Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market +1. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Linear + Walking Simulator
Linear + Walking Simulator
Games tagged both Linear and Walking Simulator: 129 indie paid launches, 1 of them earned $100k+ in their first year.
Showing Linear + Walking Simulator priced under $5, hiding samples under 100 launches. This filter changes the answer: at all prices the pair is level with Linear and trails Walking Simulator; priced under $5 it beats Linear and is level with Walking Simulator.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Linear + Walking Simulator beats Linear and is level with Walking Simulator: 1.0 in 100 of its launches earned $100k+ priced under $5, against 0.5 in 100 for Linear and 0.9 in 100 for Walking Simulator.
That is 1 in 100, about 2.0 times the 0.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 101 games tagged both Linear and Walking Simulator priced under $5. 1.0 in 100 of them earned $100k+, against 0.5 for Linear-only games and 0.9 for Walking Simulator-only games, so the mix beats Linear alone and is level with Walking Simulator alone.
Both: 101 games priced under $5; 1.0 in 100 earned $100k+ (1 in 100), typical first-year earnings $808.
Circle areas follow launch counts; the gold overlap is exactly the pair's 101 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market +1. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Linear + Walking Simulator is one-hit market +1: Without the breakout moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.
| This pair | BaseStandardevery launch | West-facing view127 of 129 launches | Without the breakout128 of 129 launches | Last 18 months79 of 129 launches |
|---|---|---|---|---|
| Launches counted | 1291 hits | 1271 hits | 1280 hits | 790 hits |
| Earned $100k+ | 0.8 in 1001 in 125 | 0.8 in 1001 in 125 | 0.0 in 100 | 0.0 in 100 |
| Typical first-year earnings | $1,048top tenth $9,615+ | $1,088 | $1,048 | $809 |
| Chance against standard | the yardstick | 0.0%no change | -100.0%0.8 fewer in 100 | -100.0%0.8 fewer in 100 |
| Typical against standard | the yardstick | +3.8%$40 more | 0.0%no change | -22.8%$239 less |
| Does it hold? | The base view | Holds | Moves the answer | Moves the answer |
Every indie paid launch tagged both Linear and Walking Simulator, 6 to 30 months old: 129 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 129 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Dollmare (30.1% of the money): 128 launches left.
Keeps only launches 18 months old or newer: 79 of 129.
Linear holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Linear | BaseStandardevery launch | West-facing view1,153 of 1,188 launches | Without the breakout1,187 of 1,188 launches | Last 18 months639 of 1,188 launches |
|---|---|---|---|---|
| Launches counted | 1,18814 hits | 1,15312 hits | 1,18713 hits | 6399 hits |
| Earned $100k+ | 1.2 in 1001 in 83 | 1.0 in 1001 in 100 | 1.1 in 1001 in 91 | 1.4 in 1001 in 71 |
| Typical first-year earnings | $323top tenth $6,871+ | $323 | $322 | $243 |
| Chance against standard | the yardstick | -16.7%0.2 fewer in 100 | -8.3%0.1 fewer in 100 | +16.7%0.2 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | -0.3%$1 less | -24.8%$80 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Linear, 6 to 30 months old: 1,188 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,188 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Crisol: Theater of Idols (17.3% of the money): 1,187 launches left.
Keeps only launches 18 months old or newer: 639 of 1,188.
Walking Simulator holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Walking Simulator | BaseStandardevery launch | West-facing view1,547 of 1,603 launches | Without the breakout1,602 of 1,603 launches | Last 18 months889 of 1,603 launches |
|---|---|---|---|---|
| Launches counted | 1,60357 hits | 1,54755 hits | 1,60256 hits | 88928 hits |
| Earned $100k+ | 3.6 in 1001 in 28 | 3.6 in 1001 in 28 | 3.5 in 1001 in 29 | 3.1 in 1001 in 32 |
| Typical first-year earnings | $1,007top tenth $16,572+ | $1,010 | $1,007 | $808 |
| Chance against standard | the yardstick | 0.0%no change | -2.8%0.1 fewer in 100 | -13.9%0.5 fewer in 100 |
| Typical against standard | the yardstick | +0.3%$3 more | 0.0%no change | -19.8%$199 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Walking Simulator, 6 to 30 months old: 1,603 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,603 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Mouthwashing (18.6% of the money): 1,602 launches left.
Keeps only launches 18 months old or newer: 889 of 1,603.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Linear + Walking Simulator moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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