Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Realistic + Surreal

Niche

Realistic + Surreal

Games tagged both Realistic and Surreal: 41 indie paid launches, 1 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Realistic + Surreal priced under $5, hiding samples under 30 launches. This filter changes the answer: at all prices the pair is too small to compare with Realistic and is too small to compare with Surreal; priced under $5 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

23 launches, under your minimum sample of 30.

Pick another price band, or lower the minimum sample.

TIEA tie
Tag onemood tagRealistic
1 of 751launches earned
$100k+ small
Odds1 of 751 launches
Typical earnings$292
Launches751 / 1 hits
Pairno reading
--No reading
This pairRealistic + Surreal
--too few
to read
Odds--
Typical earnings--
Launches23

23 launches, under your minimum sample of 30.

TIEA tie
Tag twomood tagSurreal
1.5in 100 earned
$100k+
Odds1 in 66
Typical earnings$397
Launches330 / 5 hits
Pairno reading
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 238), typical $158, from 13,785 launches.each block is 0.5 in 100 all indie at under $5Realistic is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices41 in pairUnder $523 in pair$5 to $1015 in pair$10 to $203: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 23 games tagged both Realistic and Surreal priced under $5. 0 of 23 of them earned $100k+, against 1 of 728 for Realistic-only games and 1.6 in 100 for Surreal-only games, so the mix is too small to compare with Realistic alone and is too small to compare with Surreal alone.

Both: 23 games priced under $5; 0 of 23 earned $100k+, odds by size $1k+ 12 of 23 launches · $10k+ 2 of 23 launches · $100k+ 0 of 23 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

POOLSleads this pair69.9%
PairPOOLS69.9%
RealisticGray Zone Warfare25.1%
SurrealINDIKA14.1%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: not run yet.

Open free preview
ComparablesFree until launchClick to unlockWho leads Realistic + Surreal

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • POOLS earned 69.9% of the estimated first-year money of the 41 Realistic + Surreal launches.
  • Realistic is led by Gray Zone Warfare, with 25.1% of its money.
  • Surreal is led by INDIKA, with 14.1% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Realistic + Surreal is one-hit market: one game earned over half the money.

Realistic + Surreal through every lens, all prices
This pairBaseStandardevery launchWest-facing view38 of 41 launchesWithout the breakout40 of 41 launchesLast 18 monthstoo few
Launches counted411 hits381 hits400 hitstoo few
Earned $100k+1 of 41too few for a rate1 of 38too few for a rate0 of 40too few for a ratetoo few
Chance of $10k+20 in 100chance of $10k+; $1k+ 68 in 100under 100 launchesunder 100 launchestoo few
Chance against standardthe base+7.9%0.2 more in 100; too few to tell-100.0%2.4 fewer in 100too few
Typical against standardthe baseunder 100 launchesunder 100 launchestoo few
Does it hold?The base viewToo few to tellMoves the answerNot run yet
BaseStandardThe base view

Every indie paid launch tagged both Realistic and Surreal, 12 to 36 months old: 41 launches.

Launches counted
411 hits
Earned $100k+
1 of 41too few for a rate
Chance of $10k+
20 in 100chance of $10k+; $1k+ 68 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
381 hits
Earned $100k+
1 of 38too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+7.9%0.2 more in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, POOLS (69.9% of the money): 40 launches left. It moves the answer when that one game earned over half the money.

Launches counted
400 hits
Earned $100k+
0 of 40too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-100.0%2.4 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsNot run yet

Too few launches to run this lens.

Launches counted
too few
Earned $100k+
too few
Chance of $10k+
too few
Chance against standard
too few
Typical against standard
too few
Standard
Every indie paid launch tagged both Realistic and Surreal, 12 to 36 months old: 41 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 41 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, POOLS (69.9% of the money): 40 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Too few launches to run this lens.

Realistic is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,452 of 1,485 launchesWithout the breakout1,484 of 1,485 launchesLast 18 months428 of 1,485 launches
Launches counted1,485112 hits1,452112 hits1,484111 hits42836 hits
Earned $100k+7.5 in 1001 in 137.7 in 1001 in 137.5 in 1001 in 138.4 in 1001 in 12
Typical first-year earnings$945top tenth $56,843+$994$945$1,053
Chance against standardthe base+2.3%0.2 more in 100-0.8%0.1 fewer in 100+11.5%0.9 more in 100
Typical against standardthe base+5.2%$49 more0.0%no change+11.4%$108 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 12 to 36 months old: 1,485 launches.

Launches counted
1,485112 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$945top tenth $56,843+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,485 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,452112 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$994
Chance against standard
+2.3%0.2 more in 100
Typical against standard
+5.2%$49 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (25.1% of the money): 1,484 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,484111 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$945
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 428 of 1,485.

Launches counted
42836 hits
Earned $100k+
8.4 in 1001 in 12
Typical first-year earnings
$1,053
Chance against standard
+11.5%0.9 more in 100
Typical against standard
+11.4%$108 more
Standard
Every indie paid launch tagged Realistic, 12 to 36 months old: 1,485 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,485 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (25.1% of the money): 1,484 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 428 of 1,485.

Surreal holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Surreal through every lens, all prices
SurrealBaseStandardevery launchWest-facing view553 of 579 launchesWithout the breakout578 of 579 launchesLast 18 months157 of 579 launches
Launches counted57935 hits55333 hits57834 hits1577 hits
Earned $100k+6.0 in 1001 in 176.0 in 1001 in 175.9 in 1001 in 174.5 in 1001 in 22
Typical first-year earnings$1,034top tenth $46,867+$1,020$1,034$1,161
Chance against standardthe base-1.3%0.1 fewer in 100-2.7%0.2 fewer in 100-26.2%1.6 fewer in 100
Typical against standardthe base-1.4%$14 less0.0%no change+12.3%$127 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Surreal, 12 to 36 months old: 579 launches.

Launches counted
57935 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$1,034top tenth $46,867+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 579 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
55333 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$1,020
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
-1.4%$14 less
Without the breakoutHolds

Drops the single biggest earner, INDIKA (14.1% of the money): 578 launches left. It moves the answer when that one game earned over half the money.

Launches counted
57834 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$1,034
Chance against standard
-2.7%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 157 of 579.

Launches counted
1577 hits
Earned $100k+
4.5 in 1001 in 22
Typical first-year earnings
$1,161
Chance against standard
-26.2%1.6 fewer in 100
Typical against standard
+12.3%$127 more
Standard
Every indie paid launch tagged Surreal, 12 to 36 months old: 579 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 579 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, INDIKA (14.1% of the money): 578 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 157 of 579.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Realistic + Surreal moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.