Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Management + Realistic
Management + Realistic
Games tagged both Management and Realistic: 84 indie paid launches, 19 of them earned $100k+ in their first year.
Showing Management + Realistic priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
34 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
34 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 34 games tagged both Management and Realistic priced $10 to $20. 29.4 in 100 of them earned $100k+, against 29.8 for Management-only games and 18.8 for Realistic-only games, so the mix is level with Management alone and beats Realistic alone.
Both: 34 games priced $10 to $20; 29.4 in 100 earned $100k+, typical first-year earnings $32,881.
Circle areas follow launch counts; the gold overlap is exactly the pair's 34 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Management + Realistic is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view84 of 84 launches | Without the breakout83 of 84 launches | Last 18 months49 of 84 launches |
|---|---|---|---|---|
| Launches counted | 8419 hits | 8419 hits | 8318 hits | 498 hits |
| Earned $100k+ | 22.6 in 100 | 22.6 in 100 | 21.7 in 100 | 16.3 in 100 |
| Typical first-year earnings | $12,889top tenth $332,634+ | $12,889 | $12,138 | $9,461 |
| Chance against standard | the yardstick | 0.0%no change | -4.0%0.9 fewer in 100 | -27.9%6.3 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | -5.8%$751 less | -26.6%$3,428 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Management and Realistic, 6 to 30 months old: 84 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 84 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Farming Simulator 25 (70.2% of the money): 83 launches left.
Keeps only launches 18 months old or newer: 49 of 84.
Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Management | BaseStandardevery launch | West-facing view1,251 of 1,289 launches | Without the breakout1,288 of 1,289 launches | Last 18 months799 of 1,289 launches |
|---|---|---|---|---|
| Launches counted | 1,289202 hits | 1,251192 hits | 1,288201 hits | 799101 hits |
| Earned $100k+ | 15.7 in 100 | 15.3 in 100 | 15.6 in 100 | 12.6 in 100 |
| Typical first-year earnings | $3,638top tenth $199,870+ | $3,638 | $3,638 | $2,832 |
| Chance against standard | the yardstick | -2.5%0.4 fewer in 100 | -0.6%0.1 fewer in 100 | -19.7%3.1 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -22.2%$806 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Management, 6 to 30 months old: 1,289 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,289 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (30.3% of the money): 1,288 launches left.
Keeps only launches 18 months old or newer: 799 of 1,289.
Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Realistic | BaseStandardevery launch | West-facing view1,604 of 1,632 launches | Without the breakout1,631 of 1,632 launches | Last 18 months884 of 1,632 launches |
|---|---|---|---|---|
| Launches counted | 1,632132 hits | 1,604132 hits | 1,631131 hits | 88471 hits |
| Earned $100k+ | 8.1 in 1001 in 12 | 8.2 in 1001 in 12 | 8.0 in 1001 in 13 | 8.0 in 1001 in 13 |
| Typical first-year earnings | $1,131top tenth $53,028+ | $1,133 | $1,113 | $1,052 |
| Chance against standard | the yardstick | +1.2%0.1 more in 100 | -1.2%0.1 fewer in 100 | -1.2%0.1 fewer in 100 |
| Typical against standard | the yardstick | +0.2%$2 more | -1.6%$18 less | -7.0%$79 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.
Keeps only launches 18 months old or newer: 884 of 1,632.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Management + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.