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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / RTS + War

Niche

RTS + War

Games tagged both RTS and War: 49 indie paid launches, 6 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing RTS + War priced $10 to $20. This filter changes the answer: at all prices the pair beats RTS and is about level with War; priced $10 to $20 it is too small to compare with RTS and is too small to compare with War.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

RTS + War is too small to compare with RTS and is too small to compare with War: 3 of its 13 launches earned $100k+ priced $10 to $20, against 19.1 in 100 for RTS and 19.0 in 100 for War.

Small sample: 13 launches, 3 hits.

TIEA tie
Tag oneRTS
19.1in 100 earned
$100k+
Odds19.1 in 100
Typical earnings$16,123
Launches110 / 21 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRTS + War
3 of 13launches earned
$100k+ small
Odds3 of 13 launches
$1k+12 of 13 launches
$10k+11 of 13 launches
Launches13 / 3 hits
Expected20.5 in 100
TIEA tie
Tag twoWar
19.0in 100 earned
$100k+
Odds19.0 in 100
$1k+87 in 100
$10k+56 in 100
Launches63 / 12 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both RTS and War priced $10 to $20. 3 of 13 of them earned $100k+, against 18.6 in 100 for RTS-only games and 18.0 in 100 for War-only games, so the mix is too small to compare with RTS alone and is too small to compare with War alone.

Both: 13 games priced $10 to $20; 3 of 13 earned $100k+, odds by size $1k+ 12 of 13 launches · $10k+ 11 of 13 launches · $100k+ 3 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Tempest Risingleads this pair68.3%
PairTempest Rising68.3%
RTSTempest Rising16.3%
WarTempest Rising28.0%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads RTS + War

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Tempest Rising earned 68.3% of the estimated first-year money of the 49 RTS + War launches.
  • It also leads RTS, with 16.3% of that tag's money.
  • It also leads War, with 28.0% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

RTS + War is one-hit market: one game earned over half the money. It holds in West-facing view.

RTS + War through every lens, all prices
This pairBaseStandardevery launchWest-facing view43 of 49 launchesWithout the breakout48 of 49 launchesLast 18 months15 of 49 launches
Launches counted496 hits436 hits485 hits152 hits
Earned $100k+12.2 in 10014.0 in 10010.4 in 1002 of 15too few for a rate
Chance of $10k+37 in 100chance of $10k+; $1k+ 61 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+14.0%1.7 more in 100-14.9%1.8 fewer in 100+8.9%1.1 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both RTS and War, 12 to 36 months old: 49 launches.

Launches counted
496 hits
Earned $100k+
12.2 in 100
Chance of $10k+
37 in 100chance of $10k+; $1k+ 61 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 49 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
436 hits
Earned $100k+
14.0 in 100
Chance of $10k+
under 100 launches
Chance against standard
+14.0%1.7 more in 100
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Tempest Rising (68.3% of the money): 48 launches left. It moves the answer when that one game earned over half the money.

Launches counted
485 hits
Earned $100k+
10.4 in 100
Chance of $10k+
under 100 launches
Chance against standard
-14.9%1.8 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 15 of 49.

Launches counted
152 hits
Earned $100k+
2 of 15too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+8.9%1.1 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both RTS and War, 12 to 36 months old: 49 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 49 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (68.3% of the money): 48 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 15 of 49.

RTS is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

RTS through every lens, all prices
RTSBaseStandardevery launchWest-facing view457 of 493 launchesWithout the breakout492 of 493 launchesLast 18 months137 of 493 launches
Launches counted49345 hits45745 hits49244 hits13717 hits
Earned $100k+9.1 in 1001 in 119.8 in 1001 in 108.9 in 1001 in 1112.4 in 100
Typical first-year earnings$696top tenth $84,589+$781$696$826
Chance against standardthe base+7.9%0.7 more in 100-2.0%0.2 fewer in 100+35.9%3.3 more in 100
Typical against standardthe base+12.2%$85 more0.0%no change+18.7%$130 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged RTS, 12 to 36 months old: 493 launches.

Launches counted
49345 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$696top tenth $84,589+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 493 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
45745 hits
Earned $100k+
9.8 in 1001 in 10
Typical first-year earnings
$781
Chance against standard
+7.9%0.7 more in 100
Typical against standard
+12.2%$85 more
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (16.3% of the money): 492 launches left. It moves the answer when that one game earned over half the money.

Launches counted
49244 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$696
Chance against standard
-2.0%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 137 of 493.

Launches counted
13717 hits
Earned $100k+
12.4 in 100
Typical first-year earnings
$826
Chance against standard
+35.9%3.3 more in 100
Typical against standard
+18.7%$130 more
Standard
Every indie paid launch tagged RTS, 12 to 36 months old: 493 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 493 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (16.3% of the money): 492 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 137 of 493.

War holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

War through every lens, all prices
WarBaseStandardevery launchWest-facing view281 of 308 launchesWithout the breakout307 of 308 launchesLast 18 months89 of 308 launches
Launches counted30835 hits28132 hits30734 hits8911 hits
Earned $100k+11.4 in 10011.4 in 10011.1 in 10012.4 in 100
Typical first-year earnings$1,543top tenth $133,978+$1,673$1,534under 100 launches
Chance against standardthe base+0.2%no change-2.5%0.3 fewer in 100+8.8%1.0 more in 100
Typical against standardthe base+8.4%$130 more-0.6%$9 lessunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged War, 12 to 36 months old: 308 launches.

Launches counted
30835 hits
Earned $100k+
11.4 in 100
Typical first-year earnings
$1,543top tenth $133,978+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 308 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
28132 hits
Earned $100k+
11.4 in 100
Typical first-year earnings
$1,673
Chance against standard
+0.2%no change
Typical against standard
+8.4%$130 more
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (28.0% of the money): 307 launches left. It moves the answer when that one game earned over half the money.

Launches counted
30734 hits
Earned $100k+
11.1 in 100
Typical first-year earnings
$1,534
Chance against standard
-2.5%0.3 fewer in 100
Typical against standard
-0.6%$9 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 89 of 308.

Launches counted
8911 hits
Earned $100k+
12.4 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+8.8%1.0 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged War, 12 to 36 months old: 308 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 308 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (28.0% of the money): 307 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 89 of 308.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when RTS + War moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.