Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Simulation + Trading
Simulation + Trading
Games tagged both Simulation and Trading: 78 indie paid launches, 17 of them earned $100k+ in their first year.
Showing Simulation + Trading priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Simulation + Trading beats both its tags: 42.9 in 100 of its launches earned $100k+ priced $10 to $20, against 23.5 in 100 for Simulation and 28.8 in 100 for Trading.
That is about 2.1 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 35 games tagged both Simulation and Trading priced $10 to $20. 42.9 in 100 of them earned $100k+, against 22.7 in 100 for Simulation-only games and 2 of 24 for Trading-only games, so the mix beats Simulation alone and is too small to compare with Trading alone.
Both: 35 games priced $10 to $20; 42.9 in 100 earned $100k+, odds by size $1k+ 91 in 100 · $10k+ 86 in 100 · $100k+ 43 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 35 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Simulation + Trading is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view74 of 78 launches | Without the breakout77 of 78 launches | Last 18 months29 of 78 launches |
|---|---|---|---|---|
| Launches counted | 7817 hits | 7417 hits | 7716 hits | 295 hits |
| Earned $100k+ | 21.8 in 100 | 23.0 in 100 | 20.8 in 100 | 5 of 29too few for a rate |
| Chance of $10k+ | 47 in 100chance of $10k+; $1k+ 72 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +5.4%1.2 more in 100 | -4.7%1.0 fewer in 100 | -20.9%4.6 fewer in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Simulation and Trading, 12 to 36 months old: 78 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 78 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (50.3% of the money): 77 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 29 of 78.
Simulation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Simulation | BaseStandardevery launch | West-facing view4,264 of 4,518 launches | Without the breakout4,517 of 4,518 launches | Last 18 months1,367 of 4,518 launches |
|---|---|---|---|---|
| Launches counted | 4,518406 hits | 4,264387 hits | 4,517405 hits | 1,367121 hits |
| Earned $100k+ | 9.0 in 1001 in 11 | 9.1 in 1001 in 11 | 9.0 in 1001 in 11 | 8.9 in 1001 in 11 |
| Typical first-year earnings | $926top tenth $82,841+ | $1,005 | $925 | $936 |
| Chance against standard | the base | +1.0%0.1 more in 100 | -0.2%no change | -1.5%0.1 fewer in 100 |
| Typical against standard | the base | +8.5%$79 more | -0.1%$1 less | +1.1%$10 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Simulation, 12 to 36 months old: 4,518 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 254 of 4,518 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (19.1% of the money): 4,517 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,367 of 4,518.
Trading holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Trading | BaseStandardevery launch | West-facing view124 of 134 launches | Without the breakout133 of 134 launches | Last 18 months49 of 134 launches |
|---|---|---|---|---|
| Launches counted | 13424 hits | 12424 hits | 13323 hits | 499 hits |
| Earned $100k+ | 17.9 in 100 | 19.4 in 100 | 17.3 in 100 | 18.4 in 100 |
| Typical first-year earnings | $6,959top tenth $217,174+ | $8,595 | $6,947 | under 100 launches |
| Chance against standard | the base | +8.1%1.4 more in 100 | -3.4%0.6 fewer in 100 | +2.6%0.5 more in 100 |
| Typical against standard | the base | +23.5%$1,636 more | -0.2%$12 less | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Trading, 12 to 36 months old: 134 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 134 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (47.0% of the money): 133 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 49 of 134.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Simulation + Trading moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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