Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
PvE + PvP
Games tagged both PvE and PvP: 164 indie paid launches, 13 of them earned $100k+ in their first year.
Showing PvE + PvP priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair is about level with PvE and is about level with PvP; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
28 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
28 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 28 games tagged both PvE and PvP priced $10 to $20. 3 of 28 of them earned $100k+, against 13.0 in 100 for PvE-only games and 18.1 in 100 for PvP-only games, so the mix is too small to compare with PvE alone and is too small to compare with PvP alone.
Both: 28 games priced $10 to $20; 3 of 28 earned $100k+, odds by size $1k+ 20 of 28 launches · $10k+ 9 of 28 launches · $100k+ 3 of 28 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 28 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
PvE + PvP holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view161 of 164 launches | Without the breakout163 of 164 launches | Last 18 months47 of 164 launches |
|---|---|---|---|---|
| Launches counted | 16413 hits | 16112 hits | 16312 hits | 475 hits |
| Earned $100k+ | 7.9 in 1001 in 13 | 7.5 in 1001 in 13 | 7.4 in 1001 in 14 | 10.6 in 100 |
| Typical first-year earnings | $780top tenth $67,446+ | $766 | $766 | under 100 launches |
| Chance against standard | the base | -6.0%0.5 fewer in 100 | -7.1%0.6 fewer in 100 | +34.2%2.7 more in 100 |
| Typical against standard | the base | -1.8%$14 less | -1.8%$14 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both PvE and PvP, 12 to 36 months old: 164 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 164 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Soulmask (39.8% of the money): 163 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 47 of 164.
PvE is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| PvE | BaseStandardevery launch | West-facing view1,298 of 1,316 launches | Without the breakout1,315 of 1,316 launches | Last 18 months385 of 1,316 launches |
|---|---|---|---|---|
| Launches counted | 1,31665 hits | 1,29862 hits | 1,31564 hits | 38525 hits |
| Earned $100k+ | 4.9 in 1001 in 20 | 4.8 in 1001 in 21 | 4.9 in 1001 in 21 | 6.5 in 1001 in 15 |
| Typical first-year earnings | $383top tenth $27,439+ | $396 | $379 | $383 |
| Chance against standard | the base | -3.3%0.2 fewer in 100 | -1.5%0.1 fewer in 100 | +31.5%1.6 more in 100 |
| Typical against standard | the base | +3.4%$13 more | -1.0%$4 less | 0.0%no change |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged PvE, 12 to 36 months old: 1,316 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 1,316 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Lethal Company (27.2% of the money): 1,315 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 385 of 1,316.
PvP is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| PvP | BaseStandardevery launch | West-facing view1,017 of 1,042 launches | Without the breakout1,041 of 1,042 launches | Last 18 months288 of 1,042 launches |
|---|---|---|---|---|
| Launches counted | 1,04272 hits | 1,01770 hits | 1,04171 hits | 28822 hits |
| Earned $100k+ | 6.9 in 1001 in 14 | 6.9 in 1001 in 15 | 6.8 in 1001 in 15 | 7.6 in 1001 in 13 |
| Typical first-year earnings | $500top tenth $38,407+ | $500 | $500 | $632 |
| Chance against standard | the base | -0.4%no change | -1.3%0.1 fewer in 100 | +10.6%0.7 more in 100 |
| Typical against standard | the base | 0.0%no change | 0.0%no change | +26.4%$132 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged PvP, 12 to 36 months old: 1,042 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,042 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, REMATCH (27.6% of the money): 1,041 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 288 of 1,042.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when PvE + PvP moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.