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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Puzzle + Realistic

Niche

Puzzle + Realistic

Games tagged both Puzzle and Realistic: 275 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Puzzle + Realistic priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Puzzle + Realistic is too small to compare with Puzzle and is too small to compare with Realistic: 2 of its 27 launches earned $100k+ priced $10 to $20, against 15.0 in 100 for Puzzle and 21.2 in 100 for Realistic.

Small sample: 27 launches, 2 hits.

TIETied
Tag onePuzzle
15.0in 100 earned
$100k+
Odds15.0 in 100
Typical earnings$5,373
Launches680 / 102 hits
Pair against ittoo few hits to compare
TIEA tie
This pairPuzzle + Realistic
2 of 27launches earned
$100k+ small
Odds2 of 27 launches
$1k+15 of 27 launches
$10k+7 of 27 launches
Launches27 / 2 hits
Expected20.5 in 100
TIEA tie
Tag twomood tagRealistic
21.2in 100 earned
$100k+
Odds21.2 in 100
Typical earnings$11,856
Launches250 / 53 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Realistic is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 27 games tagged both Puzzle and Realistic priced $10 to $20. 2 of 27 of them earned $100k+, against 15.3 in 100 for Puzzle-only games and 22.9 in 100 for Realistic-only games, so the mix is too small to compare with Puzzle alone and is too small to compare with Realistic alone.

Both: 27 games priced $10 to $20; 2 of 27 earned $100k+, odds by size $1k+ 15 of 27 launches · $10k+ 7 of 27 launches · $100k+ 2 of 27 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 27 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

VLADiK BRUTALleads this pair71.1%
PairVLADiK BRUTAL71.1%
PuzzleBlue Prince7.2%
RealisticGray Zone Warfare25.2%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Puzzle + Realistic

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • VLADiK BRUTAL earned 71.1% of the estimated first-year money of the 275 Puzzle + Realistic launches.
  • Puzzle is led by Blue Prince, with 7.2% of its money.
  • Realistic is led by Gray Zone Warfare, with 25.2% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Puzzle + Realistic is one-hit market: one game earned over half the money. It holds in West-facing view.

Puzzle + Realistic through every lens, all prices
This pairBaseStandardevery launchWest-facing view269 of 275 launchesWithout the breakout274 of 275 launchesLast 18 months71 of 275 launches
Launches counted2752 hits2692 hits2741 hits710 hits
Earned $100k+2 of 275too few for a rate2 of 269too few for a rate1 of 274too few for a rate0 of 71too few for a rate
Typical first-year earnings$405top tenth $6,759+$412$405under 100 launches
Chance against standardthe base+2.2%no change; too few to tell-49.8%0.4 fewer in 100-100.0%0.7 fewer in 100; too few to tell
Typical against standardthe base+1.7%$7 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Puzzle and Realistic, 12 to 36 months old: 275 launches.

Launches counted
2752 hits
Earned $100k+
2 of 275too few for a rate
Typical first-year earnings
$405top tenth $6,759+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 275 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2692 hits
Earned $100k+
2 of 269too few for a rate
Typical first-year earnings
$412
Chance against standard
+2.2%no change; too few to tell
Typical against standard
+1.7%$7 more
Without the breakoutMoves the answer

Drops the single biggest earner, VLADiK BRUTAL (71.1% of the money): 274 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2741 hits
Earned $100k+
1 of 274too few for a rate
Typical first-year earnings
$405
Chance against standard
-49.8%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 71 of 275.

Launches counted
710 hits
Earned $100k+
0 of 71too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
-100.0%0.7 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Puzzle and Realistic, 12 to 36 months old: 275 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 275 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, VLADiK BRUTAL (71.1% of the money): 274 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 71 of 275.

Puzzle holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Puzzle through every lens, all prices
PuzzleBaseStandardevery launchWest-facing view5,129 of 5,329 launchesWithout the breakout5,328 of 5,329 launchesLast 18 months1,514 of 5,329 launches
Launches counted5,329188 hits5,129177 hits5,328187 hits1,51458 hits
Earned $100k+3.5 in 1001 in 283.5 in 1001 in 293.5 in 1001 in 283.8 in 1001 in 26
Typical first-year earnings$417top tenth $14,053+$429$417$454
Chance against standardthe base-2.2%0.1 fewer in 100-0.5%no change+8.6%0.3 more in 100
Typical against standardthe base+2.9%$12 more0.0%no change+8.9%$37 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Puzzle, 12 to 36 months old: 5,329 launches.

Launches counted
5,329188 hits
Earned $100k+
3.5 in 1001 in 28
Typical first-year earnings
$417top tenth $14,053+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 200 of 5,329 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,129177 hits
Earned $100k+
3.5 in 1001 in 29
Typical first-year earnings
$429
Chance against standard
-2.2%0.1 fewer in 100
Typical against standard
+2.9%$12 more
Without the breakoutHolds

Drops the single biggest earner, Blue Prince (7.2% of the money): 5,328 launches left. It moves the answer when that one game earned over half the money.

Launches counted
5,328187 hits
Earned $100k+
3.5 in 1001 in 28
Typical first-year earnings
$417
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,514 of 5,329.

Launches counted
1,51458 hits
Earned $100k+
3.8 in 1001 in 26
Typical first-year earnings
$454
Chance against standard
+8.6%0.3 more in 100
Typical against standard
+8.9%$37 more
Standard
Every indie paid launch tagged Puzzle, 12 to 36 months old: 5,329 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 200 of 5,329 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Blue Prince (7.2% of the money): 5,328 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,514 of 5,329.

Realistic holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,488 of 1,520 launchesWithout the breakout1,519 of 1,520 launchesLast 18 months431 of 1,520 launches
Launches counted1,520112 hits1,488112 hits1,519111 hits43134 hits
Earned $100k+7.4 in 1001 in 147.5 in 1001 in 137.3 in 1001 in 147.9 in 1001 in 13
Typical first-year earnings$975top tenth $57,388+$981$975$1,029
Chance against standardthe base+2.2%0.2 more in 100-0.8%0.1 fewer in 100+7.1%0.5 more in 100
Typical against standardthe base+0.6%$6 more0.0%no change+5.5%$54 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 12 to 36 months old: 1,520 launches.

Launches counted
1,520112 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$975top tenth $57,388+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,520 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,488112 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$981
Chance against standard
+2.2%0.2 more in 100
Typical against standard
+0.6%$6 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (25.2% of the money): 1,519 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,519111 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$975
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 431 of 1,520.

Launches counted
43134 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$1,029
Chance against standard
+7.1%0.5 more in 100
Typical against standard
+5.5%$54 more
Standard
Every indie paid launch tagged Realistic, 12 to 36 months old: 1,520 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,520 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (25.2% of the money): 1,519 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 431 of 1,520.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Puzzle + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.