Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Local Multiplayer + Multiplayer
Local Multiplayer + Multiplayer
Games tagged both Local Multiplayer and Multiplayer: 171 indie paid launches, 13 of them earned $100k+ in their first year.
Showing Local Multiplayer + Multiplayer priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats Local Multiplayer and trails Multiplayer; priced $10 to $20 it trails both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Local Multiplayer + Multiplayer trails both its tags: 5.1 in 100 of its launches earned $100k+ priced $10 to $20, against 7.1 in 100 for Local Multiplayer and 29.0 in 100 for Multiplayer.
That is 1 in 20, about 0.3 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 39 games tagged both Local Multiplayer and Multiplayer priced $10 to $20. 5.1 in 100 of them earned $100k+, against 9.7 for Local Multiplayer-only games and 32.6 for Multiplayer-only games, so games with both tags did worse than games with either tag alone.
Both: 39 games priced $10 to $20; 5.1 in 100 earned $100k+ (1 in 20), typical first-year earnings $3,400.
Circle areas follow launch counts; the gold overlap is exactly the pair's 39 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Local Multiplayer + Multiplayer is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view168 of 171 launches | Without the breakout170 of 171 launches | Last 18 months101 of 171 launches |
|---|---|---|---|---|
| Launches counted | 17113 hits | 16813 hits | 17012 hits | 1017 hits |
| Earned $100k+ | 7.6 in 1001 in 13 | 7.7 in 1001 in 13 | 7.1 in 1001 in 14 | 6.9 in 1001 in 14 |
| Typical first-year earnings | $910top tenth $51,409+ | $970 | $910 | $607 |
| Chance against standard | the yardstick | +1.3%0.1 more in 100 | -6.6%0.5 fewer in 100 | -9.2%0.7 fewer in 100 |
| Typical against standard | the yardstick | +6.6%$60 more | 0.0%no change | -33.3%$303 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Local Multiplayer and Multiplayer, 6 to 30 months old: 171 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 171 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, PowerWash Simulator 2 (34.6% of the money): 170 launches left.
Keeps only launches 18 months old or newer: 101 of 171.
Local Multiplayer is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Local Multiplayer | BaseStandardevery launch | West-facing view392 of 397 launches | Without the breakout396 of 397 launches | Last 18 months224 of 397 launches |
|---|---|---|---|---|
| Launches counted | 39719 hits | 39219 hits | 39618 hits | 22410 hits |
| Earned $100k+ | 4.8 in 1001 in 21 | 4.8 in 1001 in 21 | 4.5 in 1001 in 22 | 4.5 in 1001 in 22 |
| Typical first-year earnings | $607top tenth $19,496+ | $607 | $607 | $404 |
| Chance against standard | the yardstick | 0.0%no change | -6.3%0.3 fewer in 100 | -6.3%0.3 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -33.4%$203 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Local Multiplayer, 6 to 30 months old: 397 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 397 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, PowerWash Simulator 2 (31.3% of the money): 396 launches left.
Keeps only launches 18 months old or newer: 224 of 397.
Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiplayer | BaseStandardevery launch | West-facing view1,465 of 1,500 launches | Without the breakout1,499 of 1,500 launches | Last 18 months836 of 1,500 launches |
|---|---|---|---|---|
| Launches counted | 1,500217 hits | 1,465209 hits | 1,499216 hits | 836109 hits |
| Earned $100k+ | 14.5 in 100 | 14.3 in 100 | 14.4 in 100 | 13.0 in 100 |
| Typical first-year earnings | $1,393top tenth $247,963+ | $1,415 | $1,335 | $1,335 |
| Chance against standard | the yardstick | -1.4%0.2 fewer in 100 | -0.7%0.1 fewer in 100 | -10.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | +1.6%$22 more | -4.2%$58 less | -4.2%$58 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Keeps only launches 18 months old or newer: 836 of 1,500.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Local Multiplayer + Multiplayer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.