Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Multiplayer + Sports
Multiplayer + Sports
Games tagged both Multiplayer and Sports: 106 indie paid launches, 13 of them earned $100k+ in their first year.
Showing Multiplayer + Sports priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair trails Multiplayer and beats Sports; priced $10 to $20 it is too small to compare with Multiplayer and is too small to compare with Sports.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Multiplayer + Sports is too small to compare with Multiplayer and is too small to compare with Sports: 2 of its 25 launches earned $100k+ priced $10 to $20, against 32.2 in 100 for Multiplayer and 9.9 in 100 for Sports.
Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 25 launches, 2 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 25 games tagged both Multiplayer and Sports priced $10 to $20. 2 of 25 of them earned $100k+, against 34.7 in 100 for Multiplayer-only games and 10.2 in 100 for Sports-only games, so the mix is too small to compare with Multiplayer alone and is too small to compare with Sports alone.
Both: 25 games priced $10 to $20; 2 of 25 earned $100k+, odds by size $1k+ 18 of 25 launches · $10k+ 15 of 25 launches · $100k+ 2 of 25 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 25 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Multiplayer + Sports holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view105 of 106 launches | Without the breakout105 of 106 launches | Last 18 months36 of 106 launches |
|---|---|---|---|---|
| Launches counted | 10613 hits | 10513 hits | 10512 hits | 365 hits |
| Earned $100k+ | 12.3 in 100 | 12.4 in 100 | 11.4 in 100 | 13.9 in 100 |
| Typical first-year earnings | $941top tenth $416,745+ | $941 | $874 | under 100 launches |
| Chance against standard | the base | +1.0%0.1 more in 100 | -6.8%0.8 fewer in 100 | +13.2%1.6 more in 100 |
| Typical against standard | the base | 0.0%no change | -7.1%$67 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Multiplayer and Sports, 12 to 36 months old: 106 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 106 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, REMATCH (47.5% of the money): 105 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 36 of 106.
Multiplayer holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Multiplayer | BaseStandardevery launch | West-facing view1,253 of 1,295 launches | Without the breakout1,294 of 1,295 launches | Last 18 months368 of 1,295 launches |
|---|---|---|---|---|
| Launches counted | 1,295206 hits | 1,253196 hits | 1,294205 hits | 36861 hits |
| Earned $100k+ | 15.9 in 100 | 15.6 in 100 | 15.8 in 100 | 16.6 in 100 |
| Typical first-year earnings | $1,260top tenth $361,952+ | $1,286 | $1,260 | $1,177 |
| Chance against standard | the base | -1.7%0.3 fewer in 100 | -0.4%0.1 fewer in 100 | +4.2%0.7 more in 100 |
| Typical against standard | the base | +2.1%$26 more | 0.0%no change | -6.6%$83 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 12 to 36 months old: 1,295 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 1,295 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (21.8% of the money): 1,294 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 368 of 1,295.
Sports is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Sports | BaseStandardevery launch | West-facing view840 of 853 launches | Without the breakout852 of 853 launches | Last 18 months284 of 853 launches |
|---|---|---|---|---|
| Launches counted | 85350 hits | 84050 hits | 85249 hits | 28424 hits |
| Earned $100k+ | 5.9 in 1001 in 17 | 6.0 in 1001 in 17 | 5.8 in 1001 in 17 | 8.5 in 1001 in 12 |
| Typical first-year earnings | $797top tenth $36,949+ | $843 | $797 | $948 |
| Chance against standard | the base | +1.5%0.1 more in 100 | -1.9%0.1 fewer in 100 | +44.2%2.6 more in 100 |
| Typical against standard | the base | +5.8%$46 more | 0.0%no change | +18.9%$151 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Sports, 12 to 36 months old: 853 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 853 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, REMATCH (34.5% of the money): 852 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 284 of 853.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Multiplayer + Sports moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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