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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Multiplayer + Simulation

Niche

Multiplayer + Simulation

Games tagged both Multiplayer and Simulation: 235 indie paid launches, 56 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Multiplayer + Simulation priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Multiplayer + Simulation beats both its tags: 35.2 in 100 of its launches earned $100k+ priced $10 to $20, against 29.0 in 100 for Multiplayer and 21.5 in 100 for Simulation.

That is about 1.9 times the 18.6 in 100 expected for any launch at this price.

2NDRunner-up
Tag onemood tagMultiplayer
29.0in 100 earned
$100k+
Odds29.0 in 100
Typical earnings$25,907
Launches300 / 87 hits
Pair leads by6.2 in 100
1STWinner
This pairMultiplayer + Simulation
35.2in 100 earned
$100k+
Odds35.2 in 100
Typical earnings$42,800
Launches71 / 25 hits
Expected18.6 in 100
3RDThird
Tag twoSimulation
21.5in 100 earned
$100k+
Odds21.5 in 100
Typical earnings$14,573
Launches1,006 / 216 hits
Pair leads by13.7 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20Multiplayer is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 71 games tagged both Multiplayer and Simulation priced $10 to $20. 35.2 in 100 of them earned $100k+, against 27.1 for Multiplayer-only games and 20.4 for Simulation-only games, so games with both tags did better than games with either tag alone.

Both: 71 games priced $10 to $20; 35.2 in 100 earned $100k+, typical first-year earnings $42,800.

Circle areas follow launch counts; the gold overlap is exactly the pair's 71 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Schedule Ileads this pair39.1%
PairSchedule I39.1%
MultiplayerSchedule I15.9%
SimulationSchedule I15.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Multiplayer + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Schedule I earned 39.1% of the estimated first-year money of the 235 Multiplayer + Simulation launches.
  • It also leads Multiplayer, with 15.9% of that tag's money.
  • It also leads Simulation, with 15.4% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Multiplayer + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Multiplayer + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view231 of 235 launchesWithout the breakout234 of 235 launchesLast 18 months135 of 235 launches
Launches counted23556 hits23154 hits23455 hits13529 hits
Earned $100k+23.8 in 10023.4 in 10023.5 in 10021.5 in 100
Typical first-year earnings$6,050top tenth $819,275+$5,822$6,050$6,069
Chance against standardthe yardstick-1.7%0.4 fewer in 100-1.3%0.3 fewer in 100-9.7%2.3 fewer in 100
Typical against standardthe yardstick-3.8%$228 less0.0%no change+0.3%$19 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Multiplayer and Simulation, 6 to 30 months old: 235 launches.

Launches counted
23556 hits
Earned $100k+
23.8 in 100
Typical first-year earnings
$6,050top tenth $819,275+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 235 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
23154 hits
Earned $100k+
23.4 in 100
Typical first-year earnings
$5,822
Chance against standard
-1.7%0.4 fewer in 100
Typical against standard
-3.8%$228 less
Without the breakoutHolds

Drops the single biggest earner, Schedule I (39.1% of the money): 234 launches left.

Launches counted
23455 hits
Earned $100k+
23.5 in 100
Typical first-year earnings
$6,050
Chance against standard
-1.3%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 135 of 235.

Launches counted
13529 hits
Earned $100k+
21.5 in 100
Typical first-year earnings
$6,069
Chance against standard
-9.7%2.3 fewer in 100
Typical against standard
+0.3%$19 more
Standard
Every indie paid launch tagged both Multiplayer and Simulation, 6 to 30 months old: 235 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 235 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (39.1% of the money): 234 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 135 of 235.

Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Multiplayer through every lens, all prices
MultiplayerBaseStandardevery launchWest-facing view1,465 of 1,500 launchesWithout the breakout1,499 of 1,500 launchesLast 18 months836 of 1,500 launches
Launches counted1,500217 hits1,465209 hits1,499216 hits836109 hits
Earned $100k+14.5 in 10014.3 in 10014.4 in 10013.0 in 100
Typical first-year earnings$1,393top tenth $247,963+$1,415$1,335$1,335
Chance against standardthe yardstick-1.4%0.2 fewer in 100-0.7%0.1 fewer in 100-10.3%1.5 fewer in 100
Typical against standardthe yardstick+1.6%$22 more-4.2%$58 less-4.2%$58 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.

Launches counted
1,500217 hits
Earned $100k+
14.5 in 100
Typical first-year earnings
$1,393top tenth $247,963+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,465209 hits
Earned $100k+
14.3 in 100
Typical first-year earnings
$1,415
Chance against standard
-1.4%0.2 fewer in 100
Typical against standard
+1.6%$22 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.

Launches counted
1,499216 hits
Earned $100k+
14.4 in 100
Typical first-year earnings
$1,335
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
-4.2%$58 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 836 of 1,500.

Launches counted
836109 hits
Earned $100k+
13.0 in 100
Typical first-year earnings
$1,335
Chance against standard
-10.3%1.5 fewer in 100
Typical against standard
-4.2%$58 less
Standard
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 836 of 1,500.

Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view5,023 of 5,285 launchesWithout the breakout5,284 of 5,285 launchesLast 18 months3,070 of 5,285 launches
Launches counted5,285435 hits5,023411 hits5,284434 hits3,070225 hits
Earned $100k+8.2 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 127.3 in 1001 in 14
Typical first-year earnings$982top tenth $69,988+$1,012$982$971
Chance against standardthe yardstick0.0%no change0.0%no change-11.0%0.9 fewer in 100
Typical against standardthe yardstick+3.1%$30 more0.0%no change-1.1%$11 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.

Launches counted
5,285435 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982top tenth $69,988+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,023411 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
0.0%no change
Typical against standard
+3.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.

Launches counted
5,284434 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,070 of 5,285.

Launches counted
3,070225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$971
Chance against standard
-11.0%0.9 fewer in 100
Typical against standard
-1.1%$11 less
Standard
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,070 of 5,285.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Multiplayer + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.