IsometricPath of Exile 266.2%
Turn-Based StrategyFor The King II8.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 2, 1 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: not run yet.

Open free preview
ComparablesFree until launchClick to unlockWho leads Isometric + Turn-Based Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Knights in Tight Spaces earned 36.2% of the estimated first-year money of the 40 Isometric + Turn-Based Strategy launches.
  • Isometric is led by Path of Exile 2, with 66.2% of its money.
  • Turn-Based Strategy is led by For The King II, with 8.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Isometric + Turn-Based Strategy holds in Without the breakout; too few to tell in West-facing view. No lens moves the chance or typical earnings more than chance alone would.

Isometric + Turn-Based Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view40 of 40 launchesWithout the breakout39 of 40 launchesLast 18 monthstoo few
Launches counted402 hits402 hits391 hitstoo few
Earned $100k+2 of 40too few for a rate2 of 40too few for a rate1 of 39too few for a ratetoo few
Typical first-year earnings$1,420top tenth $49,260+$1,420$1,146too few
Chance against standardthe base0.0%no change; too few to tell-48.7%2.4 fewer in 100too few
Typical against standardthe base0.0%no change; too few to tell-19.3%$274 lesstoo few
Does it hold?The base viewToo few to tellHoldsNot run yet
BaseStandardThe base view

Every indie paid launch tagged both Isometric and Turn-Based Strategy, 12 to 36 months old: 40 launches.

Launches counted
402 hits
Earned $100k+
2 of 40too few for a rate
Typical first-year earnings
$1,420top tenth $49,260+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
402 hits
Earned $100k+
2 of 40too few for a rate
Typical first-year earnings
$1,420
Chance against standard
0.0%no change; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Knights in Tight Spaces (36.2% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
391 hits
Earned $100k+
1 of 39too few for a rate
Typical first-year earnings
$1,146
Chance against standard
-48.7%2.4 fewer in 100
Typical against standard
-19.3%$274 less
Last 18 monthsNot run yet

Too few launches to run this lens.

Launches counted
too few
Earned $100k+
too few
Typical first-year earnings
too few
Chance against standard
too few
Typical against standard
too few
Standard
Every indie paid launch tagged both Isometric and Turn-Based Strategy, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Knights in Tight Spaces (36.2% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Too few launches to run this lens.

Isometric is changed recently +2: Last 18 months moves the answer more than chance alone would, and 2 more lenses too.

Isometric through every lens, all prices
IsometricBaseStandardevery launchWest-facing view454 of 458 launchesWithout the breakout457 of 458 launchesLast 18 months135 of 458 launches
Launches counted45841 hits45439 hits45740 hits13515 hits
Earned $100k+9.0 in 1001 in 118.6 in 1001 in 128.8 in 1001 in 1111.1 in 100
Typical first-year earnings$862top tenth $74,922+$852$852$1,340
Chance against standardthe base-4.0%0.4 fewer in 100-2.2%0.2 fewer in 100+24.1%2.2 more in 100
Typical against standardthe base-1.2%$10 less-1.2%$10 less+55.5%$478 more
Does it hold?The base viewMoves the answerMoves the answerMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Isometric, 12 to 36 months old: 458 launches.

Launches counted
45841 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$862top tenth $74,922+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 458 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
45439 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$852
Chance against standard
-4.0%0.4 fewer in 100
Typical against standard
-1.2%$10 less
Without the breakoutMoves the answer

Drops the single biggest earner, Path of Exile 2 (66.2% of the money): 457 launches left. It moves the answer when that one game earned over half the money.

Launches counted
45740 hits
Earned $100k+
8.8 in 1001 in 11
Typical first-year earnings
$852
Chance against standard
-2.2%0.2 fewer in 100
Typical against standard
-1.2%$10 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 135 of 458.

Launches counted
13515 hits
Earned $100k+
11.1 in 100
Typical first-year earnings
$1,340
Chance against standard
+24.1%2.2 more in 100
Typical against standard
+55.5%$478 more
Standard
Every indie paid launch tagged Isometric, 12 to 36 months old: 458 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 458 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Path of Exile 2 (66.2% of the money): 457 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 135 of 458.

Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Strategy through every lens, all prices
Turn-Based StrategyBaseStandardevery launchWest-facing view943 of 1,084 launchesWithout the breakout1,083 of 1,084 launchesLast 18 months353 of 1,084 launches
Launches counted1,08474 hits94366 hits1,08373 hits35324 hits
Earned $100k+6.8 in 1001 in 157.0 in 1001 in 146.7 in 1001 in 156.8 in 1001 in 15
Typical first-year earnings$847top tenth $51,956+$945$847$842
Chance against standardthe base+2.5%0.2 more in 100-1.3%0.1 fewer in 100-0.4%no change
Typical against standardthe base+11.6%$98 more0.0%no change-0.6%$5 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,084 launches.

Launches counted
1,08474 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$847top tenth $51,956+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 141 of 1,084 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
94366 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$945
Chance against standard
+2.5%0.2 more in 100
Typical against standard
+11.6%$98 more
Without the breakoutHolds

Drops the single biggest earner, For The King II (8.8% of the money): 1,083 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,08373 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$847
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 353 of 1,084.

Launches counted
35324 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$842
Chance against standard
-0.4%no change
Typical against standard
-0.6%$5 less
Standard
Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,084 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 141 of 1,084 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, For The King II (8.8% of the money): 1,083 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 353 of 1,084.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Isometric + Turn-Based Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.