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on 3 Oct 2026

Niches / Local Multiplayer + Physics

Niche

Local Multiplayer + Physics

Games tagged both Local Multiplayer and Physics: 43 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Local Multiplayer + Physics priced under $5, without the breakout. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Local Multiplayer + Physics is too small to compare with Local Multiplayer and is too small to compare with Physics: 0 of its 20 launches earned $100k+ priced under $5, against 0 of 156 launches for Local Multiplayer and 2 of 657 launches for Physics.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 20 launches, 0 hits.

TIEA tie
Tag onemood tagLocal Multiplayer
0 of 156launches earned
$100k+ small
Odds0 of 156 launches
Typical earnings$115
Launches156 / 0 hits
Pair against ittoo few hits to compare
TIEA tie
This pairLocal Multiplayer + Physics
0 of 20launches earned
$100k+ small
Odds0 of 20 launches
Typical earnings$213
Launches20 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twomood tagPhysics
2 of 657launches earned
$100k+ small
Odds2 of 657 launches
Typical earnings$135
Launches657 / 2 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5Local Multiplayer is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices43 in pairUnder $520 in pair$5 to $1013 in pair$10 to $209: too few$20 to $401: too few
What the overlap means

The overlap is this niche: the 20 games tagged both Local Multiplayer and Physics priced under $5. 0 of 20 of them earned $100k+, against 0 of 136 for Local Multiplayer-only games and 2 of 637 for Physics-only games, so the mix is too small to compare with Local Multiplayer alone and is too small to compare with Physics alone.

Both: 20 games priced under $5; 0 of 20 earned $100k+, typical first-year earnings $213.

Circle areas follow launch counts; the gold overlap is exactly the pair's 20 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The without the breakout lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

DAVIGO: VR vs. PCleads this pair55.8%
PairDAVIGO: VR vs. PC55.8%
Local MultiplayerRivals of Aether II35.2%
PhysicsR.E.P.O.34.1%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Local Multiplayer + Physics

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • DAVIGO: VR vs. PC earned 55.8% of the estimated first-year money of the 43 Local Multiplayer + Physics launches.
  • Local Multiplayer is led by Rivals of Aether II, with 35.2% of its money.
  • Physics is led by R.E.P.O., with 34.1% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Local Multiplayer + Physics is one-hit market: one game earned over half the money.

Local Multiplayer + Physics through every lens, all prices
This pairBaseStandardevery launchWest-facing view42 of 43 launchesWithout the breakout42 of 43 launchesLast 18 months11 of 43 launches
Launches counted432 hits422 hits421 hits110 hits
Earned $100k+2 of 43too few for a rate2 of 42too few for a rate1 of 42too few for a rate0 of 11too few for a rate
Typical first-year earnings$681top tenth $10,128+$747$681$191
Chance against standardthe base+2.4%0.1 more in 100; too few to tell-48.8%2.3 fewer in 100-100.0%4.7 fewer in 100; too few to tell
Typical against standardthe base+9.7%$66 more; too few to tell0.0%no change-72.0%$490 less; too few to tell
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Local Multiplayer and Physics, 12 to 36 months old: 43 launches.

Launches counted
432 hits
Earned $100k+
2 of 43too few for a rate
Typical first-year earnings
$681top tenth $10,128+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 43 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
422 hits
Earned $100k+
2 of 42too few for a rate
Typical first-year earnings
$747
Chance against standard
+2.4%0.1 more in 100; too few to tell
Typical against standard
+9.7%$66 more; too few to tell
Without the breakoutMoves the answer

Drops the single biggest earner, DAVIGO: VR vs. PC (55.8% of the money): 42 launches left. It moves the answer when that one game earned over half the money.

Launches counted
421 hits
Earned $100k+
1 of 42too few for a rate
Typical first-year earnings
$681
Chance against standard
-48.8%2.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 11 of 43.

Launches counted
110 hits
Earned $100k+
0 of 11too few for a rate
Typical first-year earnings
$191
Chance against standard
-100.0%4.7 fewer in 100; too few to tell
Typical against standard
-72.0%$490 less; too few to tell
Standard
Every indie paid launch tagged both Local Multiplayer and Physics, 12 to 36 months old: 43 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 43 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, DAVIGO: VR vs. PC (55.8% of the money): 42 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 11 of 43.

Local Multiplayer holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Local Multiplayer through every lens, all prices
Local MultiplayerBaseStandardevery launchWest-facing view357 of 363 launchesWithout the breakout362 of 363 launchesLast 18 months97 of 363 launches
Launches counted36316 hits35716 hits36215 hits974 hits
Earned $100k+4.4 in 1001 in 234.5 in 1001 in 224.1 in 1001 in 244 of 97too few for a rate
Typical first-year earnings$590top tenth $17,816+$612$590$344
Chance against standardthe base+1.7%0.1 more in 100-6.0%0.3 fewer in 100-6.4%0.3 fewer in 100; too few to tell
Typical against standardthe base+3.7%$22 more0.0%no change-41.7%$246 less; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged Local Multiplayer, 12 to 36 months old: 363 launches.

Launches counted
36316 hits
Earned $100k+
4.4 in 1001 in 23
Typical first-year earnings
$590top tenth $17,816+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 363 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
35716 hits
Earned $100k+
4.5 in 1001 in 22
Typical first-year earnings
$612
Chance against standard
+1.7%0.1 more in 100
Typical against standard
+3.7%$22 more
Without the breakoutHolds

Drops the single biggest earner, Rivals of Aether II (35.2% of the money): 362 launches left. It moves the answer when that one game earned over half the money.

Launches counted
36215 hits
Earned $100k+
4.1 in 1001 in 24
Typical first-year earnings
$590
Chance against standard
-6.0%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 97 of 363.

Launches counted
974 hits
Earned $100k+
4 of 97too few for a rate
Typical first-year earnings
$344
Chance against standard
-6.4%0.3 fewer in 100; too few to tell
Typical against standard
-41.7%$246 less; too few to tell
Standard
Every indie paid launch tagged Local Multiplayer, 12 to 36 months old: 363 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 363 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rivals of Aether II (35.2% of the money): 362 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 97 of 363.

Physics is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Physics through every lens, all prices
PhysicsBaseStandardevery launchWest-facing view1,122 of 1,143 launchesWithout the breakout1,142 of 1,143 launchesLast 18 months313 of 1,143 launches
Launches counted1,14369 hits1,12268 hits1,14268 hits31325 hits
Earned $100k+6.0 in 1001 in 176.1 in 1001 in 176.0 in 1001 in 178.0 in 1001 in 13
Typical first-year earnings$404top tenth $26,262+$405$404$478
Chance against standardthe base+0.4%no change-1.4%0.1 fewer in 100+32.3%2.0 more in 100
Typical against standardthe base+0.2%$1 more0.0%no change+18.3%$74 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Physics, 12 to 36 months old: 1,143 launches.

Launches counted
1,14369 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$404top tenth $26,262+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 1,143 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,12268 hits
Earned $100k+
6.1 in 1001 in 17
Typical first-year earnings
$405
Chance against standard
+0.4%no change
Typical against standard
+0.2%$1 more
Without the breakoutHolds

Drops the single biggest earner, R.E.P.O. (34.1% of the money): 1,142 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,14268 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$404
Chance against standard
-1.4%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 313 of 1,143.

Launches counted
31325 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$478
Chance against standard
+32.3%2.0 more in 100
Typical against standard
+18.3%$74 more
Standard
Every indie paid launch tagged Physics, 12 to 36 months old: 1,143 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 1,143 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, R.E.P.O. (34.1% of the money): 1,142 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 313 of 1,143.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Local Multiplayer + Physics moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.