Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 2 Oct 2026

Niches / Loot + Strategy

Niche

Loot + Strategy

Games tagged both Loot and Strategy: 42 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Loot + Strategy priced under $5, hiding samples under 30 launches. This filter changes the answer: at all prices the pair is about level with Loot and beats Strategy; priced under $5 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

27 launches, under your minimum sample of 30.

Pick another price band, or lower the minimum sample.

TIEA tie
Tag onemood tagLoot
0 of 96launches earned
$100k+ small
Odds0 of 96 launches
Typical earnings$340
Launches96 / 0 hits
Pairno reading
--No reading
This pairLoot + Strategy
--too few
to read
Odds--
Typical earnings--
Launches27

27 launches, under your minimum sample of 30.

TIEA tie
Tag twoStrategy
0.2in 100 earned
$100k+
Odds1 in 463
Typical earnings$101
Launches2,317 / 5 hits
Pairno reading
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5Loot is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices42 in pairUnder $527 in pair$5 to $1011 in pair$10 to $204: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 27 games tagged both Loot and Strategy priced under $5. 0 of 27 of them earned $100k+, against 0 of 69 for Loot-only games and 0.2 in 100 for Strategy-only games, so the mix is too small to compare with Loot alone and is too small to compare with Strategy alone.

Both: 27 games priced under $5; 0 of 27 earned $100k+, typical first-year earnings $227.

Circle areas follow launch counts; the gold overlap is exactly the pair's 27 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Multiverse Loot Hunterleads this pair25.5%
PairMultiverse Loot Hunter25.5%
LootPath of Exile 274.0%
StrategyManor Lords14.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Loot + Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Multiverse Loot Hunter earned 25.5% of the estimated first-year money of the 42 Loot + Strategy launches.
  • Loot is led by Path of Exile 2, with 74.0% of its money.
  • Strategy is led by Manor Lords, with 14.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Loot + Strategy holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Loot + Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view27 of 42 launchesWithout the breakout41 of 42 launchesLast 18 months13 of 42 launches
Launches counted425 hits272 hits414 hits132 hits
Earned $100k+11.9 in 1002 of 27too few for a rate4 of 41too few for a rate2 of 13too few for a rate
Typical first-year earnings$861top tenth $115,974+$285$780$96
Chance against standardthe base-37.8%4.5 fewer in 100; too few to tell-18.0%2.1 fewer in 100+29.2%3.5 more in 100; too few to tell
Typical against standardthe base-66.9%$576 less; too few to tell-9.4%$81 less-88.9%$765 less; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Loot and Strategy, 12 to 36 months old: 42 launches.

Launches counted
425 hits
Earned $100k+
11.9 in 100
Typical first-year earnings
$861top tenth $115,974+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 15 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
272 hits
Earned $100k+
2 of 27too few for a rate
Typical first-year earnings
$285
Chance against standard
-37.8%4.5 fewer in 100; too few to tell
Typical against standard
-66.9%$576 less; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Multiverse Loot Hunter (25.5% of the money): 41 launches left. It moves the answer when that one game earned over half the money.

Launches counted
414 hits
Earned $100k+
4 of 41too few for a rate
Typical first-year earnings
$780
Chance against standard
-18.0%2.1 fewer in 100
Typical against standard
-9.4%$81 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 13 of 42.

Launches counted
132 hits
Earned $100k+
2 of 13too few for a rate
Typical first-year earnings
$96
Chance against standard
+29.2%3.5 more in 100; too few to tell
Typical against standard
-88.9%$765 less; too few to tell
Standard
Every indie paid launch tagged both Loot and Strategy, 12 to 36 months old: 42 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 15 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Multiverse Loot Hunter (25.5% of the money): 41 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 13 of 42.

Loot is one-hit market +1: one game earned over half the money, and 1 more lens too. It holds in Last 18 months.

Loot through every lens, all prices
LootBaseStandardevery launchWest-facing view189 of 229 launchesWithout the breakout228 of 229 launchesLast 18 months58 of 229 launches
Launches counted22929 hits18925 hits22828 hits589 hits
Earned $100k+12.7 in 10013.2 in 10012.3 in 10015.5 in 100
Typical first-year earnings$1,013top tenth $125,706+$1,338$1,013$2,391
Chance against standardthe base+4.5%0.6 more in 100-3.0%0.4 fewer in 100+22.5%2.9 more in 100
Typical against standardthe base+32.1%$325 more0.0%no change+136.0%$1,378 more; too few to tell
Does it hold?The base viewMoves the answerMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Loot, 12 to 36 months old: 229 launches.

Launches counted
22929 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$1,013top tenth $125,706+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 40 of 229 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
18925 hits
Earned $100k+
13.2 in 100
Typical first-year earnings
$1,338
Chance against standard
+4.5%0.6 more in 100
Typical against standard
+32.1%$325 more
Without the breakoutMoves the answer

Drops the single biggest earner, Path of Exile 2 (74.0% of the money): 228 launches left. It moves the answer when that one game earned over half the money.

Launches counted
22828 hits
Earned $100k+
12.3 in 100
Typical first-year earnings
$1,013
Chance against standard
-3.0%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 58 of 229.

Launches counted
589 hits
Earned $100k+
15.5 in 100
Typical first-year earnings
$2,391
Chance against standard
+22.5%2.9 more in 100
Typical against standard
+136.0%$1,378 more; too few to tell
Standard
Every indie paid launch tagged Loot, 12 to 36 months old: 229 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 40 of 229 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Path of Exile 2 (74.0% of the money): 228 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 58 of 229.

Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,305 of 4,686 launchesWithout the breakout4,685 of 4,686 launchesLast 18 months1,463 of 4,686 launches
Launches counted4,686290 hits4,305262 hits4,685289 hits1,46397 hits
Earned $100k+6.2 in 1001 in 166.1 in 1001 in 166.2 in 1001 in 166.6 in 1001 in 15
Typical first-year earnings$426top tenth $39,428+$472$426$498
Chance against standardthe base-1.7%0.1 fewer in 100-0.3%no change+7.1%0.4 more in 100
Typical against standardthe base+10.8%$46 more0.0%no change+16.9%$72 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.

Launches counted
4,686290 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426top tenth $39,428+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,305262 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$472
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
+10.8%$46 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,685289 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,463 of 4,686.

Launches counted
1,46397 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$498
Chance against standard
+7.1%0.4 more in 100
Typical against standard
+16.9%$72 more
Standard
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,463 of 4,686.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Loot + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.