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on 11 Nov 2026

Niches / Roguelite + Turn-Based Combat

Niche

Roguelite + Turn-Based Combat

Games tagged both Roguelite and Turn-Based Combat: 110 indie paid launches, 14 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Roguelite + Turn-Based Combat priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is about level with Roguelite and beats Turn-Based Combat.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Roguelite + Turn-Based Combat is about level with Roguelite and beats Turn-Based Combat: 28.9 in 100 of its launches earned $100k+ priced $10 to $20, against 29.0 in 100 for Roguelite and 22.1 in 100 for Turn-Based Combat.

That is about 1.4 times the 20.5 in 100 expected for any launch at this price.

TIEA tie
Tag oneRoguelite
29.0in 100 earned
$100k+
Odds29.0 in 100
Typical earnings$24,016
Launches386 / 112 hits
A tie, apart by0.1 in 100
TIEA tie
This pairRoguelite + Turn-Based Combat
28.9in 100 earned
$100k+
Odds28.9 in 100
$1k+97 in 100
$10k+76 in 100
Launches38 / 11 hits
Expected20.5 in 100
3RDThird
22.1in 100 earned
$100k+
Odds22.1 in 100
Typical earnings$16,040
Launches195 / 43 hits
Pair leads by6.9 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 38 games tagged both Roguelite and Turn-Based Combat priced $10 to $20. 28.9 in 100 of them earned $100k+, against 29.0 in 100 for Roguelite-only games and 20.4 in 100 for Turn-Based Combat-only games, so the mix is about level with Roguelite alone and beats Turn-Based Combat alone.

Both: 38 games priced $10 to $20; 28.9 in 100 earned $100k+, odds by size $1k+ 97 in 100 · $10k+ 76 in 100 · $100k+ 29 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 38 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

9 Kingsleads this pair52.8%
Pair9 Kings52.8%
RogueliteHades II13.8%
Turn-Based Combat9 Kings20.1%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelite + Turn-Based Combat

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • 9 Kings earned 52.8% of the estimated first-year money of the 110 Roguelite + Turn-Based Combat launches.
  • Roguelite is led by Hades II, with 13.8% of its money.
  • It also leads Turn-Based Combat, with 20.1% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelite + Turn-Based Combat is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Roguelite + Turn-Based Combat through every lens, all prices
This pairBaseStandardevery launchWest-facing view102 of 110 launchesWithout the breakout109 of 110 launchesLast 18 months37 of 110 launches
Launches counted11014 hits10213 hits10913 hits375 hits
Earned $100k+12.7 in 10012.7 in 10011.9 in 10013.5 in 100
Typical first-year earnings$3,720top tenth $271,511+$3,945$3,431under 100 launches
Chance against standardthe base+0.1%no change-6.3%0.8 fewer in 100+6.2%0.8 more in 100
Typical against standardthe base+6.0%$225 more-7.8%$289 lessunder 100 launches
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both Roguelite and Turn-Based Combat, 12 to 36 months old: 110 launches.

Launches counted
11014 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$3,720top tenth $271,511+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
10213 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$3,945
Chance against standard
+0.1%no change
Typical against standard
+6.0%$225 more
Without the breakoutMoves the answer

Drops the single biggest earner, 9 Kings (52.8% of the money): 109 launches left. It moves the answer when that one game earned over half the money.

Launches counted
10913 hits
Earned $100k+
11.9 in 100
Typical first-year earnings
$3,431
Chance against standard
-6.3%0.8 fewer in 100
Typical against standard
-7.8%$289 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 37 of 110.

Launches counted
375 hits
Earned $100k+
13.5 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+6.2%0.8 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Roguelite and Turn-Based Combat, 12 to 36 months old: 110 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 110 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, 9 Kings (52.8% of the money): 109 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 37 of 110.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,926 of 2,066 launchesWithout the breakout2,065 of 2,066 launchesLast 18 months637 of 2,066 launches
Launches counted2,066189 hits1,926177 hits2,065188 hits63765 hits
Earned $100k+9.1 in 1001 in 119.2 in 1001 in 119.1 in 1001 in 1110.2 in 100
Typical first-year earnings$1,178top tenth $89,632+$1,252$1,159$1,181
Chance against standardthe base+0.5%no change-0.5%no change+11.5%1.1 more in 100
Typical against standardthe base+6.3%$74 more-1.6%$19 less+0.3%$3 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.

Launches counted
2,066189 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,178top tenth $89,632+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,926177 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,252
Chance against standard
+0.5%no change
Typical against standard
+6.3%$74 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,065188 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,159
Chance against standard
-0.5%no change
Typical against standard
-1.6%$19 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 637 of 2,066.

Launches counted
63765 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,181
Chance against standard
+11.5%1.1 more in 100
Typical against standard
+0.3%$3 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 637 of 2,066.

Turn-Based Combat holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Combat through every lens, all prices
Turn-Based CombatBaseStandardevery launchWest-facing view600 of 676 launchesWithout the breakout675 of 676 launchesLast 18 months208 of 676 launches
Launches counted67661 hits60055 hits67560 hits20817 hits
Earned $100k+9.0 in 1001 in 119.2 in 1001 in 118.9 in 1001 in 118.2 in 1001 in 12
Typical first-year earnings$1,265top tenth $92,143+$1,459$1,264$1,560
Chance against standardthe base+1.6%0.1 more in 100-1.5%0.1 fewer in 100-9.4%0.9 fewer in 100
Typical against standardthe base+15.3%$194 more-0.1%$1 less+23.3%$295 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Combat, 12 to 36 months old: 676 launches.

Launches counted
67661 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$1,265top tenth $92,143+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 76 of 676 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
60055 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,459
Chance against standard
+1.6%0.1 more in 100
Typical against standard
+15.3%$194 more
Without the breakoutHolds

Drops the single biggest earner, 9 Kings (20.1% of the money): 675 launches left. It moves the answer when that one game earned over half the money.

Launches counted
67560 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$1,264
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 208 of 676.

Launches counted
20817 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,560
Chance against standard
-9.4%0.9 fewer in 100
Typical against standard
+23.3%$295 more
Standard
Every indie paid launch tagged Turn-Based Combat, 12 to 36 months old: 676 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 76 of 676 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, 9 Kings (20.1% of the money): 675 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 208 of 676.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelite + Turn-Based Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.