Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience-sensitive. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
RTS + Strategy
Games tagged both RTS and Strategy: 465 indie paid launches, 46 of them earned $100k+ in their first year.
Showing RTS + Strategy priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is level with RTS and beats Strategy.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
RTS + Strategy is level with RTS and beats Strategy: 19.0 in 100 of its launches earned $100k+ priced $10 to $20, against 19.3 in 100 for RTS and 16.5 in 100 for Strategy.
That is about 1.0 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 105 games tagged both RTS and Strategy priced $10 to $20. 19.0 in 100 of them earned $100k+, against 21.4 for RTS-only games and 16.2 for Strategy-only games, so the mix trails RTS alone and beats Strategy alone.
Both: 105 games priced $10 to $20; 19.0 in 100 earned $100k+, typical first-year earnings $13,660.
Circle areas follow launch counts; the gold overlap is exactly the pair's 105 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience-sensitive. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
RTS + Strategy is audience-sensitive: West-facing view moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view432 of 465 launches | Without the breakout464 of 465 launches | Last 18 months245 of 465 launches |
|---|---|---|---|---|
| Launches counted | 46546 hits | 43246 hits | 46445 hits | 24527 hits |
| Earned $100k+ | 9.9 in 1001 in 10 | 10.6 in 100 | 9.7 in 1001 in 10 | 11.0 in 100 |
| Typical first-year earnings | $668top tenth $96,538+ | $848 | $668 | $728 |
| Chance against standard | the yardstick | +7.1%0.7 more in 100 | -2.0%0.2 fewer in 100 | +11.1%1.1 more in 100 |
| Typical against standard | the yardstick | +26.9%$180 more | 0.0%no change | +9.0%$60 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both RTS and Strategy, 6 to 30 months old: 465 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 465 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Infection Free Zone (14.4% of the money): 464 launches left.
Keeps only launches 18 months old or newer: 245 of 465.
RTS holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| RTS | BaseStandardevery launch | West-facing view487 of 525 launches | Without the breakout524 of 525 launches | Last 18 months277 of 525 launches |
|---|---|---|---|---|
| Launches counted | 52549 hits | 48749 hits | 52448 hits | 27729 hits |
| Earned $100k+ | 9.3 in 1001 in 11 | 10.1 in 100 | 9.2 in 1001 in 11 | 10.5 in 100 |
| Typical first-year earnings | $685top tenth $80,960+ | $848 | $685 | $787 |
| Chance against standard | the yardstick | +8.6%0.8 more in 100 | -1.1%0.1 fewer in 100 | +12.9%1.2 more in 100 |
| Typical against standard | the yardstick | +23.8%$163 more | 0.0%no change | +14.9%$102 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged RTS, 6 to 30 months old: 525 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 525 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Infection Free Zone (14.1% of the money): 524 launches left.
Keeps only launches 18 months old or newer: 277 of 525.
Strategy holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Strategy | BaseStandardevery launch | West-facing view4,988 of 5,391 launches | Without the breakout5,390 of 5,391 launches | Last 18 months3,128 of 5,391 launches |
|---|---|---|---|---|
| Launches counted | 5,391337 hits | 4,988308 hits | 5,390336 hits | 3,128178 hits |
| Earned $100k+ | 6.3 in 1001 in 16 | 6.2 in 1001 in 16 | 6.2 in 1001 in 16 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $505top tenth $44,532+ | $545 | $505 | $505 |
| Chance against standard | the yardstick | -1.6%0.1 fewer in 100 | -1.6%0.1 fewer in 100 | -9.5%0.6 fewer in 100 |
| Typical against standard | the yardstick | +7.9%$40 more | 0.0%no change | 0.0%no change |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Strategy, 6 to 30 months old: 5,391 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 403 of 5,391 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (17.1% of the money): 5,390 launches left.
Keeps only launches 18 months old or newer: 3,128 of 5,391.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when RTS + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.