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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Platformer + Rhythm

Niche

Platformer + Rhythm

Games tagged both Platformer and Rhythm: 40 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Platformer + Rhythm priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Platformer + Rhythm is too small to compare with Platformer and is too small to compare with Rhythm: 0 of its 27 launches earned $100k+ priced under $5, against 0.3 in 100 for Platformer and 0 of 194 launches for Rhythm.

Small sample: 27 launches, 0 hits.

TIEA tie
Tag onePlatformer
0.3in 100 earned
$100k+
Odds1 in 286
Typical earnings$108
Launches1,432 / 5 hits
Pair against ittoo few hits to compare
TIEA tie
This pairPlatformer + Rhythm
0 of 27launches earned
$100k+ small
Odds0 of 27 launches
$1k+2 of 27 launches
$10k+0 of 27 launches
Launches27 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twoRhythm
0 of 194launches earned
$100k+ small
Odds0 of 194 launches
Typical earnings$72
Launches194 / 0 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 230), typical $162, from 14,050 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices40 in pairUnder $527 in pair$5 to $108: too few$10 to $203: too few$20 to $402: too few
What the overlap means

The overlap is this niche: the 27 games tagged both Platformer and Rhythm priced under $5. 0 of 27 of them earned $100k+, against 0.4 in 100 for Platformer-only games and 0 of 167 for Rhythm-only games, so the mix is too small to compare with Platformer alone and is too small to compare with Rhythm alone.

Both: 27 games priced under $5; 0 of 27 earned $100k+, odds by size $1k+ 2 of 27 launches · $10k+ 0 of 27 launches · $100k+ 0 of 27 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 27 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Rap Pop Jump Coreleads this pair42.1%
PairRap Pop Jump Core42.1%
PlatformerHollow Knight: Silksong66.0%
RhythmRift of the NecroDancer17.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Platformer + Rhythm

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Rap Pop Jump Core earned 42.1% of the estimated first-year money of the 40 Platformer + Rhythm launches.
  • Platformer is led by Hollow Knight: Silksong, with 66.0% of its money.
  • Rhythm is led by Rift of the NecroDancer, with 17.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Platformer + Rhythm holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Platformer + Rhythm through every lens, all prices
This pairBaseStandardevery launchWest-facing view39 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months12 of 40 launches
Launches counted400 hits390 hits390 hits120 hits
Earned $100k+0 of 40too few for a rate0 of 39too few for a rate0 of 39too few for a rate0 of 12too few for a rate
Chance of $10k+15 in 100chance of $10k+; $1k+ 25 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change; too few to tell0.0%no change0.0%no change; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Platformer and Rhythm, 12 to 36 months old: 40 launches.

Launches counted
400 hits
Earned $100k+
0 of 40too few for a rate
Chance of $10k+
15 in 100chance of $10k+; $1k+ 25 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
390 hits
Earned $100k+
0 of 39too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Rap Pop Jump Core (42.1% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
390 hits
Earned $100k+
0 of 39too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 12 of 40.

Launches counted
120 hits
Earned $100k+
0 of 12too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Platformer and Rhythm, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rap Pop Jump Core (42.1% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 12 of 40.

Platformer is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Last 18 months.

Platformer through every lens, all prices
PlatformerBaseStandardevery launchWest-facing view2,384 of 2,429 launchesWithout the breakout2,428 of 2,429 launchesLast 18 months639 of 2,429 launches
Launches counted2,42994 hits2,38487 hits2,42893 hits63927 hits
Earned $100k+3.9 in 1001 in 263.6 in 1001 in 273.8 in 1001 in 264.2 in 1001 in 24
Typical first-year earnings$273top tenth $13,791+$278$273$218
Chance against standardthe base-5.7%0.2 fewer in 100-1.0%no change+9.2%0.4 more in 100
Typical against standardthe base+1.8%$5 more0.0%no change-20.1%$55 less
Does it hold?The base viewMoves the answerMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Platformer, 12 to 36 months old: 2,429 launches.

Launches counted
2,42994 hits
Earned $100k+
3.9 in 1001 in 26
Typical first-year earnings
$273top tenth $13,791+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 45 of 2,429 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,38487 hits
Earned $100k+
3.6 in 1001 in 27
Typical first-year earnings
$278
Chance against standard
-5.7%0.2 fewer in 100
Typical against standard
+1.8%$5 more
Without the breakoutMoves the answer

Drops the single biggest earner, Hollow Knight: Silksong (66.0% of the money): 2,428 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,42893 hits
Earned $100k+
3.8 in 1001 in 26
Typical first-year earnings
$273
Chance against standard
-1.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 639 of 2,429.

Launches counted
63927 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$218
Chance against standard
+9.2%0.4 more in 100
Typical against standard
-20.1%$55 less
Standard
Every indie paid launch tagged Platformer, 12 to 36 months old: 2,429 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 45 of 2,429 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (66.0% of the money): 2,428 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 639 of 2,429.

Rhythm holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Rhythm through every lens, all prices
RhythmBaseStandardevery launchWest-facing view339 of 358 launchesWithout the breakout357 of 358 launchesLast 18 months91 of 358 launches
Launches counted35819 hits33919 hits35718 hits917 hits
Earned $100k+5.3 in 1001 in 195.6 in 1001 in 185.0 in 1001 in 207.7 in 1001 in 13
Typical first-year earnings$338top tenth $37,618+$356$325under 100 launches
Chance against standardthe base+5.6%0.3 more in 100-5.0%0.3 fewer in 100+44.9%2.4 more in 100
Typical against standardthe base+5.3%$18 more-3.8%$13 lessunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Rhythm, 12 to 36 months old: 358 launches.

Launches counted
35819 hits
Earned $100k+
5.3 in 1001 in 19
Typical first-year earnings
$338top tenth $37,618+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 19 of 358 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
33919 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$356
Chance against standard
+5.6%0.3 more in 100
Typical against standard
+5.3%$18 more
Without the breakoutHolds

Drops the single biggest earner, Rift of the NecroDancer (17.6% of the money): 357 launches left. It moves the answer when that one game earned over half the money.

Launches counted
35718 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$325
Chance against standard
-5.0%0.3 fewer in 100
Typical against standard
-3.8%$13 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 91 of 358.

Launches counted
917 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
under 100 launches
Chance against standard
+44.9%2.4 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Rhythm, 12 to 36 months old: 358 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 19 of 358 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rift of the NecroDancer (17.6% of the money): 357 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 91 of 358.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Platformer + Rhythm moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.