Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Sandbox + Survival
Games tagged both Sandbox and Survival: 120 indie paid launches, 29 of them earned $100k+ in their first year.
Showing Sandbox + Survival priced $10 to $20, without the breakout. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Sandbox + Survival beats both its tags: 38.8 in 100 of its launches earned $100k+ priced $10 to $20, against 30.7 in 100 for Sandbox and 23.9 in 100 for Survival.
That is about 2.1 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 49 games tagged both Sandbox and Survival priced $10 to $20. 38.8 in 100 of them earned $100k+, against 29.5 for Sandbox-only games and 19.8 for Survival-only games, so games with both tags did better than games with either tag alone.
Both: 49 games priced $10 to $20; 38.8 in 100 earned $100k+, typical first-year earnings $53,444.
Circle areas follow launch counts; the gold overlap is exactly the pair's 49 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The without the breakout lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Sandbox + Survival is audience-sensitive +1: West-facing view moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.
| This pair | BaseStandardevery launch | West-facing view115 of 120 launches | Without the breakout119 of 120 launches | Last 18 months63 of 120 launches |
|---|---|---|---|---|
| Launches counted | 12029 hits | 11527 hits | 11928 hits | 6315 hits |
| Earned $100k+ | 24.2 in 100 | 23.5 in 100 | 23.5 in 100 | 23.8 in 100 |
| Typical first-year earnings | $4,855top tenth $615,657+ | $3,398 | $4,248 | $6,208 |
| Chance against standard | the yardstick | -2.9%0.7 fewer in 100 | -2.9%0.7 fewer in 100 | -1.7%0.4 fewer in 100 |
| Typical against standard | the yardstick | -30.0%$1,457 less | -12.5%$607 less | +27.9%$1,353 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged both Sandbox and Survival, 6 to 30 months old: 120 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 120 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Last Caretaker (26.9% of the money): 119 launches left.
Keeps only launches 18 months old or newer: 63 of 120.
Sandbox holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Sandbox | BaseStandardevery launch | West-facing view1,352 of 1,394 launches | Without the breakout1,393 of 1,394 launches | Last 18 months822 of 1,394 launches |
|---|---|---|---|---|
| Launches counted | 1,394210 hits | 1,352198 hits | 1,393209 hits | 822109 hits |
| Earned $100k+ | 15.1 in 100 | 14.6 in 100 | 15.0 in 100 | 13.3 in 100 |
| Typical first-year earnings | $1,841top tenth $239,640+ | $1,840 | $1,841 | $1,618 |
| Chance against standard | the yardstick | -3.3%0.5 fewer in 100 | -0.7%0.1 fewer in 100 | -11.9%1.8 fewer in 100 |
| Typical against standard | the yardstick | -0.1%$1 less | 0.0%no change | -12.1%$223 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Sandbox, 6 to 30 months old: 1,394 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 1,394 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (22.6% of the money): 1,393 launches left.
Keeps only launches 18 months old or newer: 822 of 1,394.
Survival holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Survival | BaseStandardevery launch | West-facing view1,069 of 1,107 launches | Without the breakout1,106 of 1,107 launches | Last 18 months597 of 1,107 launches |
|---|---|---|---|---|
| Launches counted | 1,107107 hits | 1,069101 hits | 1,106106 hits | 59759 hits |
| Earned $100k+ | 9.7 in 1001 in 10 | 9.4 in 1001 in 11 | 9.6 in 1001 in 10 | 9.9 in 1001 in 10 |
| Typical first-year earnings | $1,209top tenth $86,344+ | $1,133 | $1,209 | $1,002 |
| Chance against standard | the yardstick | -3.1%0.3 fewer in 100 | -1.0%0.1 fewer in 100 | +2.1%0.2 more in 100 |
| Typical against standard | the yardstick | -6.3%$76 less | 0.0%no change | -17.1%$207 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Survival, 6 to 30 months old: 1,107 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,107 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (23.1% of the money): 1,106 launches left.
Keeps only launches 18 months old or newer: 597 of 1,107.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Sandbox + Survival moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.