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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 2 Oct 2026

Niches / Linear + Walking Simulator

Niche

Linear + Walking Simulator

Games tagged both Linear and Walking Simulator: 129 indie paid launches, 1 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Linear + Walking Simulator priced under $5, hiding samples under 100 launches. This filter changes the answer: at all prices the pair is level with Linear and trails Walking Simulator; priced under $5 it beats Linear and is level with Walking Simulator.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Linear + Walking Simulator beats Linear and is level with Walking Simulator: 1.0 in 100 of its launches earned $100k+ priced under $5, against 0.5 in 100 for Linear and 0.9 in 100 for Walking Simulator.

That is 1 in 100, about 2.0 times the 0.5 in 100 expected for any launch at this price.

2NDTied
Tag onemood tagLinear
0.5in 100 earned
$100k+
Odds1 in 200
Typical earnings$200
Launches745 / 4 hits
Pair leads by0.5 in 100
1STTied winner
This pairLinear + Walking Simulator
1.0in 100 earned
$100k+
Odds1 in 100
Typical earnings$808
Launches101 / 1 hits
Expected0.5 in 100
1STTied winner
0.9in 100 earned
$100k+
Odds1 in 111
Typical earnings$564
Launches1,113 / 10 hits
Pair is level0.1 in 100
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 200), typical $198, from 15,379 launches.each block is 0.5 in 100 all indie at under $5Linear is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
All prices129 in pairUnder $5101 in pair$5 to $1025 in pair$10 to $203: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 101 games tagged both Linear and Walking Simulator priced under $5. 1.0 in 100 of them earned $100k+, against 0.5 for Linear-only games and 0.9 for Walking Simulator-only games, so the mix beats Linear alone and is level with Walking Simulator alone.

Both: 101 games priced under $5; 1.0 in 100 earned $100k+ (1 in 100), typical first-year earnings $808.

Circle areas follow launch counts; the gold overlap is exactly the pair's 101 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Dollmareleads this pair30.1%
PairDollmare30.1%
LinearCrisol: Theater of Idols17.3%
Walking SimulatorMouthwashing18.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkOne-hit market +1. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Linear + Walking Simulator

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Dollmare earned 30.1% of the estimated first-year money of the 129 Linear + Walking Simulator launches.
  • Linear is led by Crisol: Theater of Idols, with 17.3% of its money.
  • Walking Simulator is led by Mouthwashing, with 18.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Linear + Walking Simulator is one-hit market +1: Without the breakout moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.

Linear + Walking Simulator through every lens, all prices
This pairBaseStandardevery launchWest-facing view127 of 129 launchesWithout the breakout128 of 129 launchesLast 18 months79 of 129 launches
Launches counted1291 hits1271 hits1280 hits790 hits
Earned $100k+0.8 in 1001 in 1250.8 in 1001 in 1250.0 in 1000.0 in 100
Typical first-year earnings$1,048top tenth $9,615+$1,088$1,048$809
Chance against standardthe yardstick0.0%no change-100.0%0.8 fewer in 100-100.0%0.8 fewer in 100
Typical against standardthe yardstick+3.8%$40 more0.0%no change-22.8%$239 less
Does it hold?The base viewHoldsMoves the answerMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Linear and Walking Simulator, 6 to 30 months old: 129 launches.

Launches counted
1291 hits
Earned $100k+
0.8 in 1001 in 125
Typical first-year earnings
$1,048top tenth $9,615+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 129 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1271 hits
Earned $100k+
0.8 in 1001 in 125
Typical first-year earnings
$1,088
Chance against standard
0.0%no change
Typical against standard
+3.8%$40 more
Without the breakoutMoves the answer

Drops the single biggest earner, Dollmare (30.1% of the money): 128 launches left.

Launches counted
1280 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$1,048
Chance against standard
-100.0%0.8 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 79 of 129.

Launches counted
790 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$809
Chance against standard
-100.0%0.8 fewer in 100
Typical against standard
-22.8%$239 less
Standard
Every indie paid launch tagged both Linear and Walking Simulator, 6 to 30 months old: 129 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 129 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Dollmare (30.1% of the money): 128 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 79 of 129.

Linear holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Linear through every lens, all prices
LinearBaseStandardevery launchWest-facing view1,153 of 1,188 launchesWithout the breakout1,187 of 1,188 launchesLast 18 months639 of 1,188 launches
Launches counted1,18814 hits1,15312 hits1,18713 hits6399 hits
Earned $100k+1.2 in 1001 in 831.0 in 1001 in 1001.1 in 1001 in 911.4 in 1001 in 71
Typical first-year earnings$323top tenth $6,871+$323$322$243
Chance against standardthe yardstick-16.7%0.2 fewer in 100-8.3%0.1 fewer in 100+16.7%0.2 more in 100
Typical against standardthe yardstick0.0%no change-0.3%$1 less-24.8%$80 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Linear, 6 to 30 months old: 1,188 launches.

Launches counted
1,18814 hits
Earned $100k+
1.2 in 1001 in 83
Typical first-year earnings
$323top tenth $6,871+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,188 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,15312 hits
Earned $100k+
1.0 in 1001 in 100
Typical first-year earnings
$323
Chance against standard
-16.7%0.2 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Crisol: Theater of Idols (17.3% of the money): 1,187 launches left.

Launches counted
1,18713 hits
Earned $100k+
1.1 in 1001 in 91
Typical first-year earnings
$322
Chance against standard
-8.3%0.1 fewer in 100
Typical against standard
-0.3%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 639 of 1,188.

Launches counted
6399 hits
Earned $100k+
1.4 in 1001 in 71
Typical first-year earnings
$243
Chance against standard
+16.7%0.2 more in 100
Typical against standard
-24.8%$80 less
Standard
Every indie paid launch tagged Linear, 6 to 30 months old: 1,188 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,188 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Crisol: Theater of Idols (17.3% of the money): 1,187 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 639 of 1,188.

Walking Simulator holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Walking Simulator through every lens, all prices
Walking SimulatorBaseStandardevery launchWest-facing view1,547 of 1,603 launchesWithout the breakout1,602 of 1,603 launchesLast 18 months889 of 1,603 launches
Launches counted1,60357 hits1,54755 hits1,60256 hits88928 hits
Earned $100k+3.6 in 1001 in 283.6 in 1001 in 283.5 in 1001 in 293.1 in 1001 in 32
Typical first-year earnings$1,007top tenth $16,572+$1,010$1,007$808
Chance against standardthe yardstick0.0%no change-2.8%0.1 fewer in 100-13.9%0.5 fewer in 100
Typical against standardthe yardstick+0.3%$3 more0.0%no change-19.8%$199 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Walking Simulator, 6 to 30 months old: 1,603 launches.

Launches counted
1,60357 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$1,007top tenth $16,572+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,603 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,54755 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$1,010
Chance against standard
0.0%no change
Typical against standard
+0.3%$3 more
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (18.6% of the money): 1,602 launches left.

Launches counted
1,60256 hits
Earned $100k+
3.5 in 1001 in 29
Typical first-year earnings
$1,007
Chance against standard
-2.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 889 of 1,603.

Launches counted
88928 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$808
Chance against standard
-13.9%0.5 fewer in 100
Typical against standard
-19.8%$199 less
Standard
Every indie paid launch tagged Walking Simulator, 6 to 30 months old: 1,603 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,603 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (18.6% of the money): 1,602 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 889 of 1,603.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Linear + Walking Simulator moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.