Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Sandbox + Strategy
Games tagged both Sandbox and Strategy: 280 indie paid launches, 63 of them earned $100k+ in their first year.
Showing Sandbox + Strategy priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Sandbox + Strategy beats both its tags: 34.1 in 100 of its launches earned $100k+ priced $10 to $20, against 30.7 in 100 for Sandbox and 16.5 in 100 for Strategy.
That is about 1.8 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 91 games tagged both Sandbox and Strategy priced $10 to $20. 34.1 in 100 of them earned $100k+, against 29.6 for Sandbox-only games and 14.7 for Strategy-only games, so games with both tags did better than games with either tag alone.
Both: 91 games priced $10 to $20; 34.1 in 100 earned $100k+, typical first-year earnings $38,861.
Circle areas follow launch counts; the gold overlap is exactly the pair's 91 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Sandbox + Strategy is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view263 of 280 launches | Without the breakout279 of 280 launches | Last 18 months160 of 280 launches |
|---|---|---|---|---|
| Launches counted | 28063 hits | 26358 hits | 27962 hits | 16029 hits |
| Earned $100k+ | 22.5 in 100 | 22.1 in 100 | 22.2 in 100 | 18.1 in 100 |
| Typical first-year earnings | $3,883top tenth $526,527+ | $3,683 | $3,683 | $2,426 |
| Chance against standard | the yardstick | -1.8%0.4 fewer in 100 | -1.3%0.3 fewer in 100 | -19.6%4.4 fewer in 100 |
| Typical against standard | the yardstick | -5.2%$200 less | -5.2%$200 less | -37.5%$1,457 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Sandbox and Strategy, 6 to 30 months old: 280 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 280 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (51.4% of the money): 279 launches left.
Keeps only launches 18 months old or newer: 160 of 280.
Sandbox holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Sandbox | BaseStandardevery launch | West-facing view1,352 of 1,394 launches | Without the breakout1,393 of 1,394 launches | Last 18 months822 of 1,394 launches |
|---|---|---|---|---|
| Launches counted | 1,394210 hits | 1,352198 hits | 1,393209 hits | 822109 hits |
| Earned $100k+ | 15.1 in 100 | 14.6 in 100 | 15.0 in 100 | 13.3 in 100 |
| Typical first-year earnings | $1,841top tenth $239,640+ | $1,840 | $1,841 | $1,618 |
| Chance against standard | the yardstick | -3.3%0.5 fewer in 100 | -0.7%0.1 fewer in 100 | -11.9%1.8 fewer in 100 |
| Typical against standard | the yardstick | -0.1%$1 less | 0.0%no change | -12.1%$223 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Sandbox, 6 to 30 months old: 1,394 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 1,394 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (22.6% of the money): 1,393 launches left.
Keeps only launches 18 months old or newer: 822 of 1,394.
Strategy holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Strategy | BaseStandardevery launch | West-facing view4,988 of 5,391 launches | Without the breakout5,390 of 5,391 launches | Last 18 months3,128 of 5,391 launches |
|---|---|---|---|---|
| Launches counted | 5,391337 hits | 4,988308 hits | 5,390336 hits | 3,128178 hits |
| Earned $100k+ | 6.3 in 1001 in 16 | 6.2 in 1001 in 16 | 6.2 in 1001 in 16 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $505top tenth $44,532+ | $545 | $505 | $505 |
| Chance against standard | the yardstick | -1.6%0.1 fewer in 100 | -1.6%0.1 fewer in 100 | -9.5%0.6 fewer in 100 |
| Typical against standard | the yardstick | +7.9%$40 more | 0.0%no change | 0.0%no change |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Strategy, 6 to 30 months old: 5,391 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 403 of 5,391 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (17.1% of the money): 5,390 launches left.
Keeps only launches 18 months old or newer: 3,128 of 5,391.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Sandbox + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.