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on 11 Nov 2026

Niches / Perma Death + Shooter

Niche

Perma Death + Shooter

Games tagged both Perma Death and Shooter: 57 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Perma Death + Shooter priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Perma Death + Shooter is too small to compare with Perma Death and is too small to compare with Shooter: 0 of its 36 launches earned $100k+ priced under $5, against 1 of 234 launches for Perma Death and 4 of 1,371 launches for Shooter.

Small sample: 36 launches, 0 hits.

TIEA tie
1 of 234launches earned
$100k+ small
Odds1 of 234 launches
Typical earnings$162
Launches234 / 1 hits
Pair against ittoo few hits to compare
TIEA tie
This pairPerma Death + Shooter
0 of 36launches earned
$100k+ small
Odds0 of 36 launches
$1k+17 in 100
$10k+3 of 36 launches
Launches36 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twoShooter
4 of 1,371launches earned
$100k+ small
Odds4 of 1,371 launches
Typical earnings$97
Launches1,371 / 4 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 230), typical $162, from 14,050 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices57 in pairUnder $536 in pair$5 to $1014 in pair$10 to $204: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 36 games tagged both Perma Death and Shooter priced under $5. 0 of 36 of them earned $100k+, against 1 of 198 for Perma Death-only games and 4 of 1,335 for Shooter-only games, so the mix is too small to compare with Perma Death alone and is too small to compare with Shooter alone.

Both: 36 games priced under $5; 0 of 36 earned $100k+, odds by size $1k+ 17 in 100 · $10k+ 3 of 36 launches · $100k+ 0 of 36 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 36 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

CRUELleads this pair50.9%
PairCRUEL50.9%
Perma DeathVoid War19.8%
ShooterGray Zone Warfare18.0%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Perma Death + Shooter

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • CRUEL earned 50.9% of the estimated first-year money of the 57 Perma Death + Shooter launches.
  • Perma Death is led by Void War, with 19.8% of its money.
  • Shooter is led by Gray Zone Warfare, with 18.0% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Perma Death + Shooter is one-hit market: one game earned over half the money.

Perma Death + Shooter through every lens, all prices
This pairBaseStandardevery launchWest-facing view57 of 57 launchesWithout the breakout56 of 57 launchesLast 18 months12 of 57 launches
Launches counted572 hits572 hits561 hits120 hits
Earned $100k+2 of 57too few for a rate2 of 57too few for a rate1 of 56too few for a rate0 of 12too few for a rate
Chance of $10k+14 in 100chance of $10k+; $1k+ 30 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change; too few to tell-49.1%1.7 fewer in 100-100.0%3.5 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Perma Death and Shooter, 12 to 36 months old: 57 launches.

Launches counted
572 hits
Earned $100k+
2 of 57too few for a rate
Chance of $10k+
14 in 100chance of $10k+; $1k+ 30 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 57 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
572 hits
Earned $100k+
2 of 57too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, CRUEL (50.9% of the money): 56 launches left. It moves the answer when that one game earned over half the money.

Launches counted
561 hits
Earned $100k+
1 of 56too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-49.1%1.7 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 12 of 57.

Launches counted
120 hits
Earned $100k+
0 of 12too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-100.0%3.5 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Perma Death and Shooter, 12 to 36 months old: 57 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 57 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, CRUEL (50.9% of the money): 56 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 12 of 57.

Perma Death is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Perma Death through every lens, all prices
Perma DeathBaseStandardevery launchWest-facing view392 of 408 launchesWithout the breakout407 of 408 launchesLast 18 months121 of 408 launches
Launches counted40817 hits39214 hits40716 hits1216 hits
Earned $100k+4.2 in 1001 in 243.6 in 1001 in 283.9 in 1001 in 255.0 in 1001 in 20
Typical first-year earnings$478top tenth $14,543+$520$469$429
Chance against standardthe base-14.3%0.6 fewer in 100-5.7%0.2 fewer in 100+19.0%0.8 more in 100
Typical against standardthe base+8.8%$42 more-1.9%$9 less-10.3%$49 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Perma Death, 12 to 36 months old: 408 launches.

Launches counted
40817 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$478top tenth $14,543+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 408 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
39214 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$520
Chance against standard
-14.3%0.6 fewer in 100
Typical against standard
+8.8%$42 more
Without the breakoutHolds

Drops the single biggest earner, Void War (19.8% of the money): 407 launches left. It moves the answer when that one game earned over half the money.

Launches counted
40716 hits
Earned $100k+
3.9 in 1001 in 25
Typical first-year earnings
$469
Chance against standard
-5.7%0.2 fewer in 100
Typical against standard
-1.9%$9 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 121 of 408.

Launches counted
1216 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$429
Chance against standard
+19.0%0.8 more in 100
Typical against standard
-10.3%$49 less
Standard
Every indie paid launch tagged Perma Death, 12 to 36 months old: 408 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 408 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Void War (19.8% of the money): 407 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 121 of 408.

Shooter holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Shooter through every lens, all prices
ShooterBaseStandardevery launchWest-facing view2,392 of 2,482 launchesWithout the breakout2,481 of 2,482 launchesLast 18 months635 of 2,482 launches
Launches counted2,482153 hits2,392147 hits2,481152 hits63541 hits
Earned $100k+6.2 in 1001 in 166.1 in 1001 in 166.1 in 1001 in 166.5 in 1001 in 15
Typical first-year earnings$319top tenth $24,188+$325$319$291
Chance against standardthe base-0.3%no change-0.6%no change+4.7%0.3 more in 100
Typical against standardthe base+1.9%$6 more0.0%no change-8.8%$28 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Shooter, 12 to 36 months old: 2,482 launches.

Launches counted
2,482153 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$319top tenth $24,188+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 90 of 2,482 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,392147 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$325
Chance against standard
-0.3%no change
Typical against standard
+1.9%$6 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (18.0% of the money): 2,481 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,481152 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$319
Chance against standard
-0.6%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 635 of 2,482.

Launches counted
63541 hits
Earned $100k+
6.5 in 1001 in 15
Typical first-year earnings
$291
Chance against standard
+4.7%0.3 more in 100
Typical against standard
-8.8%$28 less
Standard
Every indie paid launch tagged Shooter, 12 to 36 months old: 2,482 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 90 of 2,482 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (18.0% of the money): 2,481 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 635 of 2,482.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Perma Death + Shooter moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.