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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Resource Management + Simulation

Niche

Resource Management + Simulation

Games tagged both Resource Management and Simulation: 340 indie paid launches, 53 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Resource Management + Simulation priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Resource Management + Simulation beats both its tags: 29.0 in 100 of its launches earned $100k+ priced $10 to $20, against 26.2 in 100 for Resource Management and 21.5 in 100 for Simulation.

That is about 1.6 times the 18.6 in 100 expected for any launch at this price.

2NDRunner-up
26.2in 100 earned
$100k+
Odds26.2 in 100
Typical earnings$23,677
Launches187 / 49 hits
Pair leads by2.8 in 100
1STWinner
This pairResource Management + Simulation
29.0in 100 earned
$100k+
Odds29.0 in 100
Typical earnings$35,622
Launches93 / 27 hits
Expected18.6 in 100
3RDThird
Tag twoSimulation
21.5in 100 earned
$100k+
Odds21.5 in 100
Typical earnings$14,573
Launches1,006 / 216 hits
Pair leads by7.5 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 93 games tagged both Resource Management and Simulation priced $10 to $20. 29.0 in 100 of them earned $100k+, against 23.4 for Resource Management-only games and 20.7 for Simulation-only games, so games with both tags did better than games with either tag alone.

Both: 93 games priced $10 to $20; 29.0 in 100 earned $100k+, typical first-year earnings $35,622.

Circle areas follow launch counts; the gold overlap is exactly the pair's 93 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Manor Lordsleads this pair64.9%
PairManor Lords64.9%
Resource MgmtManor Lords43.7%
SimulationSchedule I15.4%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Resource Mgmt + Simulation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Manor Lords earned 64.9% of the estimated first-year money of the 340 Resource Management + Simulation launches.
  • It also leads Resource Management, with 43.7% of that tag's money.
  • Simulation is led by Schedule I, with 15.4% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Resource Management + Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Resource Management + Simulation through every lens, all prices
This pairBaseStandardevery launchWest-facing view332 of 340 launchesWithout the breakout339 of 340 launchesLast 18 months216 of 340 launches
Launches counted34053 hits33251 hits33952 hits21630 hits
Earned $100k+15.6 in 10015.4 in 10015.3 in 10013.9 in 100
Typical first-year earnings$2,913top tenth $180,307+$2,913$2,912$2,725
Chance against standardthe yardstick-1.3%0.2 fewer in 100-1.9%0.3 fewer in 100-10.9%1.7 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%$1 less-6.5%$188 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Resource Management and Simulation, 6 to 30 months old: 340 launches.

Launches counted
34053 hits
Earned $100k+
15.6 in 100
Typical first-year earnings
$2,913top tenth $180,307+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 340 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
33251 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$2,913
Chance against standard
-1.3%0.2 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (64.9% of the money): 339 launches left.

Launches counted
33952 hits
Earned $100k+
15.3 in 100
Typical first-year earnings
$2,912
Chance against standard
-1.9%0.3 fewer in 100
Typical against standard
0.0%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 216 of 340.

Launches counted
21630 hits
Earned $100k+
13.9 in 100
Typical first-year earnings
$2,725
Chance against standard
-10.9%1.7 fewer in 100
Typical against standard
-6.5%$188 less
Standard
Every indie paid launch tagged both Resource Management and Simulation, 6 to 30 months old: 340 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 340 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (64.9% of the money): 339 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 216 of 340.

Resource Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view740 of 763 launchesWithout the breakout762 of 763 launchesLast 18 months486 of 763 launches
Launches counted76397 hits74093 hits76296 hits48657 hits
Earned $100k+12.7 in 10012.6 in 10012.6 in 10011.7 in 100
Typical first-year earnings$2,136top tenth $140,597+$2,136$2,136$2,103
Chance against standardthe yardstick-0.8%0.1 fewer in 100-0.8%0.1 fewer in 100-7.9%1.0 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-1.5%$33 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 6 to 30 months old: 763 launches.

Launches counted
76397 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$2,136top tenth $140,597+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 763 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
74093 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$2,136
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (43.7% of the money): 762 launches left.

Launches counted
76296 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$2,136
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 486 of 763.

Launches counted
48657 hits
Earned $100k+
11.7 in 100
Typical first-year earnings
$2,103
Chance against standard
-7.9%1.0 fewer in 100
Typical against standard
-1.5%$33 less
Standard
Every indie paid launch tagged Resource Management, 6 to 30 months old: 763 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 763 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (43.7% of the money): 762 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 486 of 763.

Simulation holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Simulation through every lens, all prices
SimulationBaseStandardevery launchWest-facing view5,023 of 5,285 launchesWithout the breakout5,284 of 5,285 launchesLast 18 months3,070 of 5,285 launches
Launches counted5,285435 hits5,023411 hits5,284434 hits3,070225 hits
Earned $100k+8.2 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 127.3 in 1001 in 14
Typical first-year earnings$982top tenth $69,988+$1,012$982$971
Chance against standardthe yardstick0.0%no change0.0%no change-11.0%0.9 fewer in 100
Typical against standardthe yardstick+3.1%$30 more0.0%no change-1.1%$11 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.

Launches counted
5,285435 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982top tenth $69,988+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5,023411 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
0.0%no change
Typical against standard
+3.1%$30 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.

Launches counted
5,284434 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$982
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,070 of 5,285.

Launches counted
3,070225 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$971
Chance against standard
-11.0%0.9 fewer in 100
Typical against standard
-1.1%$11 less
Standard
Every indie paid launch tagged Simulation, 6 to 30 months old: 5,285 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 262 of 5,285 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (15.4% of the money): 5,284 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,070 of 5,285.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Resource Management + Simulation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.