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on 2 Nov 2026

Niches / Roguelite + Zombies

Niche

Roguelite + Zombies

Games tagged both Roguelite and Zombies: 40 indie paid launches, 4 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Roguelite + Zombies priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Roguelite + Zombies is too small to compare with Roguelite and is too small to compare with Zombies: 0 of its 21 launches earned $100k+ priced under $5, against 2 of 968 launches for Roguelite and 0 of 245 launches for Zombies.

Small sample: 21 launches, 0 hits.

TIEA tie
Tag oneRoguelite
2 of 968launches earned
$100k+ small
Odds2 of 968 launches
Typical earnings$218
Launches968 / 2 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRoguelite + Zombies
0 of 21launches earned
$100k+ small
Odds0 of 21 launches
$1k+5 of 21 launches
$10k+2 of 21 launches
Launches21 / 0 hits
Expected0.4 in 100
TIEA tie
Tag twoZombies
0 of 245launches earned
$100k+ small
Odds0 of 245 launches
Typical earnings$160
Launches245 / 0 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 230), typical $162, from 14,050 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices40 in pairUnder $521 in pair$5 to $1013 in pair$10 to $206: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 21 games tagged both Roguelite and Zombies priced under $5. 0 of 21 of them earned $100k+, against 2 of 947 for Roguelite-only games and 0 of 224 for Zombies-only games, so the mix is too small to compare with Roguelite alone and is too small to compare with Zombies alone.

Both: 21 games priced under $5; 0 of 21 earned $100k+, odds by size $1k+ 5 of 21 launches · $10k+ 2 of 21 launches · $100k+ 0 of 21 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 21 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Deadly Days: Roadtripleads this pair35.6%
PairDeadly Days: Roadtrip35.6%
RogueliteHades II13.8%
ZombiesKilling Floor 328.7%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelite + Zombies

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Deadly Days: Roadtrip earned 35.6% of the estimated first-year money of the 40 Roguelite + Zombies launches.
  • Roguelite is led by Hades II, with 13.8% of its money.
  • Zombies is led by Killing Floor 3, with 28.7% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelite + Zombies holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite + Zombies through every lens, all prices
This pairBaseStandardevery launchWest-facing view37 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months15 of 40 launches
Launches counted404 hits373 hits393 hits152 hits
Earned $100k+4 of 40too few for a rate3 of 37too few for a rate3 of 39too few for a rate2 of 15too few for a rate
Chance of $10k+23 in 100chance of $10k+; $1k+ 53 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base-18.9%1.9 fewer in 100; too few to tell-23.1%2.3 fewer in 100+33.3%3.3 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Roguelite and Zombies, 12 to 36 months old: 40 launches.

Launches counted
404 hits
Earned $100k+
4 of 40too few for a rate
Chance of $10k+
23 in 100chance of $10k+; $1k+ 53 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
373 hits
Earned $100k+
3 of 37too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-18.9%1.9 fewer in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Deadly Days: Roadtrip (35.6% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
393 hits
Earned $100k+
3 of 39too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-23.1%2.3 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 15 of 40.

Launches counted
152 hits
Earned $100k+
2 of 15too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+33.3%3.3 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Roguelite and Zombies, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deadly Days: Roadtrip (35.6% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 15 of 40.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,926 of 2,066 launchesWithout the breakout2,065 of 2,066 launchesLast 18 months637 of 2,066 launches
Launches counted2,066189 hits1,926177 hits2,065188 hits63765 hits
Earned $100k+9.1 in 1001 in 119.2 in 1001 in 119.1 in 1001 in 1110.2 in 100
Typical first-year earnings$1,178top tenth $89,632+$1,252$1,159$1,181
Chance against standardthe base+0.5%no change-0.5%no change+11.5%1.1 more in 100
Typical against standardthe base+6.3%$74 more-1.6%$19 less+0.3%$3 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.

Launches counted
2,066189 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,178top tenth $89,632+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,926177 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,252
Chance against standard
+0.5%no change
Typical against standard
+6.3%$74 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,065188 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,159
Chance against standard
-0.5%no change
Typical against standard
-1.6%$19 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 637 of 2,066.

Launches counted
63765 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,181
Chance against standard
+11.5%1.1 more in 100
Typical against standard
+0.3%$3 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 637 of 2,066.

Zombies is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Zombies through every lens, all prices
ZombiesBaseStandardevery launchWest-facing view455 of 482 launchesWithout the breakout481 of 482 launchesLast 18 months135 of 482 launches
Launches counted48233 hits45531 hits48132 hits13514 hits
Earned $100k+6.8 in 1001 in 156.8 in 1001 in 156.7 in 1001 in 1510.4 in 100
Typical first-year earnings$526top tenth $34,801+$507$521$676
Chance against standardthe base-0.5%no change-2.8%0.2 fewer in 100+51.5%3.5 more in 100
Typical against standardthe base-3.6%$19 less-1.0%$5 less+28.5%$150 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Zombies, 12 to 36 months old: 482 launches.

Launches counted
48233 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$526top tenth $34,801+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 482 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
45531 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$507
Chance against standard
-0.5%no change
Typical against standard
-3.6%$19 less
Without the breakoutHolds

Drops the single biggest earner, Killing Floor 3 (28.7% of the money): 481 launches left. It moves the answer when that one game earned over half the money.

Launches counted
48132 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$521
Chance against standard
-2.8%0.2 fewer in 100
Typical against standard
-1.0%$5 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 135 of 482.

Launches counted
13514 hits
Earned $100k+
10.4 in 100
Typical first-year earnings
$676
Chance against standard
+51.5%3.5 more in 100
Typical against standard
+28.5%$150 more
Standard
Every indie paid launch tagged Zombies, 12 to 36 months old: 482 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 482 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Killing Floor 3 (28.7% of the money): 481 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 135 of 482.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelite + Zombies moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.