Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Physics + Simulation
Physics + Simulation
Games tagged both Physics and Simulation: 316 indie paid launches, 27 of them earned $100k+ in their first year.
Showing Physics + Simulation priced $10 to $20, west-facing view, hiding samples under 100 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair is about level with Physics and is about level with Simulation; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
60 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
60 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 60 games tagged both Physics and Simulation priced $10 to $20. 28.3 in 100 of them earned $100k+, against 22.1 in 100 for Physics-only games and 23.5 in 100 for Simulation-only games, so games with both tags did better than games with either tag alone.
Both: 60 games priced $10 to $20; 28.3 in 100 earned $100k+, odds by size $1k+ 88 in 100 · $10k+ 63 in 100 · $100k+ 28 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 60 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Physics + Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view304 of 316 launches | Without the breakout315 of 316 launches | Last 18 months87 of 316 launches |
|---|---|---|---|---|
| Launches counted | 31627 hits | 30427 hits | 31526 hits | 8710 hits |
| Earned $100k+ | 8.5 in 1001 in 12 | 8.9 in 1001 in 11 | 8.3 in 1001 in 12 | 11.5 in 100 |
| Typical first-year earnings | $595top tenth $75,288+ | $675 | $594 | under 100 launches |
| Chance against standard | the base | +3.9%0.3 more in 100 | -3.4%0.3 fewer in 100 | +34.5%2.9 more in 100 |
| Typical against standard | the base | +13.4%$80 more | -0.2%$1 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Physics and Simulation, 12 to 36 months old: 316 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 12 of 316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (31.5% of the money): 315 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 87 of 316.
Physics is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Physics | BaseStandardevery launch | West-facing view1,121 of 1,142 launches | Without the breakout1,141 of 1,142 launches | Last 18 months311 of 1,142 launches |
|---|---|---|---|---|
| Launches counted | 1,14275 hits | 1,12174 hits | 1,14174 hits | 31128 hits |
| Earned $100k+ | 6.6 in 1001 in 15 | 6.6 in 1001 in 15 | 6.5 in 1001 in 15 | 9.0 in 1001 in 11 |
| Typical first-year earnings | $398top tenth $32,284+ | $414 | $398 | $465 |
| Chance against standard | the base | +0.5%no change | -1.2%0.1 fewer in 100 | +37.1%2.4 more in 100 |
| Typical against standard | the base | +4.0%$16 more | 0.0%no change | +16.8%$67 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Physics, 12 to 36 months old: 1,142 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 1,142 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (32.0% of the money): 1,141 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 311 of 1,142.
Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Simulation | BaseStandardevery launch | West-facing view4,191 of 4,442 launches | Without the breakout4,441 of 4,442 launches | Last 18 months1,386 of 4,442 launches |
|---|---|---|---|---|
| Launches counted | 4,442408 hits | 4,191389 hits | 4,441407 hits | 1,386133 hits |
| Earned $100k+ | 9.2 in 1001 in 11 | 9.3 in 1001 in 11 | 9.2 in 1001 in 11 | 9.6 in 1001 in 10 |
| Typical first-year earnings | $929top tenth $86,074+ | $1,011 | $928 | $1,011 |
| Chance against standard | the base | +1.1%0.1 more in 100 | -0.2%no change | +4.5%0.4 more in 100 |
| Typical against standard | the base | +8.8%$82 more | -0.1%$1 less | +8.8%$82 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,442 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 251 of 4,442 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (17.9% of the money): 4,441 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,386 of 4,442.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Physics + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.