Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Life Sim + Simulation
Life Sim + Simulation
Games tagged both Life Sim and Simulation: 757 indie paid launches, 89 of them earned $100k+ in their first year.
Showing Life Sim + Simulation priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Life Sim + Simulation trails Life Sim and beats Simulation: 29.2 in 100 of its launches earned $100k+ priced $10 to $20, against 31.5 in 100 for Life Sim and 21.5 in 100 for Simulation.
That is about 1.6 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 195 games tagged both Life Sim and Simulation priced $10 to $20. 29.2 in 100 of them earned $100k+, against 37.5 for Life Sim-only games and 19.6 for Simulation-only games, so the mix trails Life Sim alone and beats Simulation alone.
Both: 195 games priced $10 to $20; 29.2 in 100 earned $100k+, typical first-year earnings $32,013.
Circle areas follow launch counts; the gold overlap is exactly the pair's 195 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Life Sim + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view715 of 757 launches | Without the breakout756 of 757 launches | Last 18 months443 of 757 launches |
|---|---|---|---|---|
| Launches counted | 75789 hits | 71584 hits | 75688 hits | 44344 hits |
| Earned $100k+ | 11.8 in 100 | 11.7 in 100 | 11.6 in 100 | 9.9 in 1001 in 10 |
| Typical first-year earnings | $2,125top tenth $124,651+ | $2,225 | $2,125 | $1,821 |
| Chance against standard | the yardstick | -0.8%0.1 fewer in 100 | -1.7%0.2 fewer in 100 | -16.1%1.9 fewer in 100 |
| Typical against standard | the yardstick | +4.7%$100 more | 0.0%no change | -14.3%$304 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Life Sim and Simulation, 6 to 30 months old: 757 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 757 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Fields of Mistria (12.4% of the money): 756 launches left.
Keeps only launches 18 months old or newer: 443 of 757.
Life Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Life Sim | BaseStandardevery launch | West-facing view990 of 1,055 launches | Without the breakout1,054 of 1,055 launches | Last 18 months609 of 1,055 launches |
|---|---|---|---|---|
| Launches counted | 1,055137 hits | 990128 hits | 1,054136 hits | 60969 hits |
| Earned $100k+ | 13.0 in 100 | 12.9 in 100 | 12.9 in 100 | 11.3 in 100 |
| Typical first-year earnings | $2,122top tenth $139,609+ | $2,225 | $2,122 | $1,920 |
| Chance against standard | the yardstick | -0.8%0.1 fewer in 100 | -0.8%0.1 fewer in 100 | -13.1%1.7 fewer in 100 |
| Typical against standard | the yardstick | +4.9%$103 more | 0.0%no change | -9.5%$202 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Life Sim, 6 to 30 months old: 1,055 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 65 of 1,055 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Fields of Mistria (9.1% of the money): 1,054 launches left.
Keeps only launches 18 months old or newer: 609 of 1,055.
Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Simulation | BaseStandardevery launch | West-facing view5,023 of 5,285 launches | Without the breakout5,284 of 5,285 launches | Last 18 months3,070 of 5,285 launches |
|---|---|---|---|---|
| Launches counted | 5,285435 hits | 5,023411 hits | 5,284434 hits | 3,070225 hits |
| Earned $100k+ | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 8.2 in 1001 in 12 | 7.3 in 1001 in 14 |
| Typical first-year earnings | $982top tenth $69,988+ | $1,012 | $982 | $971 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -11.0%0.9 fewer in 100 |
| Typical against standard | the yardstick | +3.1%$30 more | 0.0%no change | -1.1%$11 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Keeps only launches 18 months old or newer: 3,070 of 5,285.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Life Sim + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.