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on 4 Oct 2026

Niches / Procedural Generation + Shooter

Niche

Procedural Generation + Shooter

Games tagged both Procedural Generation and Shooter: 64 indie paid launches, 4 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Procedural Generation + Shooter priced under $5, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Procedural Generation + Shooter is too small to compare with Procedural Generation and is too small to compare with Shooter: 0 of its 37 launches earned $100k+ priced under $5, against 1 of 306 launches for Procedural Generation and 4 of 1,356 launches for Shooter.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 37 launches, 0 hits.

TIEA tie
Tag onemood tagProcedural Generation
1 of 306launches earned
$100k+ small
Odds1 of 306 launches
Typical earnings$161
Launches306 / 1 hits
Pair against ittoo few hits to compare
TIEA tie
This pairProcedural Generation + Shooter
0 of 37launches earned
$100k+ small
Odds0 of 37 launches
$1k+1 of 37 launches
$10k+0 of 37 launches
Launches37 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twoShooter
4 of 1,356launches earned
$100k+ small
Odds4 of 1,356 launches
Typical earnings$106
Launches1,356 / 4 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 238), typical $158, from 13,785 launches.each block is 0.5 in 100 all indie at under $5Procedural Generation is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices64 in pairUnder $537 in pair$5 to $1018 in pair$10 to $206: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 37 games tagged both Procedural Generation and Shooter priced under $5. 0 of 37 of them earned $100k+, against 1 of 269 for Procedural Generation-only games and 4 of 1,319 for Shooter-only games, so the mix is too small to compare with Procedural Generation alone and is too small to compare with Shooter alone.

Both: 37 games priced under $5; 0 of 37 earned $100k+, odds by size $1k+ 1 of 37 launches · $10k+ 0 of 37 launches · $100k+ 0 of 37 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 37 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Moros Protocolleads this pair36.1%
PairMoros Protocol36.1%
Procedural GenerationPEAK45.0%
ShooterGray Zone Warfare20.3%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Procedural Generation + Shooter

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Moros Protocol earned 36.1% of the estimated first-year money of the 64 Procedural Generation + Shooter launches.
  • Procedural Generation is led by PEAK, with 45.0% of its money.
  • Shooter is led by Gray Zone Warfare, with 20.3% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Procedural Generation + Shooter holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation + Shooter through every lens, all prices
This pairBaseStandardevery launchWest-facing view62 of 64 launchesWithout the breakout63 of 64 launchesLast 18 months11 of 64 launches
Launches counted644 hits624 hits633 hits111 hits
Earned $100k+4 of 64too few for a rate4 of 62too few for a rate3 of 63too few for a rate1 of 11too few for a rate
Chance of $10k+14 in 100chance of $10k+; $1k+ 33 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+3.2%0.2 more in 100; too few to tell-23.8%1.5 fewer in 100+45.5%2.8 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Procedural Generation and Shooter, 12 to 36 months old: 64 launches.

Launches counted
644 hits
Earned $100k+
4 of 64too few for a rate
Chance of $10k+
14 in 100chance of $10k+; $1k+ 33 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 64 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
624 hits
Earned $100k+
4 of 62too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+3.2%0.2 more in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Moros Protocol (36.1% of the money): 63 launches left. It moves the answer when that one game earned over half the money.

Launches counted
633 hits
Earned $100k+
3 of 63too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-23.8%1.5 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 11 of 64.

Launches counted
111 hits
Earned $100k+
1 of 11too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+45.5%2.8 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Procedural Generation and Shooter, 12 to 36 months old: 64 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 64 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Moros Protocol (36.1% of the money): 63 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 11 of 64.

Procedural Generation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation through every lens, all prices
Procedural GenerationBaseStandardevery launchWest-facing view635 of 646 launchesWithout the breakout645 of 646 launchesLast 18 months158 of 646 launches
Launches counted64645 hits63544 hits64544 hits1589 hits
Earned $100k+7.0 in 1001 in 146.9 in 1001 in 146.8 in 1001 in 155.7 in 1001 in 18
Typical first-year earnings$766top tenth $51,818+$843$758$857
Chance against standardthe base-0.5%no change-2.1%0.1 fewer in 100-18.2%1.3 fewer in 100
Typical against standardthe base+10.1%$77 more-1.0%$8 less+11.9%$91 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 646 launches.

Launches counted
64645 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$766top tenth $51,818+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 646 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
63544 hits
Earned $100k+
6.9 in 1001 in 14
Typical first-year earnings
$843
Chance against standard
-0.5%no change
Typical against standard
+10.1%$77 more
Without the breakoutHolds

Drops the single biggest earner, PEAK (45.0% of the money): 645 launches left. It moves the answer when that one game earned over half the money.

Launches counted
64544 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$758
Chance against standard
-2.1%0.1 fewer in 100
Typical against standard
-1.0%$8 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 158 of 646.

Launches counted
1589 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$857
Chance against standard
-18.2%1.3 fewer in 100
Typical against standard
+11.9%$91 more
Standard
Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 646 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 646 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, PEAK (45.0% of the money): 645 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 158 of 646.

Shooter holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Shooter through every lens, all prices
ShooterBaseStandardevery launchWest-facing view2,372 of 2,463 launchesWithout the breakout2,462 of 2,463 launchesLast 18 months641 of 2,463 launches
Launches counted2,463147 hits2,372140 hits2,462146 hits64141 hits
Earned $100k+6.0 in 1001 in 175.9 in 1001 in 175.9 in 1001 in 176.4 in 1001 in 16
Typical first-year earnings$315top tenth $21,419+$330$315$321
Chance against standardthe base-1.1%0.1 fewer in 100-0.6%no change+7.2%0.4 more in 100
Typical against standardthe base+4.8%$15 more0.0%no change+1.9%$6 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Shooter, 12 to 36 months old: 2,463 launches.

Launches counted
2,463147 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$315top tenth $21,419+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 91 of 2,463 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,372140 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$330
Chance against standard
-1.1%0.1 fewer in 100
Typical against standard
+4.8%$15 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (20.3% of the money): 2,462 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,462146 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$315
Chance against standard
-0.6%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 641 of 2,463.

Launches counted
64141 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$321
Chance against standard
+7.2%0.4 more in 100
Typical against standard
+1.9%$6 more
Standard
Every indie paid launch tagged Shooter, 12 to 36 months old: 2,463 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 91 of 2,463 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (20.3% of the money): 2,462 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 641 of 2,463.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Procedural Generation + Shooter moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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