Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Physics + Platformer
Physics + Platformer
Games tagged both Physics and Platformer: 217 indie paid launches, 6 of them earned $100k+ in their first year.
Showing Physics + Platformer priced $10 to $20, without the breakout, hiding samples under 30 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair trails both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
15 launches, under your minimum sample of 30.
Pick another price band, or lower the minimum sample.
15 launches, under your minimum sample of 30.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 15 games tagged both Physics and Platformer priced $10 to $20. 13.3 in 100 of them earned $100k+, against 17.9 for Physics-only games and 16.8 for Platformer-only games, so games with both tags did worse than games with either tag alone.
Both: 15 games priced $10 to $20; 13.3 in 100 earned $100k+, typical first-year earnings $3,783.
Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The without the breakout lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Physics + Platformer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view215 of 217 launches | Without the breakout216 of 217 launches | Last 18 months126 of 217 launches |
|---|---|---|---|---|
| Launches counted | 2176 hits | 2156 hits | 2165 hits | 1263 hits |
| Earned $100k+ | 2.8 in 1001 in 36 | 2.8 in 1001 in 36 | 2.3 in 1001 in 43 | 2.4 in 1001 in 42 |
| Typical first-year earnings | $283top tenth $6,302+ | $243 | $283 | $323 |
| Chance against standard | the yardstick | 0.0%no change | -17.9%0.5 fewer in 100 | -14.3%0.4 fewer in 100 |
| Typical against standard | the yardstick | -14.1%$40 less | 0.0%no change | +14.1%$40 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Physics and Platformer, 6 to 30 months old: 217 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 217 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Bionic Bay (23.0% of the money): 216 launches left.
Keeps only launches 18 months old or newer: 126 of 217.
Physics holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Physics | BaseStandardevery launch | West-facing view1,277 of 1,303 launches | Without the breakout1,302 of 1,303 launches | Last 18 months723 of 1,303 launches |
|---|---|---|---|---|
| Launches counted | 1,30384 hits | 1,27783 hits | 1,30283 hits | 72352 hits |
| Earned $100k+ | 6.4 in 1001 in 16 | 6.5 in 1001 in 15 | 6.4 in 1001 in 16 | 7.2 in 1001 in 14 |
| Typical first-year earnings | $527top tenth $34,097+ | $564 | $527 | $606 |
| Chance against standard | the yardstick | +1.6%0.1 more in 100 | 0.0%no change | +12.5%0.8 more in 100 |
| Typical against standard | the yardstick | +7.0%$37 more | 0.0%no change | +15.0%$79 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Physics, 6 to 30 months old: 1,303 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 1,303 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (29.2% of the money): 1,302 launches left.
Keeps only launches 18 months old or newer: 723 of 1,303.
Platformer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Platformer | BaseStandardevery launch | West-facing view2,538 of 2,585 launches | Without the breakout2,584 of 2,585 launches | Last 18 months1,343 of 2,585 launches |
|---|---|---|---|---|
| Launches counted | 2,585100 hits | 2,53892 hits | 2,58499 hits | 1,34349 hits |
| Earned $100k+ | 3.9 in 1001 in 26 | 3.6 in 1001 in 28 | 3.8 in 1001 in 26 | 3.6 in 1001 in 28 |
| Typical first-year earnings | $321top tenth $13,152+ | $323 | $321 | $281 |
| Chance against standard | the yardstick | -7.7%0.3 fewer in 100 | -2.6%0.1 fewer in 100 | -7.7%0.3 fewer in 100 |
| Typical against standard | the yardstick | +0.6%$2 more | 0.0%no change | -12.5%$40 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Platformer, 6 to 30 months old: 2,585 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 47 of 2,585 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (59.3% of the money): 2,584 launches left.
Keeps only launches 18 months old or newer: 1,343 of 2,585.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Physics + Platformer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.